Xelav Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -10, D:1) a +0 robe (17, -13, D:1) a +0 short sword 4 stones (18, -24, D:1) a Young Poisoner's Handbook (18, -4, D:1) a +0 whip a kobold skeleton (19, -4, D:1) a +0 club a ball python skeleton (20, -12, D:1) a jackal skeleton a jackal skeleton (20, -10, D:1) a +0 club a goblin skeleton (20, -7, D:1) a bat skeleton (21, -13, D:1) a +0 dagger of venom a kobold skeleton (21, -11, D:1) a jackal skeleton a jackal skeleton (27, -22, D:1) a +0 spear (27, -15, D:1) a +0 dagger a goblin skeleton (28, -17, D:1) a +0 club 4 stones a jackal skeleton (29, -17, D:1) a +0 club a +0 club a jackal skeleton (29, -16, D:1) a jackal skeleton (29, -15, D:1) a rat skeleton a rat skeleton (30, -4, D:1) a +0 spear (36, 9, D:1) a jackal corpse (skeletalised by now) (39, -29, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (39, 8, D:1) a +0 short sword (42, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oworphaent's Weapon Boutique a +0 club (6 gold) a +0 orcbow (52 gold) a +0 club (6 gold) a +0 whip (32 gold) the +10 arbalest of Trauma {chaos, Fly Str+6 Int-5} (971 gold) Fly: It grants you flight. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). a +5 rapier of holy wrath (479 gold) the +6 mace "Koduha" {flame, rPois SInv} (660 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a +0 hand axe (39 gold) a +0 great mace (130 gold) (7, 12, D:2) a bat corpse (skeletalised by now) (9, 10, D:2) a +0 dagger (20, -22, D:2) an adder corpse (skeletalised by now) (20, -7, D:2) a +0 leather armour (21, 29, D:2) a +0 robe (28, 14, D:2) a parchment of Hailstorm (29, 17, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (30, 34, D:2) a +0 mace (33, -14, D:2) a +0 dagger (38, -14, D:2) a +0 whip (40, -12, D:2) a parchment of Stone Arrow (45, 26, D:2) 6 poisoned darts (63, -5, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (2, -2, D:3) a +0 dagger an adder skeleton (4, -23, D:3) a parchment of Awaken Armour (12, -8, D:3) a +0 rapier (13, -28, D:3) an adder corpse (skeletalised by now) (14, -2, D:3) 6 atropa-tipped darts (18, -3, D:3) a book of Callings (20, -17, D:3) a +0 dagger a +0 robe (21, -17, D:3) a +0 club a +0 ring mail a +0 dagger an orc skeleton (22, -17, D:3) a +2 dagger of protection (22, 20, D:3) a +0 mace (25, 9, D:3) a +0 mace (34, -19, D:3) a quokka skeleton (46, -26, D:3) a parchment of Airstrike (56, -24, D:3) a +0 glaive Level 4 of the Dungeon (4, 13, D:4) a +0 robe (17, 8, D:4) a +0 club an orc corpse (20, 6, D:4) a +0 leather armour (24, 12, D:4) a +0 short sword 7 poisoned darts a kobold corpse (40, 48, D:4) a +0 robe (51, 43, D:4) 3 flux baubles