Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15982552321793479918 108 Xeliam the Caller (level 4, -13/30 HPs) Began as a Merfolk Summoner on Apr 29, 2024. Mangled by a gnoll ... wielding a +0 heavy halberd (21 damage) ... on level 3 of the Dungeon. The game lasted 00:17:59 (2577 turns). Xeliam the Caller (Merfolk Summoner) Turns: 2577, Time: 00:18:08 Health: -13/30 AC: 2 Str: 8 XL: 4 Next: 87% Magic: 5/9 EV: 13 Int: 22 God: Gold: 69 SH: 0 Dex: 14 Spells: 4/9 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, sense surroundings 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons b - a +0 long sword k - a +0 spear (weapon) m - a +0 short sword Missiles i - 27 stones Armour a - a +0 robe (worn) e - a +0 pair of boots f - a +0 chain mail g - a +0 robe j - a +0 plate armour Jewellery d - a +6 ring of intelligence (left hand) Talismans l - a dragon-blood talisman Scrolls c - 2 scrolls of immolation h - a scroll of fear {unknown} Skills: - Level 1.7 Short Blades + Level 2.9 Dodging + Level 2.4 Stealth * Level 3.3 Spellcasting + Level 4.5 Summonings + Level 0.7 Air Magic + Level 0.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Mercury Vapours Alch/Air 10% N/A 16% 2 c - Call Imp Summ 46% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 5% 3 Sting Conj/Alch 16% 1d4 12% 1 Summon Lightning Spire Summ/Air 15% N/A 38% 4 Summon Blazeheart Golem Fire/Summ 13% N/A 43% 4 Olgreb's Toxic Radiance Alch 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You passively map a small area around you. Message History Your rat misses the quokka. Your quokka misses the quokka. Your quokka bites the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! You swap places. Found a stone staircase leading up. Your rat disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 heavy halberd. The gnoll shouts! Your quokka disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll shouts! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the gnoll. Your bat hits the gnoll but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 16% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Mercury Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits the gnoll. The gnoll hits you from afar with a +0 heavy halberd!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your rat barely misses the gnoll. Your cerulean imp hits the gnoll from afar with a -2 spear. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. Your bat barely misses the gnoll. Your bat misses the gnoll. The gnoll hits your bat with a +0 spear. The gnoll hits you from afar with a +0 heavy halberd!! Ouch! That really hurt! You die... ♣♣♣P.♣♣ ♣♣............###.## ♣...♣.♣ ♣♣#.....##.#.# #.# ♣♣.♣P♣♣ ♣♣♣...........###.# .†....♣ .P...........<##.# .♣♣♣♣♣♣ ♣............#### ...♣ * .♣..#...##.##### ..♣.P.♣ , ♣..........§...# ♣♣♣♣♣..P♣ ♣P♣.#...##.##### . ♣..♣ #.@.##.# . ♣♣ #..5##.# P. , , *♣§.gb......, P. , * ♣.#g#.##.## * * ♣P.#r<....# ♣.. ....#### , ♣P♣.#.#.# .P* ....# , 8 ♣. , ..... * You could see 2 gnolls, a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 2 gnolls (D:2) A ball python (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:3) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) 2 adders (D:2) An orc (D:2) 4 ball pythons 5 endoplasms 5 goblins 4 hobgoblins 4 kobolds 3 quokkas 6 bats 3 frilled lizards (D:1) 2 rats 41 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xeliam the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 418 | D:1 | Found a faded altar of an unknown god. 429 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 841 | D:1 | Learned a level 2 spell: Mercury Vapours 1270 | D:1 | Learned a level 2 spell: Call Imp 1323 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1420 | D:2 | Reached XP level 4. HP: 20/30 MP: 1/8 1466 | D:2 | Reached skill level 1 in Short Blades 2577 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2577 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners, basic_ecumenical_altar, nrook_campfire, hangedman_abyss_or_decor_stabs, minmay_stone_trees_small D:2: layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_pond_b, serial_bayou_pond_a D:3: wad_woods_stonehenge, layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.7 Spellcasting | 3 | 3.3 Dodging | | 2.9 Stealth | | 2.4 Summonings | | 4.5 Air Magic | | 0.7 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 5 | || 5 Short sword | 11 | 8 || 19 Spear | | 8 || 8 Punch | | 1 || 1 Cast: Summon Small Mamm | 41 | 31 || 72 Call Imp | 3 | 5 || 8 Use: Potion | 4 | 2 || 6 Scroll | 4 | || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 12 | 12 || 24 Dodge: Dodged | 23 | 17 || 40