Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14703735263059490166 21 Xeliam the Caller (level 2, -5/15 HPs) Began as a Tengu Summoner on May 7, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:05:04 (883 turns). Xeliam the Caller (Tengu Summoner) Turns: 883, Time: 00:05:04 Health: -5/15 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 2/6 EV: 12 Int: 15 God: Gold: 74 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons d - a +0 hand axe f - a +0 sling h - a +0 dagger (weapon) Missiles g - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) e - an orb of guile j - a +0 ring mail Scrolls c - a scroll of identify i - a scroll of teleportation Potions b - 2 potions of magic Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 5.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% 3-4/arc 32% 2 Call Canine Familiar Summ 18% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 56% 4 Summon Lightning Spire Summ/Air 9% N/A 56% 4 Airstrike Air 0% 2d(1-17) 91% 4 Haunt Necr/Summ 4% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You swap places. You see here a hobgoblin corpse. Found a stone. You now have 74 gold pieces (gained 11). Your quokka disappears in a puff of smoke! You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll barely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the gnoll. The gnoll hits you with a +0 club. Your bat hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. The gnoll hits you with a +0 club. Your quokka misses the gnoll. You barely miss the gnoll. You claw the gnoll. The gnoll is heavily wounded. Your bat hits the gnoll. Your quokka bites the gnoll but does no damage. The gnoll hits your bat with a +0 club. Your bat dies! Your bat's corpse disappears in a puff of smoke! The gnoll shouts! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your quokka bites the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You swap places. Your quokka bites the gnoll. The gnoll closely misses your quokka. Your cerulean imp hits the gnoll with a -3 spear. Okay, then. You hit the gnoll but do no damage. Your peck misses the gnoll. The gnoll is almost dead. Your quokka barely misses the gnoll. The gnoll hits you with a +0 club! You die... #.# #.# #.# #.# #.# #.# #.# ####### #.# #5gr..# #.# #@###.# #.# #.# #.###########.# #.............# #.############# ### You could see a gnoll (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xeliam the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 78 | D:1 | Reached skill level 5 in Summonings 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 193 | D:1 | Learned a level 2 spell: Call Imp 883 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, minmay_pentomino_w2 Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.4 Dodging | | 2.2 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Hand axe || 11 Peck || 3 Dagger || 3 Kick || 2 Cast: Summon Small Mamm || 24 Call Imp || 3 Use: Scroll || 1 Stab: Distracted || 1 Armour: Robe || 7 Dodge: Dodged || 32