Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (console) character file. Game seed: 2922689267750409641 1 Xequ the Magician (level 1, 14/14 HPs) Began as a Mountain Dwarf Hedge Wizard on Nov 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (99 turns). Xequ the Magician (Mountain Dwarf Hedge Wizard) Turns: 99, Time: 00:01:01 Health: 14/14 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fear {unknown} Potions d - a potion of magic Skills: + Level 1.3 Dodging + Level 1.4 Stealth + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 1.0 Summonings + Level 1.1 Necromancy + Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Blink Tloc 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found 4 stones and a ring mail. An endoplasm comes into view. You see here 4 stones. The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You see here 4 stones. Found 10 gold pieces. A giant cockroach comes into view. Found a scroll labelled BUNOIBE RASERA. e - a scroll labelled BUNOIBE RASERA Found a scroll labelled VUAWAG VURIETO. Found a stone staircase leading down. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #...#.......# ##..#.......# ###..#.......# #...........># #.##.#.......# #.##.#.......# #....#.......# #.# ##.###### #.#####.# #.......# #@####### #....# ####.# # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xequ the Mountain Dwarf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Robe || 2 Dodge: Dodged || 1