Xex Level 1 of the Dungeon (1, 10, D:1) a +0 club (2, -12, D:1) a +0 sling (9, -4, D:1) a +0 dagger a stone a kobold skeleton (15, 9, D:1) a ball python corpse (skeletalised by now) (16, -32, D:1) a quokka corpse (skeletalised by now) (19, 6, D:1) a hobgoblin corpse (skeletalised by now) (22, -9, D:1) a +0 hand axe (23, -30, D:1) a quokka corpse (skeletalised by now) (24, -4, D:1) a +0 short sword a kobold skeleton (25, 5, D:1) a ball python corpse (skeletalised by now) (25, 6, D:1) a +0 club (31, -15, D:1) a +0 robe (34, -10, D:1) a +0 sling (35, -27, D:1) a frilled lizard corpse (skeletalised by now) (38, -35, D:1) a bat corpse (skeletalised by now) (38, -2, D:1) a frilled lizard skeleton (42, -31, D:1) a +0 robe (42, -4, D:1) a ball python corpse (skeletalised by now) (44, -6, D:1) a +0 short sword (50, -14, D:1) a rat corpse (skeletalised by now) (50, 1, D:1) a +1 spear of freezing (53, -9, D:1) 4 stones (54, -4, D:1) a jackal corpse (skeletalised by now) (54, -3, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 0, D:1) a ball python corpse (skeletalised by now) (56, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (57, -5, D:1) a +0 long sword Level 2 of the Dungeon (10, 29, D:2) a +0 robe (11, 34, D:2) a +0 sling (14, 34, D:2) a +0 club a +2 sling of freezing (15, 7, D:2) a +0 short sword an orc corpse (skeletalised by now) (17, 6, D:2) a +0 whip (17, 7, D:2) a +0 leather armour a +0 mace an orc skeleton (17, 8, D:2) a +0 leather armour a +0 flail an orc skeleton (18, 7, D:2) a +0 dagger a goblin skeleton (21, 46, D:2) a +0 dagger (36, 7, D:2) a +0 short sword (36, 8, D:2) a bat skeleton (36, 24, D:2) a +0 club a +0 club (37, 23, D:2) a +0 club (37, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 24, D:2) a hobgoblin skeleton (46, 11, D:2) a riddle talisman (51, -5, D:2) an adder corpse (skeletalised by now) (59, 29, D:2) a quokka skeleton (63, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, 3, D:3) a +0 chain mail (13, 30, D:3) a +0 ring mail a +0 hand axe an orc skeleton (17, 8, D:3) a +0 club (22, 16, D:3) a quokka skeleton (22, 27, D:3) a rat corpse (skeletalised by now) (32, 4, D:3) a +0 scale mail (40, 5, D:3) a ball python corpse (skeletalised by now) (46, 22, D:3) a staff of necromancy Level 4 of the Dungeon [Shop] Qaystacw's Weapon Emporium a +0 falchion (30 gold) a +0 trident (35 gold) a +0 war axe (35 gold) a +0 war axe (35 gold) a +0 rapier (55 gold) a +0 mace (30 gold) the +8 trident "Mantem" {venom, rF+ rC- Stlth+} (540 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 poisoned darts (30 gold) (0, 0, D:4) a +0 club (8, -1, D:4) a quill talisman (11, 2, D:4) a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (16, 11, D:4) a +0 long sword (22, 19, D:4) an adder corpse (26, -4, D:4) a +0 heavy falchion (36, 33, D:4) a hobgoblin corpse (37, 19, D:4) a dart slug corpse (47, 23, D:4) a jackal corpse