Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14411885858602013931 45 Xinswan the Conjurer (level 3, 25/25 HPs) Began as a Human Conjurer on Mar 18, 2025. Got out of the dungeon alive. The game lasted 00:10:48 (1013 turns). Xinswan the Conjurer (Human Conjurer) Turns: 1013, Time: 00:10:48 Health: 25/25 AC: 3 Str: 7 XL: 3 Next: 64% Magic: 6/6 EV: 10 Int: 20 God: Gold: 99 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 war axe rCold . . . (no shield) rNeg + . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons c - a +0 war axe (weapon) Armour a - a +0 robe e - a +0 leather armour (worn) f - a +0 ring mail Magical Staves l - a staff of alchemy Jewellery j - a ring of positive energy (left hand) Scrolls d - 2 scrolls of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} k - a potion of might {unknown} Skills: - Level 0.4 Fighting - Level 0.9 Axes + Level 0.9 Armour + Level 2.3 Dodging * Level 2.2 Stealth * Level 2.1 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 5% 2 Sting Conj/Alch 44% 1d5 9% 1 Apportation Tloc 4% N/A 22% 1 Soul Splinter Necr 8% N/A 22% 1 Summon Small Mammal Summ 8% N/A 22% 1 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Animate Armour Summ/Erth 4% N/A 92% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A ball python comes into view. The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! Found a book of Iron. There is an open door here. A ribbon worm and a quokka come into view. You barely miss the quokka. The quokka bites you. The quokka misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The magic dart hits the quokka. You kill the quokka! You pick up a book of Iron and begin reading... You add the spells Animate Armour, Lee's Rapid Deconstruction and Magnavolt to your library. As you read the scroll labelled KECEBA UTSIEJ, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. There is an open door here. There is an open door here. There is a stone staircase leading up here. You can't go down here! You can't go down here! You can't go down here! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You feel your willpower return. There is a staircase leading out of the dungeon here. You have escaped! #..........### #.#### ####.###.....# #....# #.###.....# ####.## ####.##......# ###...# .....##......#####.....# .######................# ........##.#........#### ..#.##..##.#........## ..#.##..........@....# .....#.###.##.......## ..#..#..............# #..........##......## ### .....##.##.##......# #.. #..#..........###### ##.#### .. #..#.##.##.##.# #...#. .. ...#.##.##.##.# #.... .# ##............# #... .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 bats 4 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins 5 jackals (D:1) 2 kobolds A quokka (D:3) 4 ball pythons 2 frilled lizards 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Found Gurratzi's Jewellery Shoppe. 223 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 532 | D:1 | Reached XP level 3. HP: 21/25 MP: 3/6 863 | D:2 | You fall into a shaft and drop 1 floor! 1013 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross, serial_shops, shop, minmay_3d_cube D:2: layout_basic, basic_altar D:3: layout_loops_corners, dancing_weapons_uskayaw, chequers_ecumenical_altar_lobes, minivault_24, minmay_misc_feat_enclosed, minmay_tree_intersection, minmay_quantized Action || total ---------------------------++------- Melee: War axe || 60 Cast: Magic Dart || 48 Use: Scroll || 1 Armour: Leather armour || 65 Robe || 3 Dodge: Dodged || 52