Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17781501451131818984 32 Xinswan the Conjurer (level 2, -1/30 HPs) Began as a Demigod Conjurer on Mar 18, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (961 turns). Xinswan the Conjurer (Demigod Conjurer) Turns: 961, Time: 00:04:35 Health: -1/30 AC: 21 Str: 8 XL: 2 Next: 93% Magic: 7/7 EV: 2 Int: 20 God: Gold: 39 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . f - +0 club rCold . . . (no shield) rNeg . . . j - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) k - a +0 whip Armour a - a +0 robe h - a +0 chain mail j - a +0 leather armour (melded) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} g - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Shock Conj/Air 40% 1d5 6% 1 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is lightly wounded. The hobgoblin hits you. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is lightly wounded. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 club! The gnoll hits you but does no damage. x2 The gnoll hits you with a +0 flail. The hobgoblin hits you but does no damage. Magic courses through your body. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. The hobgoblin hits you but does no damage. You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is lightly wounded. The hobgoblin hits you but does no damage. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is lightly wounded. The hobgoblin hits you but does no damage. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is lightly wounded. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll completely misses you. The hobgoblin hits you but does no damage. You barely miss the gnoll. The hobgoblin hits you but does no damage. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You die... . ....###### .......<.# .#.#####.# #g# #♣## #gg# #).# # #..# #.##.# #....# .........# ########... #..... You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 bats (D:1) 6 goblins A hobgoblin (D:1) A kobold (D:1) 2 quokkas 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 199 | D:1 | Reached skill level 4 in Conjurations 298 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 961 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, dreamdust_ecumenical_altar_statues D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Club || 11 Cast: Magic Dart || 40 Use: Potion || 2 Armour: Robe || 3 Skin || 31 Leather armour || 3 Dodge: Dodged || 18