Xinswan Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 17, D:1) a hobgoblin skeleton (15, -7, D:1) a +0 dagger a goblin skeleton (25, -4, D:1) a +0 sling (34, 10, D:1) a bat skeleton (37, -5, D:1) a +0 dagger 2 stones (37, 1, D:1) a ball python skeleton (49, -21, D:1) a +0 whip Level 2 of the Dungeon [Shop] Nerow's Jewellery Emporium a ring of willpower (250 gold) the amulet "Oterchum" {Regen+ MP+7 Int+4 Stlth-} (587 gold) [amulet of regeneration] Int+4: It affects your intelligence (+4). MP+7: It affects your magic capacity (+7). Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. a ring of ice (250 gold) an amulet of guardian spirit (300 gold) a beast talisman (200 gold) the ring of Ozusanih {rElec rF+ Str+3 Int+2} (495 gold) [ring of protection from fire] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (0, 0, D:2) a +0 ring mail (7, -4, D:2) a +0 whip 2 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, -3, D:2) a ball python corpse (skeletalised by now) (7, 48, D:2) a jackal corpse (skeletalised by now) (7, 52, D:2) a +0 whip 3 stones a rat corpse (skeletalised by now) (9, 35, D:2) a +0 chain mail (15, 36, D:2) a ball python skeleton a bat skeleton (15, 41, D:2) a +0 flail (17, 41, D:2) a ball python skeleton (19, 24, D:2) a +0 short sword (38, 11, D:2) a +0 orcbow (40, 19, D:2) a +0 dagger (41, 18, D:2) a +0 scythe a +2 robe the human skeleton of Sigmund (41, 44, D:2) 4 stones (42, 5, D:2) a book of Decay (44, 46, D:2) a rat skeleton (47, 30, D:2) a quokka skeleton (48, 42, D:2) 6 stones (49, 24, D:2) a +0 whip (49, 48, D:2) a bat skeleton (53, 28, D:2) a +0 dagger (54, 20, D:2) a rat skeleton (54, 42, D:2) a +0 dagger a +0 club 7 stones (55, 41, D:2) a +0 short sword a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (56, 20, D:2) an adder skeleton (57, 8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (59, 31, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (5, 3, D:3) 7 stones (12, -13, D:3) a +0 spear (15, 15, D:3) a jackal skeleton a jackal skeleton (16, 13, D:3) a frilled lizard skeleton (17, -1, D:3) a +0 falchion (18, 27, D:3) a +0 ring mail (31, 25, D:3) a rat skeleton a hobgoblin skeleton (33, 11, D:3) a stone (34, 4, D:3) a rat corpse (skeletalised by now) (47, 11, D:3) an adder skeleton (54, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (1, 0, D:4) a +2 whip of flaming (unseen) (1, 2, D:4) a +0 club a +0 robe (3, 2, D:4) a +0 halberd a gnoll corpse (6, 2, D:4) a scroll of poison