Xinswan Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 26, D:1) a jackal corpse (skeletalised by now) (0, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 0, D:1) a bat skeleton (5, -3, D:1) a +0 quarterstaff (9, 9, D:1) a +0 short sword a kobold skeleton (14, 19, D:1) a bat skeleton (20, 34, D:1) a +0 spear (24, 31, D:1) a jackal corpse (skeletalised by now) (25, -6, D:1) a frilled lizard corpse (skeletalised by now) (25, 3, D:1) 4 stones (25, 24, D:1) a +0 leather armour (27, 6, D:1) a +0 club a goblin skeleton (30, 8, D:1) a bat skeleton (30, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 13, D:1) a +0 club (40, 0, D:1) a +0 dagger a kobold skeleton (40, 31, D:1) 5 stones (46, 3, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -11, D:2) 7 stones (8, 6, D:2) a +0 dagger (13, -25, D:2) an iguana corpse (skeletalised by now) (13, -4, D:2) a frilled lizard corpse (skeletalised by now) (14, -24, D:2) a +0 ring mail (15, -23, D:2) a quokka skeleton (15, -7, D:2) a +0 dagger (16, -22, D:2) a +0 helmet (20, 7, D:2) a bat skeleton (21, -27, D:2) a ball python skeleton (23, -4, D:2) a frilled lizard skeleton (24, -13, D:2) a rat skeleton (27, -34, D:2) a +0 chain mail (27, 11, D:2) a +0 club (29, -30, D:2) 6 stones (29, 3, D:2) a flux talisman (30, -1, D:2) 5 stones (31, -20, D:2) a +0 dagger a goblin skeleton (38, -8, D:2) a +0 leather armour (41, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 large rocks (7, -3, D:3) a +0 short sword 3 boomerangs a +0 ring mail an orc skeleton (27, -29, D:3) a +0 club (27, -25, D:3) a +0 dagger (27, -22, D:3) a +0 mace (31, -31, D:3) a +0 club (32, -15, D:3) a +2 short sword of speed (34, 3, D:3) 9 stones (36, 14, D:3) a +0 short sword 4 stones a kobold skeleton (36, 15, D:3) a +0 robe (38, -25, D:3) a +0 long sword the +5 scale mail of Dramatic Exits {Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. a hobgoblin corpse (skeletalised by now) (41, 28, D:3) a +0 hand axe a +3 leather armour an adder corpse (skeletalised by now) (43, 2, D:3) a bat skeleton (47, -5, D:3) a +0 club 3 boomerangs a quokka skeleton an orc skeleton (49, 9, D:3) a rat corpse (skeletalised by now) (50, 2, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (3, 13, D:4) a potion of ambrosia (4, 10, D:4) 11 gold pieces (4, 13, D:4) a +0 whip (12, 3, D:4) a +0 leather armour (12, 22, D:4) a scroll of fog (12, 24, D:4) 6 gold pieces (13, 22, D:4) a manual of Shapeshifting (13, 24, D:4) 5 gold pieces (14, 22, D:4) a ring of wizardry (14, 24, D:4) 17 gold pieces (18, 4, D:4) 6 poisoned darts (18, 14, D:4) a +0 whip (19, 15, D:4) a +0 flail a gnoll corpse (skeletalised by now) (22, 14, D:4) a +0 spear (30, 19, D:4) a +0 sling (33, 6, D:4) a quokka corpse (skeletalised by now) (34, 6, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 6, D:4) a jackal corpse (skeletalised by now)