Xinswan Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -12, D:1) 7 stones (7, 14, D:1) a +0 club a +0 dagger a goblin skeleton (10, -11, D:1) a flux talisman (14, -11, D:1) a +0 quarterstaff (14, -1, D:1) a human skeleton (14, 3, D:1) a human skeleton (15, -2, D:1) a human skeleton (15, 3, D:1) a human skeleton (15, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 8, D:1) a rat skeleton (26, 10, D:1) a hobgoblin skeleton (27, 14, D:1) a +0 dagger (29, -1, D:1) a human skeleton (29, 3, D:1) a human skeleton (30, 3, D:1) a human skeleton (30, 4, D:1) a human skeleton (34, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 15, D:1) 5 stones (38, -2, D:1) 5 stones (41, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (6, 25, D:2) 3 stones (10, -20, D:2) a +0 leather armour (23, -13, D:2) a bat corpse (skeletalised by now) (29, -12, D:2) a hobgoblin corpse (skeletalised by now) (30, 21, D:2) a jackal skeleton (31, -5, D:2) a +0 robe (31, 30, D:2) a +0 dagger (35, -14, D:2) 3 stones (44, 5, D:2) a quokka skeleton (54, 18, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -7, D:3) a +0 scale mail a +0 club (3, 2, D:3) a potion of heal wounds Level 4 of the Dungeon (0, 0, D:4) a +0 mace (10, 8, D:4) a +0 robe