Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8908665679757224706 392 Xinswan the Jinx (level 6, -1/28 HPs) Began as a Vampire Enchanter on Apr 2, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:16:31 (4639 turns). Xinswan the Jinx (Vampire Enchanter) Turns: 4639, Time: 00:16:32 Health: -1/28 AC: 6 Str: 7 XL: 6 Next: 51% Magic: 7/9 EV: 12 Int: 18 God: Gold: 159 SH: 0 Dex: 22 Spells: 1/9 levels left rFire . . . q - +9 short sword of Wakli {venom, Dex+6} rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . g - +2 cloak rCorr . (no gloves) SInv + i - +0 pair of boots Will ..... (no amulet) Stlth +++++ p - ring of positive energy HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no passive effects @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 2, [frail 1] a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons q - the +9 short sword of Wakli (weapon) {venom, Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). u - the +5 dagger of the Dwarven Hall {chaos, rF- Will+ Dex+2} (You took it off a hobgoblin on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Missiles e - 23 stones (quivered) Armour b - a +0 robe (worn) g - a +2 cloak (worn) i - a +0 pair of boots (worn) Jewellery f - an amulet of faith p - a ring of positive energy (left hand) v - an amulet of the acrobat Talismans j - a talisman of death Wands a - a wand of polymorph (11) Scrolls d - a scroll of fear {unknown} k - 2 scrolls of immolation {unknown} n - a scroll of enchant weapon {unknown} r - 3 scrolls of identify {unknown} s - a scroll of teleportation {unknown} Potions c - a potion of invisibility h - 3 potions of haste {unknown} l - a potion of brilliance {unknown} m - a potion of mutation {unknown} o - a potion of degeneration {unknown} t - a potion of cancellation Skills: - Level 5.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth * Level 2.2 Spellcasting - Level 8.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Dazzling Flash Hex/Fire 32% N/A 11% 3 c - Tukima's Dance Hex 30% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 19% 1 Confusing Touch Hex 30% N/A 1% 3 Olgreb's Toxic Radiance Alch 2% N/A 87% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 15% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History You hear a bark! x3 You puncture the orc! You kill the orc! You hear a bark! A gnoll comes into view. It is wielding a +0 flail. Things that are here: 4 gold pieces; a +0 flail; an orc corpse The gnoll throws a throwing net. The throwing net barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you but does no damage. You closely miss the orc. The orc is almost dead. The gnoll misses you. You closely miss the orc. Your bite misses the orc. The orc is almost dead. The orc barely misses you. You puncture the orc! You kill the orc! The gnoll hits you with a +0 club. You barely miss the gnoll. You bite the gnoll, but do no damage. The orc barely misses you. You hit the orc. The orc is poisoned. The orc is severely wounded. You puncture the orc! You kill the orc! The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll barely misses you. The gnoll closely misses you. You puncture the gnoll! The gnoll is poisoned. You bite the gnoll. You draw the gnoll's blood! You feel better. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You fade into invisibility! You kill the gnoll! The gnoll hits you with a +0 club. You die... ≈≈≈≈≈≈~≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~....# ~~~~~~~~~~≈≈~~~~~≈≈~≈#####≈~....# †.........†..........#oo.#≈~....# ######################...#≈~P...# ...#'###≈~....# ################ ..... .~~~....# ...#ß..ß#....(.# ...# .~≈~..P.# ...'...!'..ß#..##''##.#.~≈~....# ...'....'..ß#..@$.....#.~~~....# ..#....#......g).....#.~~~....# #...)#########''##.#.~≈~....# #....# ...# .~≈~....# #...)# ...!. .~≈~....# #..))# ...#'###≈≈P...# #####'''[#############...#≈~....# .......).............#...#≈~....# ~≈~≈~....≈~~~~~≈~~~~≈#####≈≈....# You could see a gnoll (unable to see you). Vanquished Creatures 2 hounds (D:3) An orc priest (D:3) 6 gnolls An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 17 orcs (D:3) 5 ball pythons 5 bats 5 endoplasms 4 goblins 8 hobgoblins 15 jackals 7 kobolds 4 quokkas (D:1) A frilled lizard (D:3) 7 rats 90 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (D:3) An orc priest (D:3) An orc wizard (D:3) A gnoll (D:3) 4 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:3) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 5 in Hexes 164 | D:1 | Reached XP level 2. HP: 9/19 MP: 5/5 167 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1115 | D:1 | Reached skill level 6 in Hexes 1456 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1456 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1983 | D:2 | Identified the +9 short sword of Wakli {venom, Dex+6} 1993 | D:2 | Learned a level 3 spell: Dazzling Flash 2506 | D:3 | Reached skill level 7 in Hexes 2631 | D:3 | Identified the +5 dagger of the Dwarven Hall {chaos, rF- | Will+ Dex+2} 2816 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 3141 | D:3 | HP: 1/30 [orc priest/divine providence (11)] 3487 | D:3 | Reached skill level 8 in Hexes 4005 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/8 4243 | D:3 | Learned a level 3 spell: Tukima's Dance 4431 | D:3 | Reached XP level 6. HP: 21/28 MP: 0/9 4559 | D:3 | Reached skill level 5 in Short Blades 4639 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_loops_ring, grunt_decor_junction, dk_vineyard_1, minmay_strange_pillars D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_rooms D:4: layout_basic, marbit_many_paths, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 5 6 7 8 | 8.0 Short Blades | 2 4 5 | 5.2 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 95 | || 95 Bite | 9 | 8 || 17 Short sword | 19 | 75 || 94 Throw: Stone | 6 | 16 || 22 Cast: Ensorcelled Hiber | 37 | 26 || 63 Dazzling Flash | | 1 || 1 Tukima's Dance | | 8 || 8 Ability: Exsanguinate | | 3 || 3 End Transformatio | | 1 || 1 Bat Form | | 1 || 1 Revivify | | 1 || 1 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 31 | 18 || 49 Armour: Robe | 61 | 41 || 102 Dodge: Dodged | 71 | 47 || 118