Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8908665679757224706 (custom seed) 494 Xinswan the Jinx (level 6, -1/41 HPs) Began as a Vampire Enchanter on Apr 2, 2025. Slain by a gnoll ... wielding a +0 spear of flaming (4 damage) ... on level 3 of the Dungeon. The game lasted 00:10:02 (3835 turns). Xinswan the Jinx (Vampire Enchanter) Turns: 3835, Time: 00:10:03 Health: -1/41 AC: 5 Str: 7 XL: 6 Next: 92% Magic: 3/9 EV: 12 Int: 17 God: Gold: 199 SH: 0 Dex: 23 Spells: 1/9 levels left rFire . . . n - +9 short sword of Wakli {venom, Dex+6} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . f - +2 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.46/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +1 dagger n - the +9 short sword of Wakli (weapon) {venom, Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). s - the +5 dagger of the Dwarven Hall {chaos, rF- Will+ Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Missiles x - a throwing net (quivered) Armour b - a +0 robe (worn) f - a +2 cloak (worn) Jewellery j - an amulet of faith m - a ring of positive energy u - an amulet of the acrobat v - a ring of poison resistance Wands p - a wand of polymorph (11) Scrolls d - a scroll of fear {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of teleportation {unknown} q - 3 scrolls of identify {unknown} Potions c - 2 potions of invisibility e - 3 potions of haste {unknown} g - a potion of mutation {unknown} i - a potion of brilliance {unknown} k - 2 potions of degeneration {unknown} r - 2 potions of cancellation {unknown} t - a potion of curing {unknown} w - a potion of resistance {unknown} Skills: * Level 4.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 10.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 3% 2 b - Tukima's Dance Hex 35% N/A 1% 3 c - Dazzling Flash Hex/Fire 36% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 19% 1 Confusing Touch Hex 35% N/A 1% 3 Olgreb's Toxic Radiance Alch 1% N/A 88% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 17% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to affect: 60%) The gnoll resists with significant effort. The gnoll shouts! The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. You bite the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear of flaming! The gnoll burns you. The gnoll closely misses you. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear of flaming. The gnoll burns you. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear of flaming (chance to affect: 60%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll burns you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear of flaming (chance to affect: 60%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear of flaming. 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Vanquished Creatures (collateral kills) A kobold brigand (D:3) A hound (D:3) A gnoll (D:3) 7 orcs (D:3) A jackal (D:3) 11 creatures vanquished. Vanquished Creatures (others) 3 dancing weapons (D:3) 3 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached skill level 5 in Hexes 474 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 890 | D:1 | Reached skill level 6 in Hexes 1473 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1473 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1887 | D:2 | Identified the +9 short sword of Wakli {venom, Dex+6} 2369 | D:3 | Reached skill level 7 in Hexes 2397 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2408 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2412 | D:3 | Learned a level 3 spell: Tukima's Dance 2432 | D:3 | Identified the +5 dagger of the Dwarven Hall {chaos, rF- | Will+ Dex+2} 2808 | D:3 | Reached skill level 8 in Hexes 2978 | D:3 | Reached XP level 5. HP: 33/35 MP: 8/8 2993 | D:3 | Reached skill level 9 in Hexes 3180 | D:3 | Learned a level 3 spell: Dazzling Flash 3463 | D:3 | Reached XP level 6. HP: 41/41 MP: 1/9 3520 | D:3 | Reached skill level 10 in Hexes 3835 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_loops_ring, grunt_decor_junction, dk_vineyard_1, minmay_strange_pillars D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_rooms D:4: layout_basic, marbit_many_paths, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 5 6 7 8 9 10 | 10.0 Short Blades | 4 | 4.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 100 | || 100 Bite | 2 | 10 || 12 Short sword | 24 | 104 || 128 Cast: Tukima's Dance | | 13 || 13 Ensorcelled Hiber | | 10 || 10 Stab: Sleeping | 14 | 4 || 18 Distracted | 1 | 1 || 2 Armour: Robe | 48 | 53 || 101 Dodge: Dodged | 62 | 51 || 113