Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14084391017511119256 39 Xinswan the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Apr 4, 2025. Killed from afar by a dart slug (3 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:59 (611 turns). Xinswan the Magician (Djinni Conjurer) Turns: 611, Time: 00:01:00 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 28 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} e - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions d - a potion of magic {unknown} f - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. You hit the jackal. You kill the jackal! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You die... ####### .......#### #.w@..############## #..##...^........... #.. ########.....##. .... #.###.##. ####. #.# #.... #. #.# #.... #. #.# #.... #. #.# ####. ### ... #.# #. You could see a dart slug. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 5 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 2 bats (D:1) 5 frilled lizards (D:1) 4 kobolds (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Xinswan set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 142 | D:1 | Found a faded altar of an unknown god. 254 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 254 | D:1 | Learned a level 1 spell: Summon Small Mammal 610 | D:1 | HP: 1/25 [dart slug/slug dart (5)] 611 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minmay_pentomino_w2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 61 Armour: Robe || 17 Dodge: Dodged || 13