Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15634507291479494832 965 Xinswan the Thaumaturge (level 8, 0/50 HPs) Began as a Djinni Conjurer on Apr 6, 2025. Slain by a vampire bat (5 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:11:18 (4968 turns). Xinswan the Thaumaturge (Djinni Conjurer) Turns: 4968, Time: 00:11:18 Health: 0/50 AC: 5 Str: 6 XL: 8 Next: 38% Gold: 159 EV: 10 Int: 23 God: SH: 0 Dex: 11 rFire + + . f - +0 flail rCold x . . (no shield) rNeg . . . w - +2 leather armour "Zimec" {rPois} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Missiles n - 10 poisoned darts Armour a - a +0 robe w - the +2 leather armour "Zimec" (worn) {rPois} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Wands q - a wand of charming (10) Scrolls b - 2 scrolls of noise {unknown} c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} i - 4 scrolls of amnesia {unknown} k - a scroll of blinking {unknown} l - a scroll of acquirement {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of vulnerability {unknown} y - a scroll of immolation {unknown} Potions d - a potion of haste {unknown} h - 2 potions of might {unknown} j - 2 potions of lignification {unknown} m - 3 potions of heal wounds {unknown} r - a potion of curing {unknown} s - a potion of brilliance {unknown} t - a potion of attraction {unknown} u - a potion of enlightenment {unknown} v - a potion of mutation {unknown} x - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.0 Spellcasting + Level 8.0 Conjurations + Level 8.0 Hexes + Level 8.0 Summonings + Level 8.0 Necromancy + Level 8.0 Translocations + Level 8.0 Fire Magic + Level 8.0 Ice Magic + Level 8.0 Air Magic + Level 8.0 Earth Magic + Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d53% 4 e - Freeze Ice 100% 1d10 1% 1 f - Lesser Beckoning Tloc 92% N/A 1% 2 g - Call Canine Familiar Summ 46% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (100% to hit) The magic dart hits the vampire bat. The vampire bat is lightly damaged. The vampire bat closely misses you. The vampire bat bites you. The vampire bat closely misses you. The vampire bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat, p - vampire bat Aim: a vampire bat You freeze the vampire bat! The vampire bat is severely damaged. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat, p - vampire bat Aim: a vampire bat (lightly damaged) You freeze the vampire bat. The vampire bat is moderately damaged. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. You closely miss the vampire bat. The vampire bat is severely damaged. The vampire bat bites you but does no damage. x2 The vampire bat bites you. * * * LOW HITPOINT WARNING * * * You hit the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. The vampire bat bites you. You die... ##.####....## #.(.... ########.....#.....## ##$...o. #...................## #......[ ###.####...............##.)...... ....# #................#[##....^ ##### #................).###.... #.................######## #........b......#*.<..# # #........@%.....#####.# # ##.............## .. . ##...).#.....## ... #####.....#..# .. ...######..# . ### ### You could see a vampire bat. Vanquished Creatures A water moccasin (D:5) 2 black bears An ogre (D:5) A phantom (D:5) A scorpion (D:4) 4 vampire bats (D:5) An orc priest (D:3) A hound (D:4) A jelly (D:3) 3 bombardier beetles Natasha (D:2) An orc wizard (D:4) Ijyb (D:5) 6 gnolls 3 adders A shadow imp (D:4) A white imp (D:5) An ufetubus (D:4) 2 dart slugs 2 ribbon worms 10 orcs 9 ball pythons 4 endoplasms 10 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:1) 3 quokkas 2 bats A frilled lizard (D:3) 4 kobolds 2 rats (D:1) 2 fulminant prisms 93 creatures vanquished. Vanquished Creatures (others) 21 fulminant prisms 21 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Xinswan set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 475 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 475 | D:1 | Learned a level 1 spell: Freeze 635 | D:1 | Found a faded altar of an unknown god. 835 | D:2 | Noticed Natasha 846 | D:2 | Killed Natasha 847 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 1580 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1580 | D:2 | Learned a level 2 spell: Lesser Beckoning 1656 | D:2 | Reached skill level 5 in Spellcasting 1656 | D:2 | Reached skill level 5 in Conjurations 1656 | D:2 | Reached skill level 5 in Hexes 1656 | D:2 | Reached skill level 5 in Summonings 1656 | D:2 | Reached skill level 5 in Necromancy 1656 | D:2 | Reached skill level 5 in Translocations 1656 | D:2 | Reached skill level 5 in Fire Magic 1656 | D:2 | Reached skill level 5 in Ice Magic 1656 | D:2 | Reached skill level 5 in Air Magic 1656 | D:2 | Reached skill level 5 in Earth Magic 1656 | D:2 | Reached skill level 5 in Alchemy 2048 | D:3 | Found Baimoum's Jewellery Emporium. 2737 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 3274 | D:4 | Noticed a black bear 3295 | D:4 | Killed a black bear 3694 | D:4 | Reached XP level 7. HP: 35/45 MP: 0/0 3694 | D:4 | Learned a level 3 spell: Call Canine Familiar 3782 | D:5 | Entered Level 5 of the Dungeon 3825 | D:5 | Noticed a water moccasin 3843 | D:5 | Killed a water moccasin 4018 | D:5 | Reached XP level 8. HP: 30/50 MP: 0/0 4020 | D:5 | Identified the +2 leather armour "Zimec" {rPois} 4025 | D:5 | Noticed Blorkula the Orcula 4027 | D:5 | Noticed Ijyb 4299 | D:5 | Killed Ijyb 4968 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_worlds_worst_comb D:2: layout_loops_ring, kennysheep_generic_room_8, uniq_natasha D:3: layout_basic, serial_shops, shop D:4: minmay_inner_zag, layout_rooms D:5: layout_rooms, kennysheep_mini, uniq_blorkula_the_orcula, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | | | 2 || 2 Cast: Magic Dart | 70 | 87 | 35 || 192 Freeze | | 5 | 2 || 7 Lesser Beckoning | | 1 | || 1 Fulminant Prism | | 5 | 18 || 23 Call Canine Famil | | | 2 || 2 Iskenderun's Myst | | | 2 || 2 Armour: Robe | 7 | 6 | 3 || 16 Leather armour | | | 20 || 20 Skin | | | 1 || 1 Dodge: Dodged | 8 | 6 | 13 || 27