Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16802791884648425717 51 Xinswan the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Apr 7, 2025. Slain by a kobold ... wielding a +0 dagger of electrocution (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:36 (2289 turns). Xinswan the Caller (Merfolk Summoner) Turns: 2289, Time: 00:06:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 83% Magic: 6/6 EV: 11 Int: 16 God: Gold: 150 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . e - +0 trident rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to call your familiar A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 trident (weapon) f - a +3 short sword Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} l - 2 scrolls of identify {unknown} o - 3 scrolls of enchant weapon {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} k - a potion of degeneration {unknown} m - a potion of invisibility {unknown} n - 2 potions of curing {unknown} p - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 c - Call Canine Familiar Summ 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Something closely misses your inugami. Your inugami closely misses the kobold. The kobold closely misses your inugami. Your inugami completely misses the kobold. A kobold is nearby! The kobold hits your inugami but does no damage. Your inugami completely misses the kobold. The kobold hits your inugami but does no damage. Your inugami closely misses the kobold. The kobold hits your inugami but does no damage. Your inugami hits the kobold. The kobold barely misses your inugami. Your inugami closely misses the kobold. The kobold hits your inugami with a +0 dagger of electrocution. Lightning courses through your inugami!! Your inugami dies! Your inugami disappears in a puff of smoke! A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger of electrocution. You die... #####.## # #......#.# #.###..#.# #.###....# #.#....#.# #.#.##...# #......#.# ####.####.# #......@..# #.##.##K#.# # #.##)# .. #..... ## ####... #.#.# ....# #.#.# You could see a kobold. Vanquished Creatures 2 orcs (D:2) 7 ball pythons 2 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) A jackal (D:1) 3 kobolds (D:2) 2 quokkas 9 frilled lizards (D:2) 2 rats (D:2) 31 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:2) 2 ball pythons (D:1) 3 endoplasms A goblin (D:2) 2 jackals (D:1) 2 kobolds A bat (D:2) 2 frilled lizards (D:2) A rat (D:2) 15 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xinswan the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 305 | D:1 | Learned a level 2 spell: Call Imp 624 | D:1 | Found Gishruir's Armour Shop. 1449 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 1612 | D:2 | Reached skill level 5 in Summonings 1744 | D:2 | Learned a level 3 spell: Call Canine Familiar 2289 | D:3 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_shops, shop, minmay_shallow_snake_nest D:2: minmay_recursive_quarters, layout_basic, minmay_lizard_king D:3: minmay_evil_eye, layout_loops_cross, chequers_temple_overflow_minitemple, roderic_lattice_a Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 18 Trident || 66 Cast: Summon Small Mamm || 21 Call Imp || 7 Call Canine Famil || 2 Armour: Robe || 79 Dodge: Dodged || 59