Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file.

Game seed: 4995430216902409340

125 Xoai the Conjurer (level 4, -3/24 HPs)
             Began as a Deep Elf Conjurer on Apr 18, 2025.
             Slain by a large abomination (27 damage)
             ... on level 1 of the Abyss.
             The game lasted 00:05:12 (1004 turns).

Xoai the Conjurer (Deep Elf Conjurer)               Turns: 1004, Time: 00:05:13

Health: -3/24      AC:  5    Str:  4    XL:     4   Next: 82%
Magic:  12/12      EV: 11    Int: 25    God:    
Gold:   58         SH:  0    Dex: 13    Spells: 8/11 levels left

rFire   . . .        d - +0 dagger
rCold   . . .        (no shield)
rNeg    . . .        a - +1 robe
rPois   .            h - +1 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.26/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 1 of the Abyss.
You visited 1 branch of the dungeon, and saw 2 of its levels.
You visited the Abyss 1 time.

You collected 58 gold pieces.

Inventory:

Hand Weapons
 d - a +0 dagger (weapon)
Missiles
 e - 4 poisoned darts
Armour
 a - a +1 robe (worn)
 h - a +1 helmet (worn)
Scrolls
 f - a scroll of enchant armour
Potions
 b - 2 potions of magic
 c - a potion of curing
 g - a potion of brilliance {unknown}
 i - 2 potions of haste {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 4.1 Spellcasting
 * Level 5.6 Conjurations
 * Level 2.5 Translocations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
z - Searing Ray           Conj           66%        2d6       1%          2
D - Magic Dart            Conj           100%       1d8       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sting                    Conj/Alch      76%        1d7       2%          1
 Apportation              Tloc           34%        N/A       3%          1
 Lesser Beckoning         Tloc           34%        N/A       4%          2
 Maxwell's Portable Pile  Tloc           17%        (3-9)d3   10%         3
 Teleport Other           Tloc           17%        N/A       10%         3
 Jinxbite                 Hex            10%        N/A       14%         2
 Mercury Vapours          Alch/Air       10%        N/A       14%         2
 Iskenderun's Mystic Bla  Conj/Tloc      25%        2d7 (+2d3 17%         4
 Fulminant Prism          Conj/Alch      9%         3d7       28%         4
 Olgreb's Toxic Radiance  Alch           5%         N/A       65%         4
 Alistair's Intoxication  Alch           3%         N/A       94%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Sigmund


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - Sigmund
Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe (100% to
hit)
The magic dart hits Sigmund!
Sigmund is moderately wounded.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Sigmund
Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe
(moderately wounded, 78% to hit)
The searing ray hits Sigmund!
Sigmund is heavily wounded.
(Press . to maintain the ray.)
Sigmund points at you and mumbles some strange words.
You are confused.
Sigmund screams, "You will never... NEVER!!!"
You're too confused to cast spells.
You're too confused to cast spells.
You're too confused to cast spells.
You feel better.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Sigmund
Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe (heavily
wounded, 78% to hit)
The searing ray hits Sigmund.
Sigmund is severely wounded.
(Press . to maintain the ray.)
Sigmund flickers, as though insubstantial.
Sigmund hits you from afar with a +2 scythe of distortion!
You are cast into the Abyss!
This branch contains the abyssal rune of Zot.
A freezing wraith comes into view.
Found a gateway leading deeper into the Abyss.
A large abomination comes into view.
The large abomination attacks as it pursues you!
The large abomination closely misses you.
The large abomination hits you!!
Ouch! That really hurt!
You die...

.   ##.## ##.##  #.#
.. ##...###...###...
.. #.....#.....#...
...................
  .#.....#.....#.
   ##...###...##
    ##X#  ##.##
    #..  ##X..##
   #...  #@....#
  .................
 ..#.....#.....#...
..###...###...###...
.#  ##.#  ##.##  #.#
    #..    ...    ..
   #..      ...
   ..       ....


You could see a large abomination (fast).

Vanquished Creatures
  A black bear (D:2)
  A dart slug (D:1)
  2 ball pythons
  7 bats
  An endoplasm (D:1)
  2 giant cockroaches
  3 goblins
  5 hobgoblins
  3 frilled lizards
  5 kobolds
  3 rats (D:1)
33 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Xoai the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   111 | D:1      | Reached XP level 2. HP: 15/15 MP: 2/8
   312 | D:1      | Learned a level 2 spell: Searing Ray
   413 | D:1      | Reached skill level 5 in Conjurations
   792 | D:2      | Reached XP level 3. HP: 19/19 MP: 8/10
   797 | D:2      | Noticed a black bear
   798 | D:2      | Reached skill level 1 in Translocations
   804 | D:2      | Killed a black bear
   805 | D:2      | Reached XP level 4. HP: 24/24 MP: 2/12
   879 | D:2      | Found a faded altar of an unknown god.
   963 | D:2      | Noticed Sigmund
   970 | Abyss:1  | Cast into level 1 of the Abyss (Sigmund)
   972 | Abyss:1  | Noticed a freezing wraith
   997 | Abyss:1  | Noticed a large abomination
  1004 | Abyss:1  | Slain by a large abomination

Illustrated notes

Levels and vault maps discovered:
D:1:      amcnicky_arrival_underground_garden, layout_rooms
D:2:      layout_basic, ebering_ecumenical_altar_webs,
          chequers_serial_rivers_room_a, kennysheep_generic_room_4, uniq_sigmund
Abyss:1:  base: D:1

Skill      XL: |  1  2  3 |
---------------+----------+-----
Conjurations   |     5    |  5.6
Translocations |        2 |  2.5
Spellcasting   |        4 |  4.1
Dodging        |          |  2.4
Stealth        |          |  2.4

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
   Cast: Magic Dart        |    44 |    13 ||    57
         Searing Ray       |     1 |     2 ||     3
    Use: Scroll            |     9 |       ||     9
         Potion            |       |     1 ||     1
 Armour: Robe              |     2 |     2 ||     4
  Dodge: Dodged            |       |     1 ||     1