Dungeon Crawl Stone Soup version 0.34-a0-520-g523f668748 (webtiles) character file. Game seed: 15680473733138833252 252 Xoai the Spear-Bearer (level 6, -11/48 HPs) Began as a Merfolk Gladiator on Aug 3, 2025. Splashed by a jelly's acid (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (1204 turns). Xoai the Spear-Bearer (Merfolk Gladiator) Turns: 1204, Time: 00:04:40 Health: -11/48 AC: -4 Str: 16 XL: 6 Next: 13% Magic: 6/6 EV: 12 Int: 7 God: Gold: 55 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) f - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands c - a wand of roots (10) Scrolls x - a scroll of amnesia g - a scroll of fog c - a scroll of noise {unknown} Potions A - a potion of attraction f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} d - a potion of moonshine {unknown} k - a potion of might {unknown} Skills: + Level 4.3 Fighting * Level 8.2 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 65% 2 Petrify Alch/Erth 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Detonation Catalyst Fire/Alch 0% 2d4 100% 5 Discord Hex 0% N/A 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! The jelly attacks as it pursues you! The jelly barely misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 68% to hit) You throw a throwing net. The throwing net hits the jelly. The jelly effortlessly oozes through the net! The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is lightly wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. The jelly closely misses you. You puncture the jelly! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * The acid corrodes you! Okay, then. Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! You hear an angry hiss. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.#...#### .. #.+......# .# #.#......## .. #.#.......# .# #.# #########...$.....# .# #.#.##..........J....(# .#####.#.##.######J##......# .................J.##..###.# .......#.##.#...@......# # .......#.#................ ###.#.......#.####.##.##.. #......#..#.####.##.# .. # #.#.................# .. # #.#.......#..##.... # #.###..####......... ###.###..# ##........# .....##..# .##.... You could see a jelly and an endoplasm. Vanquished Creatures Sigmund (D:2) Jessica (D:2) Ijyb (D:3) An adder (D:2) 2 ribbon worms (D:2) 4 endoplasms 4 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:2) 2 frilled lizards 5 goblins 3 kobolds (D:2) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xoai the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 230 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 302 | D:1 | Reached skill level 5 in Polearms 535 | D:2 | Noticed Jessica 538 | D:2 | Killed Jessica 539 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 564 | D:2 | Reached skill level 6 in Polearms 697 | D:2 | Noticed Sigmund 706 | D:2 | Reached XP level 4. HP: 34/35 MP: 4/4 712 | D:2 | Killed Sigmund 713 | D:2 | Reached skill level 8 in Polearms 713 | D:2 | Reached XP level 5. HP: 36/42 MP: 5/5 728 | D:2 | Found Ycweze Rawep's Antique Armour Emporium. 777 | D:2 | Found a faded altar of an unknown god. 955 | D:2 | Reached XP level 6. HP: 40/48 MP: 6/6 991 | D:3 | Noticed Ijyb 1008 | D:3 | Killed Ijyb 1183 | D:3 | Noticed Terence 1204 | D:3 | HP: 1/48 [jelly (3)] 1204 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms D:2: layout_rooms, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_shop_flopsided, uniq_jessica, uniq_sigmund D:3: layout_basic, uniq_robin, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 8 | 8.2 Fighting | 3 4 | 4.3 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 53 | 59 || 112 Throw: Javelin | 2 | 2 || 4 Dart | | 4 || 4 Throwing net | | 4 || 4 Evoke: Wand | | 1 || 1 Use: Scroll | 6 | || 6 Stab: Sleeping | 1 | || 1 Held in net/web | | 1 || 1 Armour: Leather armour | 16 | 38 || 54 Dodge: Dodged | 15 | 18 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1199 | 1170 | 29 | 253 | 591 | 3 | 399.7 | Dungeon | 1199 | 1170 | 29 | 253 | 591 | 3 | 399.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 494 daAuts D:1: 494 daAuts D:3: 210 daAuts