Xuel Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 19, D:1) a +0 rapier (5, 35, D:1) a +0 dagger 2 stones (5, 44, D:1) a +0 robe (19, 37, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (39, 24, D:1) a +0 leather armour (40, 15, D:1) a +0 leather armour (41, 30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (3, 1, D:2) a +0 short sword a stone (15, -5, D:2) a +0 club a quokka corpse a dart slug corpse a gnoll corpse (17, 0, D:2) a +0 club a quokka corpse (18, -8, D:2) a ribbon worm corpse (20, -8, D:2) a ball python corpse (24, -13, D:2) a +0 chain mail (24, -11, D:2) a potion of enlightenment (25, -14, D:2) a scroll of identify (25, -12, D:2) 2 potions of heal wounds (26, -13, D:2) a scroll of identify