Dungeon Sprint DCSS version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 3590125529778491350 0 Xyva43 the Conjurer (level 1, -6/10 HPs) Began as a Deep Elf Conjurer on Nov 10, 2026. Mangled by a merfolk siren ... wielding a +0 spear (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (141 turns). Xyva43 the Conjurer (Deep Elf Conjurer) Turns: 141, Time: 00:00:16 Health: -6/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 1/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: mesmerised A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A merfolk siren opens the door. There is a staircase leading out of the dungeon here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (100% to hit) The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants a haunting song. You are unaffected. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (100% to hit) The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 100% to hit) The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 100% to hit) The magic dart hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... ## ## . . s#s # #$# # ##. #+# w# #...##.##.# #.m.@.+# #...##.##w..# ##. #+# w## # $#. # .H H. ##. .## ## ## You could see a merfolk siren (mesmerising). Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Xyva43 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Encountered a scorpion 1 | D | Encountered a scorpion 5 | D | Encountered a hippogriff 5 | D | Encountered a hippogriff 52 | D | Killed a crocodile 133 | D | Encountered a merfolk siren 141 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Cast: Magic Dart || 5 Armour: Robe || 2 Dodge: Dodged || 1