Dungeon Sprint DCSS version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 6879625611580251430 781 Xyva43 the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Nov 10, 2026. Was a High Priest of Sif Muna. Slain by a hornet (16 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:48 (1003 turns). Xyva43 the Destroyer (Deep Elf Conjurer) Turns: 1003, Time: 00:03:48 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 55% Magic: 17/22 EV: 14 Int: 25 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 13 Spells: 15/26 levels left rFire . . . (100%) c - +2 quarterstaff (protect) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no teleportation @: lethally poisoned (0 -> -8), slowed, very slow A: magic regeneration a: Renounce Religion (0%), Channel Magic (11%), Forget Spell (0%), Divine Exegesis (47%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons b - a +2 dagger c - a +2 quarterstaff of protection (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking V - 2 scrolls of vulnerability x - 5 scrolls of amnesia s - a scroll of butterflies Potions g - 4 potions of magic b - 6 potions of curing w - 5 potions of heal wounds h - a potion of haste B - 3 potions of berserk rage i - 2 potions of invisibility Skills: - Level 4.4 Armour - Level 8.1 Dodging - Level 2.4 Stealth - Level 10.4 Spellcasting - Level 10.9 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy + Level 6.5 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 25% 3d14 2% 4 c - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d62% 4 x - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a drude, a hornet and a rat. The rat squeaks loudly. The drude shouts! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The drude barely misses you. The drude hits you but does no damage. Your fulminant prism crackles loudly. There is an open door, spattered with blood here. Things that are here: a +2 long sword of flaming; 3 boomerangs; a +0 plate armour Your fulminant prism explodes! The blast of energy engulfs the hornet!! The hornet is severely wounded. The blast of energy engulfs the drude!! You kill the drude! Sif Muna accepts your kill. x2 Sif Muna grants you a gift! You feel a bit more experienced. You see here Byolu's Compendium of Impulse. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! The hornet is almost dead. (Press . to maintain the ray.) The hornet stings you! You are poisoned. You feel yourself slow down. The searing ray misses the hornet. You feel very sick. The hornet stings you! You die... #)#..†....†##.......# #'###########.......# #.†.)...#†.########## #.###...#.###### #.#.....#†#....# #.#...#.#)#....# #.....#.#.'....+ #...###.#y#r...# #.......'@# ...# ########### ### You could see a hornet. Vanquished Creatures Edmund (D) A water moccasin (D) An orc warrior (D) A black bear (D) A crocodile (D) An ogre (D) A centaur (D) A brain worm (D) A drude (D) A mummy (D) 2 adders (D) A dart slug (D) A ribbon worm (D) 3 jackals (D) A quokka (D) A ball python (D) A bat (D) 2 goblins (D) 2 rats (D) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Xyva43 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D | Reached skill level 5 in Conjurations 59 | D | Found a bloodstained altar of Trog. 59 | D | Found a shimmering blue altar of Sif Muna. 59 | D | Found a viscous altar of Jiyva. 59 | D | Found a hazy altar of Hepliaklqana. 59 | D | Found an opulent altar of Gozag. 60 | D | Found a glowing golden altar of the Shining One. 60 | D | Found a glowing silver altar of Zin. 60 | D | Found a basalt altar of Yredelemnul. 60 | D | Found a shimmering altar of Xom. 60 | D | Found an ornate altar of the Wu Jian Council. 60 | D | Found a sacrificial altar of Ru. 60 | D | Found a stormy altar of Qazlal. 60 | D | Found an iron altar of Okawaru. 60 | D | Found a sparkling altar of Nemelex Xobeh. 60 | D | Found a burning altar of Makhleb. 60 | D | Found a blossoming altar of Fedhas. 60 | D | Found a white marble altar of Elyvilon. 60 | D | Found a shadowy altar of Dithmenos. 60 | D | Found a snail-covered altar of Cheibriados. 62 | D | Found a corrupted altar of Lugonu. 62 | D | Found a radiant altar of Vehumet. 62 | D | Found a roughly hewn altar of Beogh. 63 | D | Found an ancient bone altar of Kikubaaqudgha. 63 | D | Found a hide-covered altar of Uskayaw. 63 | D | Found a broken altar of Ashenzari. 64 | D | Became a worshipper of Sif Muna the Loreminder 101 | D | Reached XP level 2. HP: 15/15 MP: 3/9 200 | D | Reached * piety under Sif Muna 364 | D | Reached ** piety under Sif Muna 524 | D | Encountered an ogre 524 | D | Encountered a centaur 531 | D | Learned a level 2 spell: Searing Ray 533 | D | Killed a centaur 534 | D | Reached skill level 5 in Dodging 534 | D | Reached XP level 3. HP: 14/19 MP: 5/12 534 | D | Reached XP level 4. HP: 18/24 MP: 5/14 537 | D | Killed an ogre 537 | D | Reached *** piety under Sif Muna 538 | D | Reached XP level 5. HP: 22/28 MP: 1/17 694 | D | Learned a level 4 spell: Fulminant Prism 699 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 701 | D | Encountered a water moccasin 705 | D | Killed a water moccasin 706 | D | Reached skill level 10 in Conjurations 706 | D | Reached XP level 6. HP: 32/32 MP: 14/19 871 | D | Reached **** piety under Sif Muna 872 | D | Reached skill level 10 in Spellcasting 874 | D | Encountered Edmund 881 | D | Reached skill level 1 in Armour 881 | D | Reached XP level 7. HP: 10/36 MP: 4/22 882 | D | Reached skill level 5 in Invocations 882 | D | HP: 1/36 [Edmund/+1 flail of protection (10)] 885 | D | Killed Edmund 885 | D | Reached ***** piety under Sif Muna 998 | D | Encountered a hornet 1001 | D | Received a gift from Sif Muna 1003 | D | Slain by a hornet Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 5 7 8 | 8.1 Conjurations | 5 8 9 10 | 10.9 Spellcasting | 4 6 7 8 10 | 10.4 Translocations | 4 | 4.0 Alchemy | 4 | 4.0 Armour | 1 4 | 4.4 Invocations | 3 6 | 6.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | | || 5 Melee: Unarmed | 5 | | || 5 Cast: Magic Dart | 20 | | || 20 Searing Ray | 1 | 8 | 1 || 10 Iskenderun's Myst | | 2 | 1 || 3 Fulminant Prism | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Magic | | | 1 || 1 Armour: Robe | 5 | 10 | 6 || 21 Dodge: Dodged | 16 | 12 | 2 || 30