Yamuyamu Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, 7, D:1) a +0 short sword (19, -4, D:1) a +0 mace (19, 31, D:1) a hobgoblin skeleton (24, -3, D:1) a bat skeleton (33, 14, D:1) a +0 dagger of venom (34, 29, D:1) a +0 dagger (42, 31, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, 12, D:1) a +0 flail (47, 7, D:1) a rat skeleton (71, -9, D:1) a stone (71, -6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Pywiapih's Antique Weapon Shop the +2 trident "Buzufiba" {freeze, rPois rN+ Dex+2} (718 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 trident (70 gold) a +0 dagger (40 gold) a +0 dagger of holy wrath (112 gold) a +0 dagger (40 gold) a +0 mace (60 gold) a +0 mace (60 gold) a +0 spear (60 gold) a +0 mace (60 gold) [Shop] Nipobec's Assorted Antiques a scroll of summoning (199 gold) a scroll of identify (42 gold) a Gell's gravitambourine (2/2) (840 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a wand of paralysis (2) (100 gold) a potion of curing (63 gold) a +0 ring mail (84 gold) the +1 ring mail of Makhleb's Reproof {^Drain rPois Dex+2 Slay+3} (659 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a potion of invisibility (168 gold) a scroll of teleportation (63 gold) (0, 0, D:2) a +0 hand axe (1, 5, D:2) an adder corpse (skeletalised by now) (3, -7, D:2) a +0 short sword a +0 dagger a goblin skeleton (21, -9, D:2) a hobgoblin corpse (skeletalised by now) (24, -3, D:2) a +0 club (25, -29, D:2) a bat corpse (skeletalised by now) (26, -29, D:2) a hobgoblin corpse (skeletalised by now) (29, -29, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, -5, D:2) a rat skeleton (33, -2, D:2) a +0 club a +0 robe (34, -4, D:2) a +0 dagger (35, -32, D:2) a +0 club (42, -11, D:2) 5 stones (43, -13, D:2) a quokka skeleton (45, 11, D:2) a rat corpse (skeletalised by now) (46, -16, D:2) an adder skeleton (47, 1, D:2) a +0 trident (49, -6, D:2) a rat corpse (skeletalised by now) (51, -17, D:2) a +0 whip (53, -29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, 1, D:3) a +0 quarterstaff (2, 2, D:3) a +0 mace (4, -10, D:3) a rat corpse (5, -12, D:3) a rat corpse (5, 1, D:3) a +0 dagger (13, -15, D:3) a +0 robe (30, -15, D:3) a +0 hand axe a +0 leather armour a rat corpse a quokka corpse (40, -13, D:3) a quokka corpse