YeeHaaw2029 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 buckler a +0 scale mail (8, 2, D) +5 shadow dragon scales (9, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +0 shortbow "Veidib" {speed, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (61, 8, D) the +1 rapier of Wyofai {speed, ^Contam rN+ rCorr} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (62, 0, D) a +2 glaive of protection (62, 1, D) a +2 ring mail of cold resistance (62, 9, D) a +2 longbow of draining (62, 13, D) a +0 long sword a +0 robe a +0 long sword a +0 scale mail (63, 0, D) a staff of conjuration (63, 8, D) the staff of Nenuc {rElec SInv Conj} [staff of conjuration] rElec: It insulates you from electricity. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (63, 12, D) a +0 rapier a +0 robe (67, 0, D) a +1 chain mail of cold resistance (68, 0, D) a +2 trident of protection (70, 8, D) the ring of Jealousy {+Blink rC+ Will+ Str+2} [ring of willpower] +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (unseen) (70, 9, D) the +2 whip of the Thirteen Stories {flame, *Corrode MP+7 Str+5} *Corrode: It may corrode you when you take damage. MP+7: It affects your magic capacity (+7). Str+5: It affects your strength (+5). (unseen) (71, 8, D) the +8 plate armour of Ruluiraf {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (72, 8, D) the Quarto of Concrete Voltage Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Static Discharge Conjuration/Air 2 c - Conjure Ball Lightning Conjuration/Air 6 d - Maxwell's Capacitive Coupling Air 8 (unseen) (72, 9, D) Great Wizards, Vol. II (75, 1, D) a +2 partisan of protection