Yeek Level 1 of the Dungeon (1, 17, D:1) a +0 mace (3, 5, D:1) a +0 leather armour (5, 17, D:1) a quokka skeleton (6, 11, D:1) a +0 ring mail (7, 12, D:1) a +0 whip (9, 12, D:1) a +0 dagger 2 stones a kobold skeleton (13, 49, D:1) a +0 sling (16, 23, D:1) a ball python skeleton (20, 16, D:1) a +0 dagger (21, 9, D:1) a parchment of Shock a +0 ring mail (22, -2, D:1) a ball python corpse (skeletalised by now) (22, 16, D:1) a ball python skeleton (27, 8, D:1) a ball python skeleton (36, 28, D:1) a +0 dagger (37, 1, D:1) a rat skeleton (37, 21, D:1) a bat corpse (skeletalised by now) (37, 30, D:1) a quokka corpse (skeletalised by now) (38, 8, D:1) a hobgoblin corpse (skeletalised by now) (39, 21, D:1) a +0 dagger 2 stones (40, 14, D:1) a +0 club (41, 10, D:1) a +2 dagger of speed 5 stones a kobold corpse (skeletalised by now) (41, 33, D:1) a +0 short sword (42, 29, D:1) a ball python corpse (skeletalised by now) (55, 34, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -32, D:2) a hobgoblin corpse (skeletalised by now) (4, -17, D:2) a ball python corpse (skeletalised by now) (8, 11, D:2) a hobgoblin corpse (skeletalised by now) (14, -12, D:2) a +2 devious dagger a kobold skeleton (19, 6, D:2) a +0 war axe (22, -31, D:2) a +0 barding (26, -5, D:2) a quokka skeleton (30, 10, D:2) a +0 dagger (39, -21, D:2) a rat corpse (skeletalised by now) (43, 19, D:2) a +0 dagger (47, -11, D:2) a +0 dagger of venom (52, -16, D:2) a +0 scimitar Level 3 of the Dungeon (1, 5, D:3) a +0 war axe (8, -6, D:3) a ball python corpse (skeletalised by now) (9, 15, D:3) a +0 hammer (21, 25, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (27, 1, D:3) an orb of mayhem (29, 1, D:3) a +0 dagger of draining (31, -21, D:3) a rat corpse (skeletalised by now) (32, 15, D:3) a frilled lizard skeleton (37, -21, D:3) a +0 club (39, 16, D:3) a +0 club a +0 robe (40, -3, D:3) a +0 halberd (41, -27, D:3) a frilled lizard skeleton (41, -4, D:3) a +1 antimagic halberd (41, -3, D:3) a +0 spear a gnoll skeleton (42, -5, D:3) a +0 halberd (44, -6, D:3) a +0 sling (48, -20, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (52, -21, D:3) an adder corpse (skeletalised by now) (53, -15, D:3) a +0 whip a kobold skeleton (55, -10, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (6, 11, D:4) an adder skeleton (21, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, 13, D:4) a +0 short sword a +0 kite shield of fire resistance an orc skeleton (26, 10, D:4) 2 flux baubles (29, 52, D:4) a +0 shortbow (33, 20, D:4) a +0 robe (34, 12, D:4) a +0 whip (36, 34, D:4) a hobgoblin skeleton (40, 31, D:4) a parchment of Airstrike Level 5 of the Dungeon (14, 3, D:5) a +0 leather armour (16, 1, D:5) a +0 flail (18, -11, D:5) a +0 dagger a +0 robe an orc skeleton (18, -9, D:5) a +0 club an orc skeleton (19, -9, D:5) a +0 hand axe an orc skeleton (20, -8, D:5) a +0 rapier (23, 6, D:5) a scroll of identify (23, 8, D:5) a potion of mutation (25, 5, D:5) 2 scrolls of fog (25, 7, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (25, 9, D:5) a potion of curing (30, 5, D:5) a +0 spear (33, -5, D:5) a +0 ring mail (34, 0, D:5) a +0 dagger a +0 leather armour (36, -11, D:5) a +0 hand axe (36, 7, D:5) a +0 robe (37, -4, D:5) an iguana skeleton (37, 11, D:5) a +0 club a +0 flail 2 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (37, 14, D:5) a +0 short sword a +0 leather armour (48, -8, D:5) a +0 dagger a +0 robe a kobold skeleton (52, -2, D:5) a +0 robe (54, -21, D:5) an iguana corpse (56, 4, D:5) a +0 club (58, -27, D:5) a +0 club