Yellowfire Level 1 of the Dungeon (0, 0, D:1) a +0 trident (5, -17, D:1) a +0 club (7, 16, D:1) a +0 dagger (14, -30, D:1) a +0 helmet (14, -17, D:1) a jackal skeleton a jackal skeleton (14, -12, D:1) a +0 dagger (15, -16, D:1) a +0 club a stone (15, -11, D:1) a +0 club a goblin skeleton (16, -10, D:1) a bat skeleton (19, -14, D:1) a +0 ring mail (20, -27, D:1) a rat skeleton (23, -33, D:1) a rat corpse (skeletalised by now) (28, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -22, D:1) a +0 leather armour (39, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -20, D:1) a ball python skeleton (49, -5, D:1) a +0 dagger (50, -32, D:1) a rat corpse (skeletalised by now) (51, -12, D:1) a +0 club 2 stones a kobold skeleton (52, -36, D:1) a quokka corpse (skeletalised by now) (52, -14, D:1) a rat skeleton (53, -36, D:1) a parchment of Magic Dart Level 2 of the Dungeon [Shop] Rotid's Jewellery Boutique a ring of protection from cold (unknown) (250 gold) an amulet of dissipation (unknown) (300 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of flight (unknown) (175 gold) a ring of resist corrosion (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) a ring of poison resistance (200 gold) an amulet of the acrobat (unknown) (300 gold) the ring "Ywnumu" {rF+ EV+5 Str+4} (584 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). (0, 0, D:2) a bat corpse (skeletalised by now) (8, -23, D:2) a +0 dagger a +0 sling (8, 21, D:2) an adder skeleton (11, -10, D:2) a +0 club a kobold corpse (skeletalised by now) (19, -20, D:2) a bat skeleton (20, -20, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (20, -19, D:2) a +0 whip a kobold skeleton (24, 8, D:2) a hobgoblin corpse (skeletalised by now) (27, -20, D:2) a +0 club (38, 6, D:2) a +0 whip a gnoll corpse (skeletalised by now) (38, 8, D:2) a +0 spear (39, -16, D:2) a bat corpse (skeletalised by now) (41, -5, D:2) a +0 short sword (51, -16, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Peamed's Magic Scroll Emporium a scroll of blinking (unknown) (123 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a manual of Long Blades (1040 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) (13, -6, D:3) a +0 mace (27, 8, D:3) a +0 club a kobold corpse (skeletalised by now) (33, -2, D:3) a hobgoblin corpse (skeletalised by now) (37, 24, D:3) a +0 short sword (40, 29, D:3) a jackal corpse (skeletalised by now) (42, 30, D:3) a +0 scythe a +2 robe of positive energy (49, 14, D:3) a staff of necromancy (52, -9, D:3) a +0 whip Level 4 of the Dungeon [Shop] Atwosin's Armour Shop a +0 leather armour (28 gold) a +0 helmet of sniping (161 gold) a +1 cloak of corrosion resistance (231 gold) a +0 leather armour (28 gold) an orb of mesmerism (364 gold) a +0 leather armour (28 gold) a +2 helmet (231 gold) a +0 leather armour (28 gold) a +2 chain mail of willpower (322 gold) a +0 cloak (63 gold) [Shop] Temiohi's Weapon Boutique a +0 flail (35 gold) the +2 sling of Discomfort {antimagic, Will+ Dex+2} (313 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 devious rapier (125 gold) a +0 partisan (70 gold) a +0 falchion (30 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 trident (35 gold) a +0 orcbow (40 gold) [Shop] Xorphumae's Assorted Antiques a +0 leather armour (54 gold) a +0 sling (40 gold) a +0 mace (81 gold) a scroll of immolation (108 gold) a wand of charming (8) (518 gold) a potion of attraction (81 gold) a lightning rod (4/4) (1080 gold) a +1 robe of willpower (348 gold) a scroll of amnesia (108 gold) a +2 rapier of freezing (591 gold) [Shop] Sex Naaq's Antique Weapon Shoppe a +0 short sword of venom (140 gold) the +3 quick blade "Gyrajaez" {flame, rC++ rCorr SInv Stlth-} (2322 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 antimagic dire flail (800 gold) a +0 flail (87 gold) a +0 long sword (87 gold) a +0 flail (87 gold) a +0 glaive (250 gold) a +0 sling (37 gold) a +0 war axe of freezing (207 gold) a +0 long sword (87 gold) a +0 scimitar (150 gold) [Shop] Doghaq's Distillery a potion of curing (33 gold) a potion of moonshine (unknown) (11 gold) a potion of moonshine (unknown) (11 gold) a potion of heal wounds (88 gold) a potion of heal wounds (88 gold) a potion of berserk rage (55 gold) a potion of ambrosia (88 gold) a potion of brilliance (unknown) (44 gold) a potion of curing (33 gold) (0, 0, D:4) a +0 helmet (5, -2, D:4) a +0 club a +2 sling of flaming a goblin corpse (skeletalised by now) (7, 1, D:4) a +0 short sword 3 stones (7, 14, D:4) a ball python skeleton (8, -4, D:4) a hobgoblin corpse (skeletalised by now) (9, -6, D:4) a +0 club (16, 26, D:4) a +0 trident an orc corpse (skeletalised by now) (18, 11, D:4) a parchment of Searing Ray (18, 26, D:4) a +0 flail (20, 26, D:4) a +0 short sword (21, 26, D:4) a +1 heavy war axe (25, 16, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (25, 17, D:4) an iguana corpse (skeletalised by now) (34, 26, D:4) a +0 ring mail (38, 22, D:4) a +1 flail of protection (41, 17, D:4) a +0 short sword an adder skeleton (50, 18, D:4) a jackal skeleton Level 5 of the Dungeon [Shop] Danabasi's One-of-a-Kind Rings a +9 ring of intelligence (unknown) (1092 gold) a +3 ring of intelligence (unknown) (140 gold) a +3 ring of evasion (unknown) (140 gold) the ring "Romoeqig" {rN+ Int+6 Stlth+} (700 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a +2 ring of strength (unknown) (42 gold) the ring "Mustrat" {^Drain MP+9 Int+2 Dex+3 SH+5} (691 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (0, 0, D:5) a +0 war axe (8, -2, D:5) a +0 trident (13, 0, D:5) a +0 whip a +0 ring mail an orc skeleton (13, 1, D:5) a +0 hand axe a +0 leather armour an orc skeleton (13, 3, D:5) a +0 dagger a +0 scale mail an orc skeleton (20, -12, D:5) an iguana corpse (skeletalised by now) (39, -10, D:5) a +0 quarterstaff (43, 23, D:5) a +0 club an orc skeleton (45, 19, D:5) an iguana skeleton (46, 22, D:5) a +4 hand axe of draining (46, 23, D:5) a +0 whip (49, 22, D:5) a quill talisman (57, 33, D:5) a +0 scale mail Level 6 of the Dungeon (9, -4, D:6) a parchment of Kinetic Grapnel (10, 5, D:6) a scroll of vulnerability (13, 1, D:6) a potion of might Level 7 of the Dungeon (8, -8, D:7) a +0 falchion (10, -3, D:7) a +0 flail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (46, 21, D:7) 13 gold pieces the Ecumenical Temple