Yew Level 1 of the Dungeon (5, 16, D:1) a +0 club (7, -8, D:1) a +0 dagger (9, 3, D:1) a +0 dagger (18, 15, D:1) a +0 club (25, 4, D:1) a +0 club (28, -14, D:1) a +0 club (34, 1, D:1) a +0 short sword (35, 13, D:1) a +0 dagger (37, 13, D:1) a +0 club Level 2 of the Dungeon (0, 3, D:2) a +0 cloak (0, 4, D:2) a +0 club a +0 sling (15, -42, D:2) a +0 dagger (20, -10, D:2) a +0 club (24, -7, D:2) a +0 leather armour (29, -9, D:2) a +0 club (29, -4, D:2) a +0 dagger (29, -2, D:2) a +0 club (31, -1, D:2) a +0 leather armour (33, -2, D:2) a +0 short sword (44, -23, D:2) a staff of death (45, -4, D:2) a +0 dagger Level 3 of the Dungeon (9, -4, D:3) a +0 club (17, 27, D:3) a +0 ring mail (19, 18, D:3) a staff of air (22, 6, D:3) a +0 robe (22, 16, D:3) a +0 flail (24, 17, D:3) a +0 hand axe (25, 24, D:3) a +0 ring mail Level 4 of the Dungeon (10, 9, D:4) a +0 flail (11, 9, D:4) the +5 ring mail of the Ageless Nightmares {Harm rElec Int-4 Dex+8} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (29, -5, D:4) a +0 plate armour (29, 21, D:4) a +0 cloak (32, 35, D:4) a +0 hand axe (37, -24, D:4) a scroll of vulnerability (59, -1, D:4) a +0 dagger a +0 ring mail (60, 0, D:4) a +0 club a +0 ring mail a +0 whip a +0 club (62, -2, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a -2 mace (9, -8, D:5) a bat corpse a scorpion corpse (10, 1, D:5) a +0 pair of gloves (23, -32, D:5) a +0 flail of protection (25, -29, D:5) a +0 dagger 2 boomerangs a +0 leather armour (25, -28, D:5) a +0 dagger a +0 robe (25, -27, D:5) a +0 dagger a +0 robe