Yew Level 1 of the Dungeon (6, 29, D:1) a +0 mace (15, 16, D:1) 6 stones (36, 25, D:1) a +0 spear (39, -4, D:1) a +0 ring mail (42, -1, D:1) 5 stones (47, -9, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, -8, D:2) a +0 dagger (12, -24, D:2) a book of Iron (16, -5, D:2) 8 stones (35, 19, D:2) a +0 leather armour (39, -14, D:2) a +0 dagger (39, 11, D:2) 8 stones (41, 5, D:2) a +0 dagger 4 stones (43, 19, D:2) a stone (62, -29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -23, D:3) a +0 short sword 2 stones (6, -22, D:3) a +0 dagger (6, -21, D:3) a +0 club (14, -36, D:3) the +0 spear of the Blessed Realm {spect, Int+4} Int+4: It affects your intelligence (+4). (17, 4, D:3) a +0 ring mail (26, -29, D:3) a +0 dagger (27, 1, D:3) a stone (31, -2, D:3) a +0 club 2 boomerangs (32, -29, D:3) a book of Burglary (32, -17, D:3) a +0 ring mail (32, -1, D:3) a +0 hand axe (32, 0, D:3) a +0 flail (33, 0, D:3) a +0 short sword a +0 leather armour (34, -1, D:3) a +0 dagger 4 poisoned darts (35, -2, D:3) a +0 mace a +0 ring mail (36, -36, D:3) a +0 leather armour (36, -1, D:3) a +0 club (36, 0, D:3) a +0 club a +0 dagger a +0 sling (37, 0, D:3) a +0 dagger a +0 robe (38, -31, D:3) a +0 dagger (39, -31, D:3) a +0 whip (40, -31, D:3) a +0 mace (46, -17, D:3) a +0 dagger Level 4 of the Dungeon (8, 15, D:4) a +0 robe (9, 8, D:4) a +0 spear (15, 5, D:4) a +0 short sword a +0 leather armour (16, 3, D:4) a +1 dagger of protection a +0 robe (16, 26, D:4) a +0 hammer (17, 27, D:4) a +0 hammer (18, 6, D:4) a +0 dagger (18, 26, D:4) a +0 hammer (20, 8, D:4) a +0 dagger (20, 12, D:4) a book of Spatial Translocations (20, 27, D:4) a +0 hammer (21, 28, D:4) a +0 hammer (22, 6, D:4) a +0 whip (22, 7, D:4) a +0 dagger (22, 8, D:4) a +0 mace a +0 chain mail (22, 28, D:4) a +4 quarterstaff of chaos (23, 8, D:4) a +0 dagger a +0 chain mail (23, 27, D:4) a +0 hammer (23, 28, D:4) a +0 hammer (23, 29, D:4) a +0 hammer (24, 27, D:4) a +0 hammer (24, 28, D:4) a +0 cloak a +0 hammer (24, 29, D:4) a +0 hammer (25, 27, D:4) a +0 hammer (25, 29, D:4) a +0 hammer (37, 22, D:4) a +0 scythe of freezing a +0 robe (38, -10, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, -5, D:5) a +0 whip (19, -20, D:5) a +0 rapier a +0 leather armour (22, 0, D:5) a +0 mace (23, 0, D:5) a +0 hand axe 7 stones (23, 2, D:5) a +2 dagger of draining (24, 1, D:5) a +0 robe (29, -18, D:5) 3 stones (39, -15, D:5) a maw talisman (41, -27, D:5) the +7 dagger of the Orb {pain, Dex+3} Dex+3: It affects your dexterity (+3). (53, -21, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +2 mace of protection a +0 leather armour (1, -1, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 war axe a +0 chain mail (2, 0, D:6) a +0 whip 3 boomerangs (3, 23, D:6) a +0 dagger (7, -5, D:6) a +2 mace a +0 robe (8, -7, D:6) a +0 spear a +0 robe (8, -5, D:6) a +0 hand axe a +0 robe (16, 24, D:6) a +0 dagger a +0 robe a +0 war axe (17, 24, D:6) a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 whip (21, 9, D:6) a +0 club a +0 spear (21, 10, D:6) a +0 flail a +0 spear a +0 ring mail (25, 15, D:6) 4 large rocks (26, -13, D:6) a +0 robe (31, 4, D:6) a +0 trident (32, 3, D:6) a +0 dagger (33, 3, D:6) a +0 dagger a +0 robe (33, 16, D:6) a staff of conjuration Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (1, 9, D:7) a +0 dagger a +0 robe (1, 12, D:7) a +0 sling (2, 8, D:7) a +0 dagger a +0 robe (2, 9, D:7) a +0 battleaxe a +0 plate armour (4, 12, D:7) a +0 dagger a +0 robe (5, 14, D:7) a staff of air (10, -1, D:7) a +0 ring mail (13, 21, D:7) a +4 short sword 2 stones (14, 22, D:7) a +0 dagger a curare-tipped dart (16, 23, D:7) a +0 short sword a +1 long sword a +0 robe a +0 whip a +0 dagger a +0 short sword a +0 short sword 10 stones a +0 club a +0 whip a +0 short sword 10 poisoned darts (16, 24, D:7) a +4 great sword a +0 robe a +1 short sword of holy wrath 5 stones a +0 short sword 2 poisoned darts (17, -2, D:7) a +0 mace a +0 dagger a +0 robe (17, -1, D:7) a +0 dagger 2 boomerangs a +0 ring mail (17, 22, D:7) a +3 hand axe a +0 robe a +1 morningstar of protection a +2 robe of fire resistance a +0 dagger a stone (22, 29, D:7) the +9 spear of Xom's Whim {drain, Int+3} Int+3: It affects your intelligence (+3). (24, -4, D:7) a +0 trident a +0 robe (25, -5, D:7) a +0 scimitar a +0 robe (25, -4, D:7) a +0 dire flail a +0 robe (26, -4, D:7) a +3 mace a +0 robe (27, -2, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 ring mail (1, 1, D:8) a +0 robe a +0 dagger (2, 1, D:8) a +0 robe a +0 dagger (3, 11, D:8) a +0 giant spiked club (14, -17, D:8) a book of Minor Magic (16, 2, D:8) a +0 dagger a +0 whip a curare-tipped dart (16, 3, D:8) a +0 dagger (17, 1, D:8) a +0 club a +0 dagger (17, 2, D:8) a +0 dagger (18, -2, D:8) a +0 flail (18, 1, D:8) a +0 dagger (19, -2, D:8) a +0 halberd (20, -2, D:8) a +0 halberd (20, -1, D:8) a +0 robe a +0 whip (20, 0, D:8) a +0 club (47, -25, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 5 boomerangs (2, 3, D:9) a +0 mace (4, 1, D:9) a +0 giant club a +0 giant club (18, 3, D:9) a +0 war axe (20, 33, D:9) a +0 short sword 9 stones (29, 31, D:9) a +0 whip a +0 chain mail (30, 16, D:9) a +0 long sword a +0 chain mail (31, 16, D:9) a +0 dagger a +0 leather armour a +0 short sword (31, 31, D:9) a +0 sling (34, 13, D:9) 3 stones (41, 7, D:9) a +4 short sword a +0 robe (42, 12, D:9) a +1 long sword of protection a +0 robe (42, 13, D:9) a +0 giant club a +0 robe (42, 14, D:9) a +0 halberd a +0 robe (42, 15, D:9) a +0 spear a +0 robe (49, 34, D:9) a +0 whip (49, 35, D:9) a +0 club 2 stones (51, 35, D:9) a +0 whip 4 stones a +0 short sword (52, 35, D:9) a +0 club a stone Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 dagger (1, 0, D:10) a +0 ring mail a +0 dagger (2, 0, D:10) a +0 chain mail a +0 battleaxe (3, 0, D:10) a +0 short sword a +0 club (7, -26, D:10) a +0 dagger a +0 robe (9, 0, D:10) a +0 dagger (10, 0, D:10) a +0 arbalest (11, -2, D:10) a +0 club a +0 leather armour a +0 falchion a +0 chain mail a +0 battleaxe (11, -1, D:10) a +0 chain mail a +0 scimitar a +0 giant club a +0 robe a +0 dagger a +0 mace (11, 0, D:10) a +0 leather armour a +0 dagger a +0 leather armour a +0 war axe (17, 20, D:10) a +0 halberd a +0 chain mail (18, 20, D:10) a +0 trident (20, 18, D:10) a +0 dagger (26, -29, D:10) a +2 falchion of flaming a +0 hand axe a +0 ring mail (26, -18, D:10) a dragon-blood talisman (26, 0, D:10) a +0 giant club a +0 giant spiked club (27, -29, D:10) a +0 trident (28, -29, D:10) a +0 morningstar (29, -28, D:10) a +0 trident a +0 chain mail (30, -19, D:10) a +0 dagger (30, 3, D:10) a maw talisman (31, 9, D:10) a +0 quarterstaff (40, -28, D:10) a +0 club Level 11 of the Dungeon (7, 4, D:11) a +0 flail (12, 25, D:11) a +0 flail (17, -1, D:11) a +0 orcbow (27, 16, D:11) a +0 scale mail (27, 27, D:11) a +3 chain mail (27, 44, D:11) 2 large rocks (36, 48, D:11) a +0 orcbow (37, 4, D:11) a +0 hand axe (37, 5, D:11) a +0 dagger a +0 robe (37, 6, D:11) a +3 executioner's axe of flaming (38, 15, D:11) 7 stones (41, 36, D:11) a +0 shortbow (43, 6, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 49, D:11) the +1 falchion of the Puffball {heavy, Will++ Str-3 Int+2} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Will++: It greatly increases your willpower. (44, 6, D:11) 4 large rocks (46, 15, D:11) a +0 morningstar (48, 5, D:11) a +0 war axe a +0 chain mail a +0 flail a +0 hand axe a +0 dagger a +0 robe a +0 club (51, -1, D:11) a Young Poisoner's Handbook (55, 11, D:11) 7 stones (58, 14, D:11) a +0 robe (59, 15, D:11) a +0 leather armour (62, 6, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) 4 stones (6, -21, D:12) a +0 trident (7, -17, D:12) a book of the Senses (8, -29, D:12) a +0 rapier (8, 2, D:12) 3 large rocks (10, -18, D:12) a +0 scimitar (11, -49, D:12) the +2 scale mail of Barnacled Mirth {rPois Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Stlth+: It makes you more stealthy. (11, -17, D:12) a +0 hand axe (13, -18, D:12) a +0 robe (19, -30, D:12) a +0 troll leather armour (23, -10, D:12) a stone (29, -17, D:12) a +0 barding (36, -11, D:12) a +0 chain mail (39, -36, D:12) 4 scrolls of amnesia a +0 hand axe (39, -25, D:12) a +0 mace (43, -7, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (2, 8, D:13) a +0 club (2, 9, D:13) a +0 dagger (3, -8, D:13) a +0 dagger of venom a +0 robe a human skeleton (3, 8, D:13) a +0 whip a gnoll corpse (skeletalised by now) (3, 9, D:13) a +0 club (3, 10, D:13) a +0 spear (3, 11, D:13) a +3 heavy trident a +0 scale mail a +0 buckler (5, 12, D:13) a +0 rapier a +0 ring mail (6, 11, D:13) a +0 spear a gnoll corpse (skeletalised by now) (7, -52, D:13) a +0 dagger a +0 robe (7, -51, D:13) a +0 mace (7, -49, D:13) a +0 glaive a +0 arbalest a +0 leather armour (7, -47, D:13) a +0 dagger a +0 robe (7, -15, D:13) the +1 hand axe of the Hall of Blades {flame, *Noise rC+++ Will++ Str+2} Str+2: It affects your strength (+2). rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. (8, -50, D:13) a +0 dagger a +0 robe (8, -15, D:13) a +0 giant club a +0 giant club (9, -52, D:13) a +2 war axe a +0 leather armour a +0 buckler of resistance (12, 8, D:13) a +0 dagger a +0 robe a human corpse (skeletalised by now) (13, -45, D:13) a Trismegistus Codex (14, -51, D:13) a +0 long sword (15, -4, D:13) a book of Blood (16, -51, D:13) a +0 rapier (17, -28, D:13) a +0 dagger a +0 ring mail (18, -27, D:13) a +0 dagger a +0 robe (21, -49, D:13) 4 large rocks (21, 10, D:13) a +0 dagger a +0 robe (22, 9, D:13) a +0 dagger a tengu corpse (22, 10, D:13) a +0 dagger a +0 robe a human corpse (57, 9, D:13) 6 stones (62, -16, D:13) 2 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +2 heavy mace (0, 6, Orc:1) a +0 trident (2, 6, Orc:1) a +0 flail (2, 7, Orc:1) a +0 leather armour a +0 trident (2, 8, Orc:1) a +0 dagger (2, 9, Orc:1) a +0 mace a +0 chain mail (3, 8, Orc:1) a +0 leather armour a +0 dagger a +0 dagger a +0 dagger (3, 14, Orc:1) a +0 mace (3, 15, Orc:1) a +0 hand axe (4, 7, Orc:1) a +0 leather armour a boomerang a +0 club a +0 ring mail a +0 dagger (4, 8, Orc:1) a +0 ring mail a +0 falchion (4, 10, Orc:1) a +0 hand axe (4, 13, Orc:1) a +0 scale mail a +0 whip (4, 14, Orc:1) a +0 leather armour a +1 heavy falchion a +0 leather armour a +0 club a +0 chain mail a +0 flail (5, 14, Orc:1) a +0 chain mail a +0 battleaxe of freezing (6, 3, Orc:1) a +0 mace (6, 15, Orc:1) a +0 club a +0 ring mail a +0 whip (6, 16, Orc:1) a +0 hand axe (7, 5, Orc:1) a +0 plate armour a +0 dire flail (7, 14, Orc:1) a +0 arbalest (7, 17, Orc:1) a +0 giant club (13, 16, Orc:1) a +0 plate armour a +0 glaive (19, 26, Orc:1) a +0 robe a +0 club (20, 24, Orc:1) a +0 club (23, 18, Orc:1) a +0 dagger (23, 19, Orc:1) a +0 halberd (24, 18, Orc:1) a +0 robe a +0 dagger (24, 19, Orc:1) a +0 short sword (25, 19, Orc:1) a +0 robe a +0 dagger (25, 20, Orc:1) a +0 robe a +0 dagger (26, 19, Orc:1) a +0 chain mail a +1 vampiric dagger (27, 17, Orc:1) a +0 leather armour a +0 falchion (27, 18, Orc:1) a +0 scale mail a +0 hand axe a +0 plate armour 4 boomerangs a +0 mace (27, 19, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Woanir's Antique Weapon Boutique a +3 dagger (380 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1142 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +2 halberd of venom (336 gold) a +0 glaive (130 gold) a +0 club (20 gold) a +0 quarterstaff (80 gold) a +0 war axe (70 gold) a +1 war axe of draining (266 gold) a +0 orcbow (70 gold) [Shop] Movaxkos's Distillery 2 potions of lignification (84 gold) [Shop] Xuodegid's Jewellery Boutique a +5 ring of evasion (540 gold) a +6 ring of intelligence (540 gold) a serpent talisman (450 gold) a ring of fire (375 gold) a +6 ring of dexterity (540 gold) an amulet of reflection (450 gold) a talisman of death (1200 gold) the ring "Veewav" {Wiz Str+6} (744 gold) [ring of wizardry] Wiz: It improves your spell success rate. Str+6: It affects your strength (+6). a ring of protection from cold (375 gold) [Shop] Gitutath's Armour Boutique the +2 leather armour "Raoset" {^Drain rPois rF- rC+++ SInv} (747 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rPois: It protects you from poison SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 plate armour of fire resistance (450 gold) a +3 leather armour of positive energy (315 gold) (0, 0, Orc:2) a +0 dagger 2 boomerangs (0, 1, Orc:2) a +0 short sword (17, 19, Orc:2) a +0 mace a +0 leather armour (18, -1, Orc:2) a +0 club (18, 20, Orc:2) a +0 club (18, 21, Orc:2) a +0 flail (25, 5, Orc:2) a +1 antimagic glaive a +0 leather armour of poison resistance (25, 6, Orc:2) a +0 dagger a +0 leather armour (25, 7, Orc:2) a +0 mace (25, 14, Orc:2) a +0 hand axe a +1 falchion of draining (26, 6, Orc:2) a +0 hand axe a +0 short sword a +0 hand axe a +0 hand axe a +0 ring mail (26, 7, Orc:2) a +0 hand axe (27, 6, Orc:2) a +0 club (27, 8, Orc:2) a +1 heavy flail a +0 leather armour (29, 5, Orc:2) a +0 dagger a +0 short sword a +0 scale mail (30, 4, Orc:2) a +0 short sword a +0 ring mail a +0 short sword a +2 flail of draining 3 boomerangs a +0 leather armour a +0 flail of protection (31, 4, Orc:2) a +0 hand axe a +0 falchion a +0 club a +0 leather armour a +0 scimitar (34, 23, Orc:2) a +2 dagger of electrocution (34, 31, Orc:2) a +0 mace (37, -1, Orc:2) a +0 club a +0 leather armour (39, 31, Orc:2) a +0 whip (42, 7, Orc:2) a +0 giant spiked club (42, 8, Orc:2) a +0 spear a +0 robe (43, -3, Orc:2) a +0 trident (43, 7, Orc:2) a +0 hand axe (45, 2, Orc:2) a +0 dagger (45, 7, Orc:2) a +0 giant club (45, 12, Orc:2) a +0 flail (45, 15, Orc:2) a +0 club (46, 5, Orc:2) a +0 giant spiked club (46, 15, Orc:2) a +0 short sword (47, 5, Orc:2) a +0 spear a +0 robe (47, 6, Orc:2) a +0 giant spiked club a +0 dire flail (48, 4, Orc:2) a +0 club a +0 robe (48, 5, Orc:2) a +0 club a +0 leather armour (48, 6, Orc:2) a +0 whip a +0 ring mail (49, 5, Orc:2) a +0 giant club a +0 dire flail (50, 5, Orc:2) a +0 falchion a +0 ring mail (51, -14, Orc:2) a +0 chain mail 2 boomerangs a +0 flail (51, 4, Orc:2) a +0 falchion (51, 5, Orc:2) a +0 hand axe a +0 leather armour a +3 broad axe of flaming a +0 dire flail a +0 giant club (52, -16, Orc:2) a +0 robe a +0 dagger (52, -15, Orc:2) a +0 robe a +0 dagger (52, 4, Orc:2) a +0 flail a +0 leather armour (52, 5, Orc:2) a +0 falchion a +0 ring mail (52, 38, Orc:2) a +0 giant club (53, 3, Orc:2) a +0 short sword a +0 ring mail (53, 41, Orc:2) a +0 chain mail a +0 ring mail (54, 39, Orc:2) a +0 ring mail a boomerang a +0 whip (56, -6, Orc:2) a +0 dire flail a +0 giant club (56, -5, Orc:2) a +0 hand axe a +0 dagger (56, 34, Orc:2) a +0 robe a +0 dagger (56, 37, Orc:2) a +0 ring mail a +0 club (56, 40, Orc:2) a +0 dire flail a +0 dire flail (56, 41, Orc:2) a +0 giant spiked club (57, -4, Orc:2) a +0 giant club (57, 37, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe a +0 orcbow (57, 38, Orc:2) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (57, 39, Orc:2) a +2 robe of fire resistance a +0 dagger (57, 41, Orc:2) a +2 robe of fire resistance a +0 dagger (58, -4, Orc:2) a +0 morningstar (58, 37, Orc:2) a +0 giant spiked club a +0 giant club (58, 38, Orc:2) a +0 whip (58, 39, Orc:2) a +0 mace a +0 short sword (59, -6, Orc:2) a +0 leather armour a boomerang a +0 club (59, -5, Orc:2) a +0 scale mail a +0 short sword (59, -4, Orc:2) a +0 flail (60, -6, Orc:2) a +0 leather armour a +0 club a +0 plate armour 3 boomerangs a +0 halberd (60, -5, Orc:2) a +0 leather armour a +0 club a +0 dagger a +1 heavy flail a +0 leather armour a +0 dagger a +0 club (61, -6, Orc:2) a +0 flail a +0 chain mail a +0 mace (61, -5, Orc:2) a +0 robe a +2 dagger of venom (61, -4, Orc:2) a +0 chain mail a +0 trident