Dungeon Sprint DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 5307129055074736702 403 Yokomojoyo the Thaumaturge (level 7, 57/57 HPs) Began as a Djinni Conjurer on Mar 20, 2026. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:09:32 (274 turns). Yokomojoyo the Thaumaturge (Djinni Conjurer) Turns: 274, Time: 00:09:33 Health: 57/57 AC: 3 Str: 6 XL: 7 Next: 11% Gold: 55 EV: 10 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 troll leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet "Xeyz Mia" {rF+ Regen+ Slay+3} Will +.... r - ring of Nudarix {rElec Wiz Slay+3} Stlth + o - ring of the Empire {rC+ Will+} HPRegen 1.89/turn %: no teleportation, wizardry (x1) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 1000 gold pieces. You spent 945 gold pieces at shops. Inventory: Hand Weapons g - a +0 hand axe i - a +0 scythe of freezing u - a +0 club Armour a - a +0 robe f - a +0 troll leather armour (worn) h - a +1 scale mail of death j - a +0 robe v - a +0 robe Jewellery b - the amulet "Gasuf" {Spirit Rampage rPois rC+ SInv} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. c - the amulet "Xeyz Mia" (worn) {rF+ Regen+ Slay+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). d - the amulet "Lalozxuf" {Faith rF+} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. e - the amulet "Xenaemn" {Reflect rPois Slay+3 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). k - the ring "Vetraor" {rC+ Will+ MP+10 Str-4 Dex+4} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). l - the ring of Suspected Treachery {rC+ MP+9 Int+5} (You bought it in a shop in the Dungeon) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). m - the ring of Qiko Xehytas {Fly rC+ rN+ Stlth+} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. n - the ring of Diwariez {rC++ rN++ Str-5 Stlth+} (You bought it in a shop in the Dungeon) [ring of positive energy] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. o - the ring of the Empire (worn) {rC+ Will+} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. p - the ring "Gush" {AC+4 Dex+6 SInv Stlth-} (You bought it in a shop in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. q - the ring of Cucrap {Int+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). r - the ring of Nudarix (worn) {rElec Wiz Slay+3} (You bought it in a shop in the Dungeon) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). s - the ring of Nuiray {rF++ rN++ EV+5 Str-5} (You bought it in a shop in the Dungeon) [ring of evasion] rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). t - the ring "Cydghunn" {rC+ rN+ MP+9 Str-3 Stlth+} (You bought it in a shop in the Dungeon) [ring of magical power] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. w - the ring "Wiygo" {Will+ Int+3} (You bought it in a shop in the Dungeon) [ring of willpower] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). x - the ring "Fech" {rN+ Dex+9} (You bought it in a shop in the Dungeon) [ring of dexterity] rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). y - the ring of Nitiffips {+Blink rPois rN+ Will- Wiz} (You bought it in a shop in the Dungeon) [ring of wizardry] +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Wands b - a wand of quicksilver (4) c - a wand of iceblast (4) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions a - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - a potion of resistance Skills: * Level 6.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.1 Spellcasting + Level 10.1 Conjurations + Level 10.1 Hexes + Level 10.1 Summonings + Level 10.1 Necromancy + Level 10.1 Translocations + Level 10.1 Forgecraft + Level 10.1 Fire Magic + Level 10.1 Ice Magic + Level 10.1 Air Magic + Level 10.1 Earth Magic + Level 10.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d61% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Mercury Arrow Conj/Alch 100% 2d11 1% 2 g - Construct Spike Laun Frge 100% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The killer bee is severely wounded. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You conjure a prism of explosive energy! The killer bee attacks as it pursues you! The killer bee stings you. Your fulminant prism crackles loudly. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (severely wounded, ally target, 100% to hit) The magic dart hits the killer bee. The killer bee is almost dead. The killer bee closely misses you. x2 Your fulminant prism explodes! The blast of energy engulfs the killer bee!! You kill the killer bee! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! You have reached level 7! The power to cast Construct Spike Launcher wells up from within. Spell assigned to 'g'. You now have 190 gold pieces (gained 63). There are no items here. There is an entrance to Digut's Jewellery here. w - the ring "Wiygo" {Will+ Int+3}; x - the ring "Fech" {rN+ Dex+9} y - the ring of Nitiffips {+Blink rPois rN+ Will- Wiz} Thank you for shopping at Digut's Jewellery! There is an entrance to Yptyeske's Timeless Talismans here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##∩.....∩## #∩.......∩# #_......._# #_......._# #_......._# ###.........# #⌠........... ######.ß.........ß ##@__.......###.... ###∩........ß.# #.ß.. ##.............###.... #⌠..........###...###. #⌠..........# #.<.# #. #⌠..........###...###. ##.............###.... ###∩........ß.# #.ß.. ##∩.__......###.... There were no monsters in sight! Vanquished Creatures Sigmund (D) A scorpion (D) 3 killer bees (D) Jessica (D) Terence (D) A ribbon worm (D) A hobgoblin (D) 4 endoplasms (D) A rat (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Yokomojoyo the Djinni Conjurer began the quest for the Orb. 0 | D | Yokomojoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a roughly hewn altar of Beogh. 3 | D | Found a sacrificial altar of Ru. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found Ati Des's Weapon Rack. 4 | D | Found Tyxkoati's Premium Goods. 5 | D | Round 1. 6 | D | Found Desuerr's Do-It-Yourself Clinic. 6 | D | Found a glowing silver altar of Zin. 6 | D | Found a snail-covered altar of Cheibriados. 6 | D | Found Hafic's Distillery. 12 | D | Found a blossoming altar of Fedhas. 13 | D | Found a shadowy altar of Dithmenos. 13 | D | Found a burning altar of Makhleb. 14 | D | Found a glowing golden altar of the Shining One. 14 | D | Found an ornate altar of the Wu Jian Council. 15 | D | Found an opulent altar of Gozag. 15 | D | Found a shimmering altar of Xom. 15 | D | Found Sekhudac's Magic Scroll Shop. 15 | D | Found Wyemeow's Staff Store. 16 | D | Found Vuthrun's Magic Scroll Shop. 16 | D | Found Mofy's Must-Have Magic. 22 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 29 | D | Found a corrupted altar of Lugonu. 30 | D | Found Yptyeske's Timeless Talismans. 30 | D | Found a hide-covered altar of Uskayaw. 30 | D | Found a stormy altar of Qazlal. 30 | D | Found Zepafaod's Sphere Station. 31 | D | Found Digut's Jewellery. 31 | D | Found Cutanowo's Advanced Armour. 41 | D | Bought a heavily runed jade amulet for 45 gold pieces 41 | D | Identified the amulet "Gasuf" {Spirit Rampage rPois rC+ | SInv} (You bought it in a shop in the Dungeon) 41 | D | Bought a twitching silver amulet for 45 gold pieces 41 | D | Identified the amulet "Xeyz Mia" {rF+ Regen+ Slay+3} (You | bought it in a shop in the Dungeon) 41 | D | Bought a warped steel amulet for 45 gold pieces 41 | D | Identified the amulet "Lalozxuf" {Faith rF+} (You bought it | in a shop in the Dungeon) 41 | D | Bought a slimy pewter amulet for 45 gold pieces 41 | D | Identified the amulet "Xenaemn" {Reflect rPois Slay+3 SH+5} | (You bought it in a shop in the Dungeon) 64 | D | Reached skill level 1 in Fighting 77 | D | Found Qeggetz's Miscellaneous Merchandise. 77 | D | Found Zibuekh's Basic Armour. 88 | D | Found Qanem's Bottled Wisdom. 88 | D | Found Nota Jia's Distillery. 106 | D | Arena points: 12 (+12) [x2] 128 | D | Bought a +0 troll leather armour for 180 gold pieces 145 | D | Round 2. 146 | D | Encountered a scorpion 147 | D | Encountered Jessica 147 | D | Encountered Sigmund 147 | D | Encountered Terence 148 | D | Reached XP level 2. HP: 22/22 MP: 0/0 151 | D | Killed Sigmund 152 | D | Reached XP level 3. HP: 26/31 MP: 0/0 152 | D | Learned a level 1 spell: Kinetic Grapnel 152 | D | Reached XP level 4. HP: 32/38 MP: 0/0 152 | D | Reached XP level 5. HP: 35/42 MP: 0/0 152 | D | Learned a level 2 spell: Mercury Arrow 154 | D | Reached skill level 5 in Fighting 154 | D | Reached XP level 6. HP: 29/49 MP: 0/0 154 | D | Killed Jessica 158 | D | Killed Terence 158 | D | Arena points: 54 (+42) [x3] 189 | D | Bought a scintillating granite ring for 45 gold pieces 189 | D | Identified the ring "Vetraor" {rC+ Will+ MP+10 Str-4 Dex+4} | (You bought it in a shop in the Dungeon) 189 | D | Bought a sparkling granite ring for 45 gold pieces 189 | D | Identified the ring of Suspected Treachery {rC+ MP+9 Int+5} | (You bought it in a shop in the Dungeon) 189 | D | Bought a scorched silver ring for 45 gold pieces 189 | D | Identified the ring of Qiko Xehytas {Fly rC+ rN+ Stlth+} | (You bought it in a shop in the Dungeon) 189 | D | Bought a steaming gossamer ring for 45 gold pieces 189 | D | Identified the ring of Diwariez {rC++ rN++ Str-5 Stlth+} | (You bought it in a shop in the Dungeon) 189 | D | Bought a bound bone ring for 45 gold pieces 189 | D | Identified the ring of the Empire {rC+ Will+} (You bought | it in a shop in the Dungeon) 189 | D | Bought a fine bone ring for 45 gold pieces 189 | D | Identified the ring "Gush" {AC+4 Dex+6 SInv Stlth-} (You | bought it in a shop in the Dungeon) 189 | D | Bought a bound copper ring for 45 gold pieces 189 | D | Identified the ring of Cucrap {Int+6 Dex+3} (You bought it | in a shop in the Dungeon) 189 | D | Bought a faintly glowing lead ring for 45 gold pieces 189 | D | Identified the ring of Nudarix {rElec Wiz Slay+3} (You | bought it in a shop in the Dungeon) 189 | D | Bought a scintillating turquoise ring for 45 gold pieces 189 | D | Identified the ring of Nuiray {rF++ rN++ EV+5 Str-5} (You | bought it in a shop in the Dungeon) 189 | D | Bought a faintly glowing brass ring for 45 gold pieces 189 | D | Identified the ring "Cydghunn" {rC+ rN+ MP+9 Str-3 Stlth+} | (You bought it in a shop in the Dungeon) 213 | D | Round 3. 261 | D | Reached skill level 10 in Spellcasting 261 | D | Reached skill level 10 in Conjurations 261 | D | Reached skill level 10 in Hexes 261 | D | Reached skill level 10 in Summonings 261 | D | Reached skill level 10 in Necromancy 261 | D | Reached skill level 10 in Translocations 261 | D | Reached skill level 10 in Forgecraft 261 | D | Reached skill level 10 in Fire Magic 261 | D | Reached skill level 10 in Ice Magic 261 | D | Reached skill level 10 in Air Magic 261 | D | Reached skill level 10 in Earth Magic 261 | D | Reached skill level 10 in Alchemy 261 | D | Reached XP level 7. HP: 50/57 MP: 0/0 261 | D | Learned a level 2 spell: Construct Spike Launcher 273 | D | Bought a warped golden ring for 45 gold pieces 273 | D | Identified the ring "Wiygo" {Will+ Int+3} (You bought it in | a shop in the Dungeon) 273 | D | Bought a vibrating glass ring for 45 gold pieces 273 | D | Identified the ring "Fech" {rN+ Dex+9} (You bought it in a | shop in the Dungeon) 273 | D | Bought a warped granite ring for 45 gold pieces 273 | D | Identified the ring of Nitiffips {+Blink rPois rN+ Will- | Wiz} (You bought it in a shop in the Dungeon) 274 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 4 5 6 | 6.3 Spellcasting | 4 7 8 10 | 10.1 Conjurations | 4 7 8 10 | 10.1 Hexes | 4 7 8 10 | 10.1 Summonings | 4 7 8 10 | 10.1 Necromancy | 4 7 8 10 | 10.1 Translocations | 4 7 8 10 | 10.1 Forgecraft | 4 7 8 10 | 10.1 Fire Magic | 4 7 8 10 | 10.1 Ice Magic | 4 7 8 10 | 10.1 Air Magic | 4 7 8 10 | 10.1 Earth Magic | 4 7 8 10 | 10.1 Alchemy | 4 7 8 10 | 10.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 12 | 1 | || 13 Fulminant Prism | | 6 | || 6 Iskenderun's Myst | | 2 | || 2 Searing Ray | | 1 | || 1 Evoke: Wand of iceblast | 1 | | || 1 Wand of quicksilv | 1 | | || 1 Armour: Troll leather arm | 1 | 2 | || 3 Dodge: Dodged | | 2 | || 2