Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13570165864813941143 0 Yokomojoyo the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Mar 27, 2026. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:16 (10 turns). Yokomojoyo the Magician (Djinni Conjurer) Turns: 10, Time: 00:00:17 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 200 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of quicksilver (5) c - a wand of warping (5) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions a - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - 2 potions of resistance Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Fedhas Gozag Okawaru Qazlal Ru Xom Yredelemnul Zin Beogh Shops: D *(!!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, Yokomojoyo the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 200 gold pieces. r - 2 potions of resistance; b - a wand of quicksilver (5) c - a wand of warping (5); h - 4 potions of haste (gained 3) w - 4 potions of heal wounds (gained 3); g - 3 scrolls of fog b - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a stormy altar of Qazlal. Found a radiant altar of Vehumet and a sacrificial altar of Ru. Found a basalt altar of Yredelemnul and a blossoming altar of Fedhas. Get ready! Found Duatsock's Weapon Rack and Etudwemo's Premium Goods. Found a shimmering blue altar of Sif Muna and a shimmering altar of Xom. Found an iron altar of Okawaru. ROUND 1! FIGHT! Found Bourusue's Do-It-Yourself Clinic and Wane's Distillery. Found three altars. Found Laodachi's Bottled Wisdom and Veilylan's Distillery. You encounter a phantom. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###. .### #⌠.. ......⌠# #.ß.. ....ß.###### ..... ......___∩## ..ß. .ß........∩# ..###............ #...# #......... #.<.# #......... #...###.@.....W. .....###............ ...ß. #.ß........∩# ..... #......___∩## #.ß.........ß.###### #⌠...........⌠# ###.........### #_........# #_......._# You could see a phantom. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Yokomojoyo the Djinni Conjurer began the quest for the Orb. 0 | D | Yokomojoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Found a stormy altar of Qazlal. 2 | D | Found a sacrificial altar of Ru. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a shimmering altar of Xom. 4 | D | Found Duatsock's Weapon Rack. 4 | D | Found Etudwemo's Premium Goods. 5 | D | Found an iron altar of Okawaru. 5 | D | Round 1. 6 | D | Found Bourusue's Do-It-Yourself Clinic. 6 | D | Found a roughly hewn altar of Beogh. 6 | D | Found a glowing silver altar of Zin. 6 | D | Found an opulent altar of Gozag. 6 | D | Found Wane's Distillery. 8 | D | Found Laodachi's Bottled Wisdom. 8 | D | Found Veilylan's Distillery. 9 | D | Encountered a phantom 10 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint