Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14104365317443989879 123 Yomta the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on July 19, 2026. Slain by a bullfrog (8 damage) ... in a sewer. The game lasted 00:03:34 (1470 turns). Yomta the Magician (Djinni Conjurer) Turns: 1470, Time: 00:03:34 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 28% Gold: 68 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... b - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of noise {unknown} h - a scroll of identify {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Forgecraft * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 e - Freeze Ice 100% 1d10 1% 1 f - Scorch Fire 50% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A frilled lizard is nearby! The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an endoplasm and a bullfrog. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the bullfrog. The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! You miscast Magic Dart. Nothing appears to happen. You encounter a bullfrog. The magic dart hits the bullfrog. The bullfrog is heavily wounded. The bullfrog croaks. The magic dart hits the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. The bullfrog misses you. The magic dart hits the bullfrog. The bullfrog is severely wounded. The bullfrog hits you! The bullfrog barely misses you. The magic dart hits the bullfrog. The bullfrog is almost dead. The bullfrog hits you! * * * LOW HITPOINT WARNING * * * The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog closely misses you. The bullfrog hits you! You die... .# #.# ∩# ≈≈≈≈≈.~~≈≈≈≈# #.# .# ~≈≈≈≈~?.~≈≈≈≈# #.# ∩# ~≈≈≈~?[:.≈≈≈≈# #.# .# ≈≈≈≈~~))≈≈≈≈≈# #.# ## ~≈≈~~.~.≈≈≈≈≈# #.# ≈~≈~.~...≈≈≈≈# #.# ≈~≈~~..~FF≈≈# #~# ~≈≈~~≈..@∩~≈# #~# ~≈≈≈~≈≈.~~≈≈# #.# ~≈≈≈≈~≈≈≈~≈## #~# ~≈≈≈≈≈~≈≈≈≈# #.# .≈≈≈≈≈≈~≈≈## #~# .~~~~≈~≈≈########~# ~†.~~~~≈≈≈≈≈~.~~~~# ~~~~~~~~≈≈≈≈≈~≈~~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.# You could see 2 bullfrogs. Vanquished Creatures A river rat (D:3) 5 adders 2 ribbon worms 8 dart slugs (Sewer) 12 endoplasms A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:2) 9 ball pythons 5 bats 4 frilled lizards (Sewer) 4 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yomta the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yomta set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 225 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 580 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 580 | D:1 | Learned a level 1 spell: Freeze 1000 | D:2 | You are sucked into a shaft and drop 2 floors! 1028 | D:4 | Found Peeth's Weapon Boutique. 1047 | D:3 | Found a glowing drain. 1063 | D:3 | HP: 1/25 [adder (3)] 1066 | D:3 | Reached XP level 4. HP: 17/31 MP: 0/0 1150 | Sewer | Entered a sewer 1347 | Sewer | Reached XP level 5. HP: 33/35 MP: 0/0 1347 | Sewer | Learned a level 2 spell: Scorch 1470 | Sewer | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring D:2: layout_rooms D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_basic, nicolae_overflow_macrodata_refinement, gammafunk_temple_overflow_claw, minmay_temple_entry_statues_pillars, nicolae_stop_n_shop_1 Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 49 | 64 || 113 Searing Ray | 12 | 2 || 14 Drink: Heal wounds | 1 | || 1 Read: Brand weapon | 1 | || 1 Armour: Robe | 14 | 11 || 25 Dodge: Dodged | 12 | 3 || 15