Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 20251030 (custom seed) 4 Yoshivert555 the Conjurer (level 1, 6/13 HPs) Began as a Barachi Conjurer on Oct 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:55 (101 turns). Yoshivert555 the Conjurer (Barachi Conjurer) Turns: 101, Time: 00:01:56 Health: 6/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History HP restored. Magic restored. You see here a hobgoblin corpse. Found a hand axe. Found 4 stones. You open the door. A jackal and a frilled lizard come into view. The frilled lizard hisses angrily. You hear a bark! A jackal comes into view. You hear a bark! A jackal comes into view. The jackal barks! There is an open door here. The jackal bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. x2 Magic courses through your body. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #.#.#.......+ . #..#.#.##..##### ..###### #.#.#.##.## ........ #........# ........ ###.#>.### #....... #....†.# ........ #....#.# ##......#####.#.##.# ........lh@.....##.# ##......#####.####.# ####... #.(....# #... ######## #... #### You could see a jackal and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yoshivert555 the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, palyth_stone_intersect, supply_closet_lemuel Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 8