Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 1914110742366646170 30 Yoshivert555 the Conjurer (level 3, -1/24 HPs) Began as a Barachi Conjurer on Nov 7, 2025. Was a Follower of Wu Jian. Succumbed to an orc priest's poison ... on level 2 of the Dungeon. The game lasted 00:09:33 (1491 turns). Yoshivert555 the Conjurer (Barachi Conjurer) Turns: 1491, Time: 00:09:33 Health: -1/24 AC: 6 Str: 5 XL: 3 Next: 18% Magic: 1/6 EV: 11 Int: 20 God: Wu Jian [*.....] Gold: 122 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . g - +2 whip (elec) rCold + + + (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -8), quill-form, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop, Begin Untransformation, Renounce Religion You were on level 2 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons g - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery o - a +4 ring of protection (worn) Wands n - a wand of charming (11) Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} j - a potion of might {unknown} m - a potion of enlightenment {unknown} Talismans c - the quill talisman of Joucw (active) {rC+++ rCorr Str-3} (You found it on level 1 of the Dungeon) [quill talisman] rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Skills: + Level 0.2 Maces & Flails + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The Council accepts your kill. You stop channelling your searing ray. o - a +4 ring of protection o - a +4 ring of protection (worn) An orc priest and 2 orcs come into view. An orc is wielding a +2 short sword of speed. The orc priest is wielding a +1 dagger of venom. Found a stone staircase leading down. The orc shouts! The orc priest shouts! The orc is struck by your quills. The orc barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. You kill the orc! The Council accepts your kill. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) You hear a shout! The orc priest casts a cantrip, but nothing happens. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc! You kill the orc! The Council accepts your kill. The searing ray hits the orc priest! The orc priest is almost dead. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You die... .........####.#.....# .....#........#.###.#### .....###.####.#.#....... # #..#..........#.#.#### #.....#####...#.#..... ##...######.....###### #....+................ ##..o######.#.######## #.....#@......#.#....... #>##..#.#######.#.#####. #oo#.#............... #..#.#.#####.#.###### #.o#.#.#...#.#.# ...#.#.#.#.#.#.###### ##.#.#.#.#........... #.#.#.############## #.#.............# You could see an orc priest. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 orcs (D:2) An endoplasm (D:1) 3 hobgoblins A quokka (D:1) 3 bats 3 frilled lizards A goblin (D:1) A kobold (D:2) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yoshivert555 the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | Identified the quill talisman of Joucw {rC+++ rCorr Str-3} 263 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 820 | D:2 | Found a faded altar of an unknown god. 1096 | D:2 | Reached skill level 5 in Conjurations 1099 | D:2 | Learned a level 2 spell: Searing Ray 1102 | D:2 | Prayed at the altar of an unknown god. 1102 | D:2 | Became a worshipper of the Wu Jian Council 1102 | D:2 | Reached * piety under Wu Jian 1247 | D:2 | Reached XP level 3. HP: 12/24 MP: 1/6 1490 | D:2 | HP: 1/24 [orc priest/+1 dagger of venom (1)] 1491 | D:2 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, hangedman_decor_clover_reticule D:2: minmay_alternating_diamond, layout_basic, nicolae_ecumenical_pavilion Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Conjurations | 5 | 5.1 Maces & Flails | | 0.2 Dodging | | 2.3 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Whip || 31 Unarmed || 2 Cast: Magic Dart || 19 Searing Ray || 3 Armour: Robe || 27 Dodge: Dodged || 18 Form: Quill || 1