Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13770364957659121626 37 YoungLink314 the Shooter (level 3, -8/26 HPs) Began as a Formicid Hexslinger on July 4, 2025. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:30 (776 turns). YoungLink314 the Shooter (Formicid Hexslinger) Turns: 776, Time: 00:01:30 Health: -8/26 AC: 2 Str: 12 XL: 3 Next: 60% Magic: 0/4 EV: 11 Int: 12 God: Gold: 88 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois + (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - the +1 robe of the Echidna {^Contam rF+ Regen+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Jewellery g - a ring of poison resistance (worn) Scrolls b - a scroll of poison d - a scroll of brand weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions f - a potion of curing {unknown} Skills: - Level 1.1 Fighting + Level 3.7 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Passwall Erth 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence seems less drained. Terence hits you with a +2 heavy morningstar! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence bares his teeth. Terence hits you with a +2 heavy morningstar! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Terence completely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" #.... #.#.# #.#.# , #.#.#####.#.##### ... ##.............@.# ... ##)......# , #@# #.# ##.....# # #.# #.# †......#.#.#.###.###.# #.# ##.........#.........# #.##### ###.....#######.##### #.#...## ##'##### #...# ##......## ##...## ###.##### ##.#......# ##.....## #.......# #.###>....# #.......## #.#...#.# ##.#......# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 6 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) A quokka (D:2) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YoungLink314 the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 74 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 77 | D:1 | Learned a level 2 spell: Jinxbite 597 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 648 | D:2 | Identified the +1 robe of the Echidna {^Contam rF+ Regen+} 754 | D:2 | Noticed Terence 776 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms D:2: layout_loops_corners, ebering_ecumenical_altar_mist, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.7 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 80 Cast: Jinxbite || 1 Ability: Dig || 1 Armour: Robe || 17 Dodge: Dodged || 13