YoungLink314 Level 1 of the Dungeon (5, -9, D:1) a hobgoblin skeleton (7, -10, D:1) a quokka skeleton (9, -7, D:1) a +0 dagger (14, -13, D:1) a +0 dagger (35, 4, D:1) a rat skeleton (39, -10, D:1) a bat skeleton (43, -15, D:1) a ball python skeleton (49, -1, D:1) a +0 scale mail (55, 4, D:1) a staff of air (56, -22, D:1) a +0 club Level 2 of the Dungeon (5, 5, D:2) the +1 whip of the Priest {heavy, rF+ Int-4 SInv} rF+: It protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (8, 1, D:2) a ball python skeleton (9, 18, D:2) a frilled lizard skeleton (15, 13, D:2) a hobgoblin corpse (skeletalised by now) (18, 14, D:2) a +0 dagger (33, 10, D:2) a +0 dagger Level 3 of the Dungeon (6, 8, D:3) a +0 short sword a hobgoblin skeleton an orc skeleton (7, 8, D:3) a +0 short sword an orc skeleton an orc skeleton (8, 0, D:3) a +0 club a +0 sling (8, 1, D:3) a +0 leather armour a +0 hand axe (8, 2, D:3) a +0 club a goblin skeleton (9, -2, D:3) a +0 whip an orc skeleton (9, 3, D:3) a hobgoblin skeleton (18, -19, D:3) a hobgoblin skeleton (18, -15, D:3) a frilled lizard skeleton (22, -8, D:3) a +0 sling (27, 3, D:3) a +0 ring mail a +0 club (33, -2, D:3) a +0 club a goblin skeleton (34, 0, D:3) a hobgoblin corpse (skeletalised by now) (35, 0, D:3) a ball python corpse (skeletalised by now) (36, -3, D:3) a +0 chain mail a +0 flail (37, -5, D:3) a +0 club (37, -4, D:3) a +0 club a goblin skeleton (41, -5, D:3) a +0 club (42, -17, D:3) a ball python corpse (skeletalised by now) (42, -3, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 spear a +0 animal skin a +1 helmet a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (42, 10, D:3) a +0 scale mail a +0 short sword Level 4 of the Dungeon [Shop] Awemaost's Armour Shop a +0 robe (12 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) [Shop] Eluism's Antique Weapon Emporium a +1 broad axe of electrocution (796 gold) the +1 scimitar of Fumerchom {freeze, Will+ Stlth+} (842 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 broad axe of sundering (432 gold) a +0 sling (40 gold) a +0 shortbow (81 gold) a +0 mace (81 gold) the +7 quarterstaff of Pain and Death {rebuke, SInv} (1382 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +2 rapier of Extermination {elec, Will+ rCorr Str-5 Dex+2} (961 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 orcbow (108 gold) (0, 0, D:4) a +0 club (2, -1, D:4) a jackal corpse (skeletalised by now) (3, -1, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -31, D:4) a +0 club (18, -27, D:4) a +0 ring mail (21, -35, D:4) a +0 dagger (21, 3, D:4) a +0 dagger (25, -11, D:4) a +0 dagger (30, -21, D:4) a +0 short sword (35, -23, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (35, -22, D:4) a jackal corpse (skeletalised by now) (37, -1, D:4) a +0 sling (43, -11, D:4) a +2 long sword of distortion Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (11, -35, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -42, D:5) a +0 giant club an ogre corpse (skeletalised by now) (14, -19, D:5) a +0 short sword (24, -39, D:5) a +0 trident (24, -29, D:5) a +0 robe a +0 dagger a kobold skeleton (25, -29, D:5) a +0 mace an orc skeleton (45, -29, D:5) a +0 robe (49, -46, D:5) a +0 leather armour (64, -38, D:5) a +0 scimitar Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (7, -12, D:6) a +0 quarterstaff (7, -6, D:6) an iguana skeleton (11, 1, D:6) a +0 halberd (11, 21, D:6) the +6 dagger of the Slimy God {devious, rElec Str-3 Int+3 SInv} rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (13, -27, D:6) a +0 short sword (14, -25, D:6) a +0 flail a +0 leather armour (16, -6, D:6) a +0 sling (19, -4, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton (20, -4, D:6) a +0 robe a +2 dagger of venom (23, -17, D:6) a +0 mace (23, -16, D:6) a +2 dagger of venom (27, -26, D:6) a poisoned dart (unseen) (28, -26, D:6) a poisoned dart (unseen) (35, -21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 5 gold pieces (12, 2, D:7) a +0 scale mail the Ecumenical Temple