YoungLink314 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (46, -3, D:1) a +0 dagger (52, -24, D:1) a parchment of Dimensional Bullseye (56, -3, D:1) a +0 club Level 2 of the Dungeon (5, -17, D:2) a +0 dagger (20, -10, D:2) a +0 robe (21, 9, D:2) a +0 dagger (21, 13, D:2) a +0 club (28, -22, D:2) a wellspring talisman (33, -11, D:2) a +0 scale mail (35, 2, D:2) a +0 plate armour (48, 2, D:2) a +0 quarterstaff (50, 10, D:2) a +0 dagger (51, -29, D:2) a +0 hand axe (56, -19, D:2) a +0 short sword (57, -21, D:2) a +0 dagger Level 3 of the Dungeon (11, 13, D:3) a +0 scale mail (14, 11, D:3) a +0 club a +0 ring mail (20, 1, D:3) a +0 short sword (25, -7, D:3) a +0 dagger a +0 leather armour (31, -25, D:3) a +0 hand axe a +0 chain mail (33, -23, D:3) a bat skeleton (33, 9, D:3) a +0 short sword a kobold skeleton (34, -22, D:3) a +0 scale mail (35, -15, D:3) a +0 short sword a +0 leather armour (35, -13, D:3) a +0 short sword (41, -20, D:3) a +2 mace of holy wrath Level 4 of the Dungeon (3, 7, D:4) the +2 flail of Destiny {protect, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, 53, D:4) a +0 short sword a +0 scale mail (3, 54, D:4) a +0 short sword a +0 mace (4, 53, D:4) a +0 short sword a +0 leather armour (6, 30, D:4) a +0 hand axe (12, 60, D:4) a +0 club (13, 53, D:4) a +0 robe (15, 43, D:4) a +0 leather armour (16, 27, D:4) a +0 robe a +3 spear (17, 29, D:4) a +0 robe a +3 great sword of freezing (17, 41, D:4) a jackal skeleton (20, 27, D:4) a +0 sling (38, 37, D:4) a +0 sling Level 5 of the Dungeon [Shop] Sicezoac's One-of-a-Kind Rings a +6 ring of protection (936 gold) a +3 ring of slaying (unknown) (252 gold) the ring of the Conjuring Fool {rPois Int+2} (374 gold) [ring of poison resistance] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). a +4 ring of strength (180 gold) a +9 ring of dexterity (unknown) (936 gold) the ring of the Water Diviner {rElec rC+ HP+11 AC+4 Int-4} (952 gold) [ring of protection] rElec: It insulates you from electricity. rC+: It protects you from cold. HP+11: It affects your health (+11). AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). (0, 0, D:5) a +0 giant club (1, -23, D:5) a +0 giant club an ogre skeleton (10, -22, D:5) a +0 giant club (14, 24, D:5) a +0 rapier a +0 short sword (16, 6, D:5) a +0 pair of boots (18, 26, D:5) a +0 robe (19, 27, D:5) a +0 dagger a +0 robe (24, 28, D:5) a parchment of Foxfire (25, -17, D:5) a +0 flail (25, -16, D:5) a +0 dagger (28, -15, D:5) a +0 club (32, -12, D:5) a hound skeleton Level 6 of the Dungeon (0, 1, D:6) a staff of air (28, -18, D:6) a +0 flail (28, -17, D:6) a +0 dagger a +1 ring mail of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -1, D:7) a +0 dagger a +0 robe (3, -3, D:7) a +0 ring mail (4, 2, D:7) a +1 war axe of venom a +0 leather armour (13, 14, D:7) a spore talisman (16, 31, D:7) a +0 club a +0 leather armour (18, 34, D:7) a +0 flail a +0 plate armour (20, -9, D:7) a +0 whip (21, 32, D:7) a +0 flail (22, -12, D:7) a +0 dagger (22, 15, D:7) a +0 flail a +0 robe (23, 18, D:7) a +0 robe (24, 11, D:7) a +0 quarterstaff (25, -9, D:7) a +0 club (25, 19, D:7) a +3 spear a +0 robe (34, 14, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (2, -8, D:8) a +0 robe (4, 19, D:8) a +0 robe (7, 15, D:8) a +0 mace (8, 31, D:8) a parchment of Martyr's Knell (9, 0, D:8) a +0 spear (9, 22, D:8) a +0 dagger a +0 leather armour (15, 21, D:8) a +0 short sword (16, 21, D:8) an acid dragon skeleton (18, -3, D:8) a +0 spear (18, 1, D:8) a +0 whip (18, 9, D:8) a +0 robe (18, 13, D:8) a parchment of Dimensional Bullseye (18, 17, D:8) a +0 robe (19, -4, D:8) a +2 trident of entangling a +0 ring mail (19, 2, D:8) a +0 flail a +0 chain mail (19, 18, D:8) a +0 scimitar a +0 robe (20, -9, D:8) a +0 rapier a +0 ring mail (21, 18, D:8) a +0 whip (32, 19, D:8) a +0 robe (33, 18, D:8) a +0 mace (34, -9, D:8) a +0 flail (36, -9, D:8) a +0 trident a +0 orcbow a +0 chain mail (36, 19, D:8) a +0 long sword (40, 11, D:8) a +0 robe (44, -9, D:8) a +0 hand axe (46, -3, D:8) a +0 dagger a +0 robe (47, -8, D:8) a +0 orcbow Level 9 of the Dungeon (1, -2, D:9) a +0 mace of holy wrath (7, 2, D:9) a +0 trident (14, 30, D:9) a +0 rapier a +0 robe (16, 33, D:9) a +0 short sword a +0 chain mail (20, 27, D:9) a +0 flail (20, 29, D:9) a +0 short sword a +0 chain mail (29, 11, D:9) a +0 falchion (32, 28, D:9) a wolf skeleton (33, 28, D:9) a -1 glaive a +0 animal skin (34, 26, D:9) a +0 shortbow (34, 28, D:9) a +0 giant club a +0 giant club (45, 34, D:9) a +0 flail (55, 40, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Gurch's Armour Boutique a +2 robe of positive energy (253 gold) a +0 chain mail (102 gold) the +1 leather armour of the Lily {^Contam Int-3 Dex+6 Stlth+} (297 gold) ^Contam: It causes magical contamination when unequipped. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (15 gold) a +0 chain mail (102 gold) a +0 plate armour (306 gold) a +0 ring mail (68 gold) [Shop] Abremn's Antique Armour Boutique a +0 robe (22 gold) a +0 pair of boots (112 gold) a +0 robe (22 gold) a +0 cloak of willpower (287 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +2 pair of gloves of infusion (537 gold) the +4 chain mail of Hepliaklqana's Whim {Str+5 Slay+3} (1402 gold) Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 pair of gloves of dexterity (287 gold) a +1 cloak (287 gold) [Shop] Sing's General Store a parchment of Ensorcelled Hibernation (81 gold) a wand of paralysis (6) (201 gold) a parchment of Petrify (182 gold) a scroll of enchant weapon (105 gold) a potion of attraction (42 gold) a +0 cloak (63 gold) a parchment of Awaken Armour (182 gold) the quill talisman "Ipaad" {rN+} (364 gold) [quill talisman] rN+: It protects you from negative energy. [Shop] Qemegg's Antique Armour Emporium a +0 cloak of stealth (345 gold) a +0 scale mail (120 gold) a +3 plate armour of command (1200 gold) a +2 helmet of intelligence (645 gold) a +0 plate armour (540 gold) a +2 pair of gloves of stealth (645 gold) a scarf of invisibility (360 gold) a +1 robe of cold resistance (387 gold) (0, 0, D:10) a +0 falchion (5, -36, D:10) a +0 ring mail (6, 4, D:10) a parchment of Foxfire (26, -10, D:10) a +2 dagger of venom a +0 robe (28, -8, D:10) a +2 hand axe a +0 robe (29, -7, D:10) a +4 great sword a +0 robe (33, -30, D:10) a +0 great sword a +0 robe (33, 0, D:10) a +0 scale mail (34, 1, D:10) a +0 falchion a +0 chain mail (34, 2, D:10) a +0 club a +0 robe (35, 1, D:10) a +0 short sword (35, 2, D:10) a +0 morningstar a +0 scale mail (36, -20, D:10) a +0 giant club a +0 giant club (36, 2, D:10) a +0 antimagic dire flail a +0 plate armour (48, 9, D:10) a +0 spear (56, -1, D:10) a staff of fire Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (0, 10, Lair:1) a +0 scimitar (3, 4, Lair:1) a +0 hand axe (16, 7, Lair:1) a +0 halberd (18, -38, Lair:1) a +0 long sword (21, -10, Lair:1) a +0 club (23, -38, Lair:1) a +0 short sword (35, -20, Lair:1) a +0 ring mail (52, -40, Lair:1) a +0 leather armour (62, -11, Lair:1) a lupine talisman Level 2 of the Lair of Beasts (2, 2, Lair:2) a +0 scale mail the Necropolis (1, 35, Necropolis) 11 gold pieces (1, 36, Necropolis) a +4 giant spiked club (2, 35, Necropolis) a scroll of enchant armour (3, 35, Necropolis) a ring of protection from fire (3, 36, Necropolis) a ring of positive energy (4, 35, Necropolis) a potion of mutation (6, -1, Necropolis) 14 gold pieces (6, 0, Necropolis) a +0 leather armour (6, 1, Necropolis) the +4 long sword "Qoatydgh" {speed, Fly rN+++ Will- SInv} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (6, 2, Necropolis) a manual of Dodging (6, 3, Necropolis) a wand of roots (5) (6, 4, Necropolis) 3 gold pieces (41, 17, Necropolis) a parchment of Summon Mana Viper (41, 19, Necropolis) 15 gold pieces (41, 20, Necropolis) 15 gold pieces (42, 14, Necropolis) a +0 sling (42, 15, Necropolis) 15 gold pieces (43, 11, Necropolis) 9 gold pieces (43, 14, Necropolis) 15 gold pieces (43, 15, Necropolis) 24 gold pieces (43, 16, Necropolis) a parchment of Dragon's Call (44, 14, Necropolis) 15 gold pieces (46, 15, Necropolis) 10 gold pieces (48, 16, Necropolis) the amulet of Kedy {Faith Harm rN+ Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen)