YoungMage Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (9, 6, D:1) a frilled lizard corpse (skeletalised by now) (15, -4, D:1) a quokka skeleton (23, 31, D:1) a bat corpse (skeletalised by now) (24, 5, D:1) an orb of pyromania (26, 13, D:1) a +0 dagger a goblin skeleton (29, -12, D:1) a +0 leather armour (30, -14, D:1) a bat skeleton (33, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, -5, D:2) a rat skeleton (18, -1, D:2) a rat skeleton (20, 33, D:2) a +0 club (25, 25, D:2) a frilled lizard skeleton (30, -23, D:2) a +0 dagger (31, 14, D:2) a +0 mace (37, 7, D:2) an adder corpse (skeletalised by now) (38, -10, D:2) a bat skeleton (38, 22, D:2) an adder skeleton (39, 8, D:2) a +0 club Level 3 of the Dungeon (0, 18, D:3) a rat skeleton (1, 15, D:3) a +0 short sword an orc corpse (skeletalised by now) (2, 17, D:3) a +0 falchion an orc corpse (skeletalised by now) (4, 17, D:3) a +0 flail 7 boomerangs an orc skeleton (6, 37, D:3) a +0 short sword (9, 9, D:3) a bat corpse (skeletalised by now) (9, 47, D:3) a +0 club (11, 32, D:3) a +0 whip 2 poisoned darts a goblin corpse (19, 21, D:3) a +0 dagger (29, 44, D:3) a +0 robe (50, 33, D:3) a +0 cloak of corrosion resistance Level 4 of the Dungeon (5, 0, D:4) a +0 trident (6, 5, D:4) 7 gold pieces (8, -4, D:4) 11 gold pieces (8, -1, D:4) 16 gold pieces (10, -5, D:4) the +1 scale mail of Filth {*Corrode rF+ rN+ Int+2} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen)