Yunor the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of Qiegoub {Str-3 Int+4 Dex+5 Stlth+} [lupine talisman] Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +2 robe of fire resistance (unseen) (59, 37, D) a +2 robe of resistance (unseen) (60, 36, D) a +2 chain mail of poison resistance (unseen) (60, 37, D) a parchment of Ensorcelled Hibernation (60, 41, D) a wolf spider corpse (61, 9, D) a +0 flail (still there?) a +2 plate armour of fire resistance (still there?) an orc corpse (still there?) (61, 16, D) a +5 short sword of holy wrath (unseen) (61, 26, D) a +2 cloak of willpower (unseen) (61, 29, D) a wolf corpse (61, 36, D) a +1 dagger of draining (unseen) (61, 37, D) a +2 scimitar of flaming (unseen) (62, 0, D) a +4 mace of holy wrath (unseen) (62, 8, D) a +0 leather armour (62, 9, D) a +0 club (62, 10, D) a +0 hand axe a ring of positive energy a +3 heavy shortbow a +0 leather armour an orc corpse an orc corpse (62, 16, D) a +3 great sword of venom (unseen) (62, 17, D) a +2 scale mail of willpower (unseen) (62, 19, D) a +0 trident (62, 27, D) a parchment of Borgnjor's Vile Clutch (62, 29, D) a wolf corpse (62, 36, D) a +3 partisan of flaming (unseen) (62, 37, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (unseen) (63, 0, D) a +1 scimitar of holy wrath (unseen) (63, 1, D) a +0 dire flail a +0 hand axe (63, 8, D) a parchment of Curse of Agony (63, 10, D) a +0 trident a +0 leather armour an orc corpse (63, 16, D) a +1 broad axe of flaming (63, 26, D) a +5 orcbow of freezing (unseen) (63, 27, D) the +2 dagger of Roxky {heavy, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (63, 29, D) an iguana corpse (63, 36, D) a +2 orcbow of draining (unseen) (63, 37, D) a +5 ring of evasion (64, 16, D) a +0 robe of fire resistance (unseen) (64, 17, D) the ring "Teceip" {rN++ EV+5 Int-5} [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Int-5: It affects your intelligence (-5). (unseen) (64, 26, D) a ring of magical power (64, 27, D) a phantom mirror (65, 26, D) a staff of alchemy (unseen) (65, 29, D) a river rat corpse (65, 30, D) a komodo dragon corpse (67, 0, D) a +3 plate armour of fire resistance (unseen) (67, 1, D) the earth staff of Joygeasi {Int+4 Earth} [staff of earth] Int+4: It affects your intelligence (+4). Earth: It increases the power of your Earth spells. a draconian corpse (68, 0, D) a +0 club (68, 2, D) a +0 mace (69, 0, D) a +0 club (69, 2, D) a +0 vampiric war axe (still there?) a draconian corpse (still there?) (69, 36, D) the necromancy staff of the Harvestman {*Corrode rN+++ Hexes Necro Fire} [staff of necromancy] *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (70, 9, D) the +0 leather armour "Rucon" {MP+5} MP+5: It affects your magic capacity (+5). (unseen) (70, 29, D) a hell hound corpse (70, 36, D) a staff of fire (unseen) (70, 37, D) a manual of Maces & Flails (70, 39, D) a +0 war axe (71, 17, D) the +6 orcbow "Ogreslayer" {drain, rC+ Will+ Dex-4} rC+: It protects you from cold. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (unseen) (71, 26, D) a +1 robe of willpower (unseen) (71, 27, D) a +2 halberd of flaming (unseen) (71, 29, D) a hell hog corpse (71, 36, D) a +0 ring mail of willpower (unseen) (71, 37, D) a ring of flight (71, 38, D) a +4 flail of protection (still there?) a +0 robe (still there?) (72, 8, D) a +2 ring mail of fire resistance (unseen) (72, 9, D) a +1 hand axe of flaming (unseen) (72, 19, D) a +0 long sword (still there?) a +0 ring mail (still there?) the ring of Nuesyb {rPois rF+ rN+} (still there?) [ring of positive energy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 long sword of electrocution (still there?) a +0 robe (still there?) a +0 buckler (still there?) (72, 20, D) a +0 long sword a +0 robe (72, 26, D) a +2 leather armour of positive energy (72, 27, D) a +1 dagger of speed (72, 29, D) a +2 scimitar of flaming (72, 36, D) a +3 long sword of freezing (72, 37, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (72, 39, D) a +0 trident (72, 40, D) a +4 battleaxe (still there?) a +0 robe (still there?) (73, 1, D) a staff of earth (unseen) (73, 16, D) a parchment of Magnavolt (73, 17, D) a staff of fire (unseen) (73, 19, D) a +1 long sword of flaming a +0 robe a +6 ring of dexterity an elf corpse (73, 26, D) a +4 antimagic longbow (unseen) (73, 27, D) a staff of conjuration (unseen) (74, 19, D) a +0 short sword of freezing (still there?) a +0 robe (still there?) an elf corpse (still there?) (74, 20, D) a +0 short sword (still there?) a +0 robe (still there?) a +2 buckler of reflection (still there?) an elf corpse (still there?) (75, 1, D) a scroll of brand weapon