Dungeon Sprint DCSS version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 11684537302048778459 8 Yunor the Cleaver (level 2, -9/39 HPs) Began as a Mountain Dwarf Fighter on Oct 3, 2025. Was an Initiate of Makhleb. Mangled by a merfolk (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:42 (61 turns). Yunor the Cleaver (Mountain Dwarf Fighter) Turns: 61, Time: 00:00:43 Health: -9/39 AC: 26 Str: 18 XL: 2 Next: 0% Magic: 2/2 EV: 4 Int: 12 God: Makhleb [......] Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . (100%) l - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . (100%) n - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) m - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no helmet) rCorr + (50%) (no cloak) SInv + (no gloves) Will +.... (no boots) Stlth (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: berserking, flying, mesmerised, very quick A: runic magic, artefact enchanting a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe l - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Armour b - a +0 scale mail c - a +0 buckler m - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. n - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery d - a ring of flight e - a +6 ring of dexterity f - a +6 ring of dexterity g - a +6 ring of intelligence h - a +6 ring of intelligence i - a +6 ring of strength j - a +6 ring of strength Talismans k - the lupine talisman "Oqowess" {*Slow rElec rF+ Will+} (You found it in the Dungeon) [lupine talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 2 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Skills: - Level 3.2 Fighting + Level 9.2 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The merfolk hits you but does no damage. The merfolk unwields the +8 arbalest of Vybbaoxu {drain, rN++}. The merfolk hits you. The merfolk hits you with a +0 trident! Ouch! That really hurt! You are too injured to fight recklessly! You hit the merfolk. The merfolk is lightly wounded. You closely miss the merfolk. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk hits you but does no damage. x2 There are monsters nearby! You slice the merfolk!! A gate to Pandemonium opens briefly! The merfolk is moderately wounded. You closely miss the merfolk. The merfolk barely misses you. The merfolk hits you but does no damage. You hit the merfolk. You drain the merfolk. The merfolk is heavily wounded. You completely miss the merfolk. Visions of slaying the merfolk flood into your mind. Your sixfirhy hits the merfolk. Your sixfirhy shocks the merfolk! Your sixfirhy closely misses the merfolk. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. You closely miss the merfolk. The merfolk is heavily wounded. You closely miss the merfolk. Your sixfirhy hits the merfolk. Your sixfirhy shocks the merfolk! Your sixfirhy misses the merfolk. Your sixfirhy hits the merfolk but does no damage. The merfolk hits your sixfirhy with a +0 trident!! You closely miss the merfolk. The merfolk is heavily wounded. You slice the merfolk!! You drain the merfolk. Your sixfirhy hits the merfolk. The merfolk dies! Makhleb accepts your kill. The merfolk hits you! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).m.▓ ▓.3@..▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a merfolk (mesmerising, drained) and a friendly sixfirhy (summoned). Vanquished Creatures (collateral kills) A merfolk (D) 1 creature vanquished. Vanquished Creatures (others) 3 spatial maelstroms (D) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Yunor the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Banished a spatial maelstrom 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 11 | D | Identified the lupine talisman "Oqowess" {*Slow rElec rF+ | Will+} 17 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 17 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 19 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 35 | D | Banished a spatial maelstrom 45 | D | Became a worshipper of Makhleb the Destroyer 47 | D | Reached skill level 9 in Axes 47 | D | Reached XP level 2. HP: 26/26 MP: 2/2 53 | D | Entered arena 2. 53 | D | Noticed a merfolk 53 | D | Noticed a merfolk 53 | D | Found a transporter. 61 | D | Killed a merfolk 61 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Axes | 9 | 9.2 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Broad axe || 10 Drink: Experience || 1 Berserk rage || 1 Armour: Plate armour || 11 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 58 daAuts