Yunor the Dungeon (0, 50, D) a staff of necromancy (unseen) (0, 51, D) a +2 orcbow of freezing (unseen) (0, 52, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (1, 19, D) a +1 heavy spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) the ring of Mompim {Str+2 Int+3 Dex+6} (still there?) [ring of dexterity] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). a merfolk corpse (skeletalised by now) (still there?) (1, 32, D) the +2 scale mail of Theistic Finitism {^Contam Will+++ Int+3} ^Contam: It causes magical contamination when unequipped. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (1, 33, D) a staff of cold (unseen) (1, 34, D) quicksilver dragon scales (still there?) a +1 short sword of holy wrath (still there?) a quicksilver dragon corpse (still there?) (1, 50, D) a ring of wizardry (1, 51, D) a +3 scimitar of flaming (unseen) (1, 52, D) a +3 arbalest of freezing (unseen) (1, 53, D) a +3 whip (unseen) (2, 14, D) a +1 long sword of holy wrath (unseen) (2, 32, D) a staff of necromancy (unseen) (2, 33, D) a +2 morningstar of protection (unseen) (2, 34, D) a +0 cloak (still there?) the +3 long sword of Okawaru's Envy {drain, rC++} (still there?) rC++: It greatly protects you from cold. (2, 50, D) a +5 ring of evasion (2, 51, D) a scroll of brand weapon (2, 52, D) a ring of protection from cold (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +0 hand axe (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a ring of resist corrosion (still there?) a staff of cold (still there?) a naga corpse (skeletalised by now) (still there?) (3, 16, D) a +2 longbow of draining a +0 leather armour an elf corpse (skeletalised by now) (3, 19, D) 5 large rocks a stone giant corpse (skeletalised by now) (3, 32, D) a +2 ring mail of cold resistance (unseen) (3, 33, D) a staff of earth (still there?) a moth of wrath corpse (still there?) (3, 34, D) a +2 great mace of protection (unseen) (3, 50, D) a scarf of repulsion (unseen) (3, 51, D) a parchment of Fortress Blast (3, 52, D) the +3 great mace "Pysomiho" {freeze, rPois Str+6} rPois: It protects you from poison. Str+6: It affects your strength (+6). (unseen) (3, 53, D) a +2 demon whip (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) 4 large rocks (still there?) a staff of alchemy (still there?) (4, 16, D) a +0 shortbow a +0 mace a +1 leather armour of poison resistance (4, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (4, 33, D) a +4 orcbow (4, 34, D) a +1 glaive of freezing (4, 35, D) +0 storm dragon scales a storm dragon corpse (4, 36, D) a +0 war axe (4, 37, D) a +0 mace of protection (unseen) (4, 50, D) a ring of poison resistance (4, 52, D) a +3 chain mail of fire resistance (4, 53, D) 4 large rocks (5, 14, D) 4 large rocks a phantom mirror (5, 15, D) a +6 sling a +0 arbalest a +0 barding of flying a +0 shortbow (5, 16, D) a +0 longbow a +0 leather armour the cold staff of the Crafting Visionary {rC+ rCorr Str+2 Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. an elf corpse (skeletalised by now) (5, 20, D) a +0 arbalest (5, 32, D) a parchment of Maxwell's Capacitive Coupling (5, 33, D) a +0 halberd (5, 34, D) a +1 sling of draining (unseen) (5, 50, D) a +4 vampiric trident (unseen) (5, 52, D) a +2 chain mail of cold resistance (unseen) (5, 53, D) a +0 halberd (6, 14, D) a +0 longbow (still there?) a +1 plate armour of archery (still there?) a +0 leather armour (still there?) (6, 15, D) 3 large rocks a cyclops corpse (skeletalised by now) (6, 16, D) a +0 arbalest (still there?) a staff of fire (still there?) (6, 32, D) a scroll of brand weapon (6, 33, D) a +0 great sword of holy wrath the +7 scimitar of Absolution {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (6, 34, D) the ring "Owoucuz" {rElec MP+9} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (unseen) (6, 35, D) a +0 dire flail a purple draconian corpse (6, 36, D) a +0 long sword a +0 cloak (6, 50, D) a +2 rapier of freezing (unseen) (6, 52, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (unseen) (7, 14, D) a staff of necromancy (still there?) a +0 arbalest (still there?) (7, 15, D) a +5 scimitar of holy wrath a +0 arbalest (7, 16, D) a +0 orcbow (still there?) the +8 great mace "Ubymezei" {venom, Stlth+} (still there?) Stlth+: It makes you more stealthy. a centaur corpse (skeletalised by now) (still there?) (7, 32, D) a +0 mace (7, 33, D) a +0 battleaxe (7, 34, D) a +1 scale mail of resonance (unseen) (7, 36, D) +0 storm dragon scales a storm dragon corpse (7, 38, D) the +8 great sword of Massacring {drain, rF++} rF++: It greatly protects you from fire. (7, 50, D) a +1 heavy mace (7, 51, D) a staff of earth (unseen) (7, 52, D) a staff of alchemy (7, 57, D) a +0 dire flail (8, 14, D) a +0 long sword of holy wrath a +0 orcbow (8, 15, D) a +1 scimitar of holy wrath 3 javelins a +0 leather armour a +2 pair of boots of flying (8, 16, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 shortbow of electrocution (still there?) (8, 33, D) a parchment of Passage of Golubria (8, 34, D) an amulet of magic regeneration (8, 37, D) the +8 war axe of Exchange {antimagic, rF+ Int+3} (still there?) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a white draconian corpse (still there?) (8, 50, D) a +0 heavy glaive (unseen) (8, 51, D) a +0 short sword a staff of cold (8, 52, D) a ring of flight (8, 54, D) a shadow dragon corpse (8, 55, D) a +0 trident (8, 58, D) a +0 hand axe (9, 14, D) a +0 shortbow a +1 heavy spear (9, 15, D) 3 large rocks a +0 heavy spear (9, 16, D) the +8 autumn katana {manifold assault} (still there?) a javelin (still there?) a +0 leather armour (still there?) the +0 ring mail of the Tuna {rElec Int+4} (still there?) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (9, 32, D) a parchment of Martyr's Knell (9, 33, D) a ring of protection from fire (9, 34, D) a parchment of Arcjolt (9, 37, D) a +0 mace a red draconian corpse (9, 50, D) a +3 vampiric hand axe (unseen) (9, 51, D) a +1 rapier of protection (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) a +0 spear 2 silver javelins a +0 leather armour a staff of necromancy a merfolk corpse (skeletalised by now) (10, 16, D) a +0 arbalest (still there?) a +4 chain mail of fire resistance (still there?) a yaktaur corpse (skeletalised by now) (still there?) (10, 32, D) a +2 chain mail of willpower (unseen) (10, 33, D) a sack of spiders (10, 34, D) a +0 trident (still there?) a +2 partisan of protection (still there?) (10, 50, D) a +2 leather armour of willpower (unseen) (10, 51, D) a +0 pair of boots of rampaging (unseen) (10, 52, D) a +0 battleaxe (still there?) a staff of earth (still there?) (10, 53, D) a +0 mace (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 orcbow an amulet of alchemy (11, 15, D) a +0 arbalest a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (11, 16, D) a +2 spear of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) a +2 shortbow of flaming (still there?) (11, 32, D) a +0 flail (still there?) a +2 robe of fire resistance (still there?) (11, 33, D) a +0 trident a ring of poison resistance (11, 34, D) a staff of cold (unseen) (11, 50, D) a parchment of Ozocubu's Refrigeration (11, 51, D) a ring of wizardry (11, 52, D) the necromancy staff of Wypila {rElec rN+ Stlth- Hexes Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (12, 14, D) a +0 shortbow a +4 ring of slaying (12, 15, D) a +0 shortbow (still there?) a +1 robe of resistance (still there?) a staff of necromancy (still there?) (12, 16, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 mace of holy wrath (still there?) (12, 32, D) a +1 flail of protection (still there?) a scroll of fog (still there?) (12, 33, D) a +0 flail a parchment of Eringya's Noxious Bog (12, 34, D) a parchment of Iskenderun's Mystic Blast (12, 35, D) a +0 war axe (12, 50, D) a staff of necromancy (unseen) (12, 51, D) an amulet of regeneration (12, 52, D) a +3 hand axe of flaming (still there?) a shadow dragon corpse (still there?) (13, 16, D) 4 large rocks (13, 32, D) a +2 vampiric glaive (unseen) (13, 33, D) a staff of conjuration (unseen) (13, 34, D) a staff of conjuration (unseen) (13, 50, D) a +0 flail of protection (unseen) (13, 51, D) a staff of air (unseen) (13, 52, D) a ring of flight (13, 53, D) a +0 battleaxe (13, 54, D) a +2 battleaxe of flaming (unseen) (14, 50, D) a staff of cold (unseen) (14, 51, D) the +8 whip "Zeawa" {drain, Fly rPois Str+4} Fly: It grants you flight. rPois: It protects you from poison. Str+4: It affects your strength (+4). (unseen) (14, 52, D) a ring of see invisible (18, 18, D) a +0 dagger a +0 robe (18, 48, D) a +0 dagger (18, 49, D) a +0 robe (18, 50, D) a parchment of Olgreb's Toxic Radiance (19, 1, D) the +2 ring mail of Negligence {*Corrode rPois Str+4} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). (unseen) (19, 16, D) a parchment of Forge Blazeheart Golem (19, 17, D) a ring of protection from fire (19, 32, D) a +0 short sword of freezing (unseen) (19, 33, D) the +5 broad axe of Jiusara {elec, rPois rCorr Str+3 Int+2 Dex-5} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). a +0 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (19, 48, D) a parchment of Gell's Gavotte (19, 49, D) +0 fire dragon scales (19, 50, D) a parchment of Summon Horrible Things (20, 1, D) a +0 club a +1 helmet of light (20, 3, D) a water moccasin corpse (skeletalised by now) (20, 16, D) a +6 ring of intelligence (20, 17, D) an amulet of wildshape (20, 32, D) a +3 ring mail of cold resistance (unseen) (20, 33, D) a staff of necromancy (unseen) (20, 35, D) 4 large rocks (20, 48, D) a +0 long sword a +0 leather armour (20, 49, D) a staff of necromancy (unseen) (20, 50, D) a +1 scale mail of archery (unseen) (21, 0, D) the +4 plate armour of Irra {rC+ rN+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (21, 1, D) a staff of alchemy a black mamba corpse (skeletalised by now) (21, 16, D) a +0 dire flail (21, 17, D) a +0 dagger (still there?) a +0 robe (still there?) the ring of Dim Light {*Corrode rN+ Int+6 Dex+5 Slay+3} (still there?) [ring of intelligence] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (21, 19, D) a +0 dagger a +0 robe (21, 32, D) a parchment of Petrify (21, 33, D) a +0 dire flail a +0 animal skin a ring of wizardry (21, 34, D) a +0 long sword a +0 chain mail a +0 arbalest a potion of might (21, 35, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (21, 48, D) a +0 war axe of electrocution (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) (21, 49, D) a +3 war axe of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) a scarf of shadows (still there?) (21, 50, D) a parchment of Chain Lightning (21, 51, D) a +3 dagger of draining (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (22, 0, D) a +4 long sword of flaming (22, 2, D) a +0 hand axe a naga corpse (skeletalised by now) (22, 4, D) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (22, 16, D) a +1 chain mail of fire resistance (unseen) (22, 17, D) a manual of Long Blades (22, 18, D) a +0 glaive (22, 19, D) a +0 robe of willpower (unseen) (22, 21, D) a +1 robe (unseen) (22, 32, D) a phantom mirror (22, 33, D) a +0 great mace a +0 ring mail a phantom mirror (22, 34, D) a +1 ring mail of cold resistance (22, 48, D) a +0 scimitar (22, 49, D) a +0 short sword (still there?) a +1 shortbow of freezing (still there?) a +0 robe (still there?) the ring of Shadows {Umbra +Inv Stlth+} (still there?) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (22, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) the ring "Veipaut" {rElec rPois rF- rN+ Will++} (still there?) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. the ring "Fuoxoufi" {Fly rPois rC+ MP-5} (still there?) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. MP-5: It affects your magic capacity (-5). an elf corpse (still there?) (22, 51, D) a +0 short sword a +2 robe of cold resistance (23, 0, D) a +2 robe of resistance (23, 1, D) a ring of positive energy (23, 3, D) a black mamba corpse (skeletalised by now) (23, 7, D) a guardian serpent corpse (skeletalised by now) (23, 9, D) a +0 whip a +1 barding of fire resistance a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (23, 16, D) 4 scrolls of enchant armour (23, 17, D) a staff of conjuration (unseen) (23, 18, D) a +0 dagger (still there?) a +0 robe (still there?) a +4 partisan of protection (still there?) (23, 19, D) the +1 halberd of the Feeding Mayfly {flame, rElec rPois Dex+8} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). a +0 hand axe (23, 21, D) a +0 battleaxe (23, 32, D) a +0 long sword a +0 plate armour a parchment of Shock (23, 33, D) the +0 robe of Demons {rElec rC+ Str-5} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-5: It affects your strength (-5). (23, 34, D) a +0 partisan (still there?) a +0 partisan (still there?) a +0 scale mail (still there?) the +7 plate armour "Saupolo" {+Blink Regen+ Int+3} (still there?) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (23, 37, D) a titan corpse (skeletalised by now) (23, 48, D) a +0 long sword a +0 robe (23, 50, D) the +0 chain mail of Dawn {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (24, 1, D) the +2 leather armour of Sorcery {^Contam rPois Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (24, 6, D) an anaconda corpse (skeletalised by now) (24, 7, D) an anaconda corpse (skeletalised by now) (24, 16, D) a +1 spear of venom (24, 17, D) the +0 robe of Misanthropy {Harm rElec rN++ Stlth+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (24, 18, D) a +2 heavy battleaxe a +0 plate armour the +4 great mace "Qiqoatwext" {holy, rPois rC- Str+8 Stlth-} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. (24, 19, D) a +3 great mace of freezing (still there?) a +0 chain mail (still there?) (24, 21, D) a +0 dire flail a +0 robe (24, 32, D) a parchment of Sphinx Sisters (24, 34, D) a +1 dire flail of venom (still there?) a +0 animal skin (still there?) a staff of air (still there?) (24, 37, D) a +0 arbalest (24, 48, D) a +2 rapier of protection a +0 ring mail (24, 49, D) the +3 long sword of Trog's Scorn {heavy, rF- rC+++ Str-2 Dex+4} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). a +0 robe a +0 scimitar (24, 50, D) a +0 short sword (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a staff of necromancy (still there?) (24, 52, D) a +0 longbow a +0 leather armour an elf corpse (24, 54, D) a +0 long sword a +0 ring mail an elf corpse (25, 1, D) a +3 quarterstaff of draining (25, 9, D) a +2 glaive of distortion (still there?) a +0 robe (still there?) the ring of Hokunn {+Blink rPois rF+ Will+} (still there?) [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. (25, 16, D) a staff of fire (unseen) (25, 17, D) a parchment of Orb of Destruction (25, 18, D) a +0 robe (still there?) a staff of air (still there?) (25, 21, D) a +2 bardiche (still there?) a +0 chain mail (still there?) (25, 22, D) a +0 glaive a +0 plate armour (25, 32, D) a staff of cold (25, 34, D) a parchment of Conjure Ball Lightning (25, 35, D) a +0 arbalest (still there?) a +2 bardiche (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (25, 36, D) the +12 arbalest of Menawor {freeze, rF+++ Str-4 Int+2 Dex-2} (still there?) rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). a +0 arbalest (still there?) a +0 chain mail (still there?) (25, 49, D) a +0 short sword a +0 robe a staff of necromancy (25, 50, D) a parchment of Martyr's Knell (25, 52, D) a +0 dagger a +0 robe (25, 53, D) a +0 short sword a +0 short sword a +0 leather armour (25, 54, D) a +0 long sword (still there?) a +2 robe of fire resistance (still there?) an elf corpse (still there?) (25, 55, D) a +4 glaive of flaming (unseen) (26, 0, D) a ring of positive energy (26, 1, D) a staff of earth (26, 16, D) a parchment of Launch Clockwork Bee (26, 17, D) a parchment of Rimeblight (26, 19, D) a +0 robe an amulet of the acrobat (26, 20, D) a +0 scimitar (26, 33, D) a +3 long sword (still there?) a +3 heavy shortbow (still there?) a +2 plate armour of poison resistance (still there?) the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (26, 34, D) 4 large rocks a phantom mirror (26, 37, D) a +2 trident of venom (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +2 plate armour of poison resistance (still there?) (26, 48, D) a +0 long sword (still there?) a +0 robe (still there?) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (still there?) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (26, 50, D) a +0 longbow a +0 leather armour (26, 52, D) a +0 long sword a +0 leather armour (27, 1, D) a staff of conjuration (27, 16, D) the +3 short sword "Zidygrak" {holy, rElec rC- Str+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). (unseen) (27, 17, D) a +2 cloak of poison resistance (unseen) (27, 32, D) a +0 dagger of venom (unseen) (27, 33, D) a +0 arbalest (still there?) a +3 ring mail of cold resistance (still there?) (27, 34, D) a staff of alchemy (unseen) (27, 48, D) a +2 dagger of flaming (still there?) a +0 ring mail (still there?) a +4 ring of slaying (still there?) (27, 49, D) a +0 longbow a +0 leather armour a +6 ring of dexterity a +0 short sword (27, 50, D) a +4 broad axe of flaming (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +3 short sword of freezing (still there?) (27, 51, D) a +0 longbow a +0 leather armour (28, 0, D) a +1 scimitar of distortion (unseen) (28, 1, D) the +4 lajatang of Defiance {drain, rF+++ rC- rCorr} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 robe the +12 great mace "Paggetrarei" {flame, rN+ Str+3 Dex-3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (28, 16, D) a staff of earth (unseen) (28, 17, D) a ring of protection from cold (28, 32, D) a +0 great mace (28, 33, D) a +2 hand axe of venom (unseen) (28, 48, D) a +2 great mace of protection (still there?) a +0 leather armour (still there?) (28, 49, D) a +0 scimitar (still there?) a +1 chain mail of cold resistance (still there?) a +0 short sword (still there?) (28, 50, D) a +0 dagger a +0 leather armour a parchment of Summon Horrible Things an elf corpse (28, 55, D) a +0 rapier a +0 robe an elf corpse (29, 0, D) a +0 halberd (29, 17, D) a parchment of Summon Seismosaurus Egg (29, 32, D) a +1 battleaxe of venom (unseen) (29, 33, D) a +0 long sword (29, 48, D) a parchment of Forge Phalanx Beetle (29, 49, D) a +0 robe (29, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of earth (still there?) (29, 52, D) a +0 longbow a +0 leather armour (30, 48, D) a +0 rapier a +0 rapier a +0 leather armour a parchment of Summon Hydra (30, 49, D) a +0 rapier (still there?) a +0 robe (still there?) the +0 tower shield of the Manifold Youths {*Corrode rPois rF+ rN+} (still there?) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (30, 50, D) a staff of necromancy (unseen) (30, 51, D) a +0 long sword a +0 robe an elf corpse (31, 47, D) a +0 rapier (still there?) a +0 rapier (still there?) the +3 robe "Ixkeru Qaoho" {rElec MP-4 Int+2 Dex+2} (still there?) rElec: It insulates you from electricity. MP-4: It affects your magic capacity (-4). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (31, 48, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 chain mail of archery (still there?) (31, 49, D) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of cold (still there?) (31, 50, D) a +2 battleaxe of distortion (unseen) (31, 51, D) a +0 longbow a +0 leather armour (31, 52, D) a +2 scimitar of holy wrath (unseen) (32, 48, D) a +0 long sword a +0 ring mail a parchment of Dispel Undead (32, 49, D) the +1 scale mail of Resourcefulness {Death, rPois} rPois: It protects you from poison. (unseen) (32, 50, D) a +0 long sword (still there?) a +0 leather armour (still there?) a staff of fire (still there?) (33, 48, D) a +0 leather armour (33, 49, D) the +4 executioner's axe "Arhov" {vamp, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (33, 50, D) a +0 broad axe of flaming (unseen) (34, 28, D) a parchment of Magnavolt (34, 48, D) a staff of necromancy (unseen) (34, 49, D) a parchment of Bombard (34, 50, D) a +6 long sword of protection (unseen) (35, 0, D) a +0 dagger of freezing (unseen) (35, 14, D) a +5 ring of evasion (35, 15, D) a +2 lajatang of electrocution (unseen) (35, 29, D) a parchment of Gloom (36, 0, D) the amulet "Gihunimo" {Reflect *Corrode rElec Str+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). SH+5: It affects your SH (+5). (unseen) (36, 1, D) a staff of earth (unseen) (36, 14, D) the +5 battleaxe of Actus Reus {heavy, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (36, 28, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (36, 29, D) a parchment of Cigotuvi's Putrefaction (36, 32, D) a raiju corpse (skeletalised by now) (37, 1, D) a +3 battleaxe of flaming (unseen) (37, 14, D) the cold staff "Gadoele" {+Blink rC+ Will- Str+3 Dex+2 Ice} [staff of cold] +Blink: It lets you blink. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (37, 28, D) a +1 chain mail of cold resistance (38, 0, D) the +3 dagger of the Little People {freeze, *Noise rPois Int+5 Stlth+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (38, 1, D) the +0 short sword "Dragonbane" {distort, ^Fragile rElec rPois rC-} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. (unseen) (38, 15, D) the ring of Makhleb's Favour {Int+4 SInv} [ring of see invisible] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (38, 28, D) the +1 ring mail of Wariness {-Tele rN++ Str+2} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (38, 32, D) a raiju corpse (skeletalised by now) (38, 48, D) 2 potions of might (38, 49, D) a parchment of Borgnjor's Revivification (38, 50, D) a +5 hand axe of freezing (unseen) (39, 1, D) the +4 partisan "Naoss" {protect, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (39, 14, D) a scroll of brand weapon (39, 15, D) the +1 robe of Koazu {rC+} rC+: It protects you from cold. (unseen) (39, 28, D) a +3 ring mail of fire resistance (unseen) (39, 31, D) a staff of air (39, 32, D) a +0 mace of protection (unseen) (39, 48, D) the +10 hand axe of Peace {drain, Stlth+} Stlth+: It makes you more stealthy. (unseen) (39, 49, D) a +1 chain mail of fire resistance (unseen) (39, 50, D) a +3 eveningstar of protection (unseen) (40, 0, D) a parchment of Petrify (40, 14, D) a +5 giant spiked club (40, 15, D) a ring of willpower (40, 29, D) a parchment of Dispel Undead (40, 48, D) a staff of fire (unseen) (40, 49, D) a parchment of Sphinx Sisters (40, 50, D) a parchment of Airstrike (41, 0, D) the +2 rapier of Greatest Utility {speed, +Blink rC+++ Str-3 Dex+3} +Blink: It lets you blink. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (unseen) (41, 1, D) a +2 leather armour of cold resistance (41, 14, D) the +8 rapier of Res Ipsa Loquitur {antimagic, rC+ Dex+6} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). (unseen) (41, 15, D) a +0 hand axe of freezing (unseen) (41, 28, D) a +0 glaive of pain (unseen) (41, 29, D) 3 scrolls of brand weapon (41, 48, D) a scroll of acquirement (41, 49, D) a spider talisman (41, 50, D) a +0 hand axe of freezing (unseen) (42, 1, D) a +0 orcbow of electrocution (unseen) (42, 14, D) a parchment of Lee's Rapid Deconstruction (42, 15, D) a +1 barding of stealth (42, 28, D) a +0 long sword of electrocution (unseen) (42, 29, D) a +0 plate armour of cold resistance (unseen) (42, 48, D) a +1 bardiche of venom (unseen) (42, 49, D) a scroll of brand weapon (42, 50, D) a parchment of Lehudib's Crystal Spear (43, 14, D) a +0 pair of gloves of parrying (unseen) (43, 15, D) an amulet of faith (43, 29, D) a book of the Senses (43, 49, D) a +5 rapier of venom (unseen) (43, 50, D) a ring of protection from fire (44, 49, D) a parchment of Launch Clockwork Bee (44, 50, D) a ring of magical power (44, 51, D) a +0 mace of protection (unseen) (45, 48, D) a +0 lajatang of venom (45, 49, D) a +0 great mace of holy wrath (unseen) (45, 50, D) a manual of Spellcasting (45, 51, D) a +1 arbalest of freezing (unseen) (46, 48, D) a +1 long sword of electrocution (46, 49, D) the ring of Okawaru's Pride {Will++ rCorr AC+4 Str-2} [ring of protection] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str-2: It affects your strength (-2). (unseen) (46, 50, D) a +2 falchion of freezing (unseen) (46, 51, D) a parchment of Ignition (47, 48, D) a staff of necromancy (47, 49, D) a scroll of brand weapon (47, 50, D) a staff of alchemy (unseen) (47, 51, D) a parchment of Summon Forest (48, 48, D) a +1 leather armour of fire resistance (48, 49, D) a staff of fire (unseen) (48, 50, D) the +0 robe "Ranoj" {Rampage rN++} Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. (unseen) (49, 1, D) a parchment of Detonation Catalyst (49, 12, D) a +0 vampiric falchion (unseen) (49, 16, D) a +1 great mace (still there?) a +1 plate armour of resonance (still there?) (49, 36, D) a parchment of Static Discharge (49, 37, D) a +0 orcbow of electrocution (unseen) (49, 39, D) a very ugly thing corpse (skeletalised by now) (49, 48, D) a staff of necromancy (unseen) (49, 50, D) a manual of Fire Magic (50, 0, D) a +1 chain mail of resonance (50, 1, D) a +1 tower shield of corrosion resistance (50, 12, D) a +0 scimitar of holy wrath (unseen) (50, 17, D) a +1 great sword of flaming (unseen) (50, 24, D) a parchment of Fulminant Prism (50, 25, D) a ring of magical power (50, 29, D) a water moccasin corpse (skeletalised by now) (50, 36, D) the ring "Huenae" {rF+ rC+++ Will- Dex+2} [ring of protection from cold] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (50, 37, D) the ring of the Philosopher {Fly rElec rF- rC- Dex+4} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). (unseen) (50, 48, D) a ring of magical power (50, 49, D) a parchment of Anguish (50, 50, D) a parchment of Sculpt Simulacrum (51, 0, D) a +0 quarterstaff (51, 1, D) a +4 spectral giant spiked club (51, 12, D) a sanguine talisman (51, 14, D) a +2 great sword of flaming (unseen) (51, 15, D) a +0 great sword of flaming (unseen) (51, 17, D) a hell hog corpse (skeletalised by now) (51, 24, D) a +2 plate armour of fire resistance (51, 25, D) the +0 whip of Unpleasantness {spect, rElec Dex+3 Stlth-} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (unseen) (51, 27, D) a +0 glaive a +0 robe (51, 36, D) a +0 chain mail of fire resistance (unseen) (51, 37, D) a staff of air (unseen) (51, 48, D) the +5 scale mail of the Cichlid {Resonance, rPois rC+ Regen+} rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (unseen) (51, 49, D) a +2 robe (unseen) (51, 50, D) the conjuration staff of the Horn {+Blink Conj} [staff of conjuration] +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. (unseen) (52, 0, D) a +4 scimitar of protection (52, 1, D) a staff of cold (unseen) (52, 3, D) a +0 heavy mace (still there?) a +0 robe (still there?) (52, 4, D) a +0 antimagic broad axe a +0 robe of fire resistance a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (52, 15, D) a +1 scimitar of flaming (still there?) a +0 plate armour (still there?) (52, 24, D) a +1 heavy long sword (52, 25, D) a parchment of Permafrost Eruption (52, 27, D) a +0 flail a naga corpse (skeletalised by now) (52, 37, D) a staff of necromancy (unseen) (52, 48, D) a +4 ring of protection (52, 49, D) a parchment of Ozocubu's Refrigeration (52, 50, D) the +3 scale mail "Runk" {-Tele Fly rF+ Int+3} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (53, 1, D) a ring of willpower (53, 12, D) a +0 spear of venom (unseen) (53, 13, D) a staff of conjuration (53, 16, D) a +1 great sword of flaming (53, 17, D) a +6 scimitar of electrocution (still there?) a +0 chain mail (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (53, 24, D) a book of Ice (53, 27, D) a +0 spear a +0 robe (53, 38, D) a very ugly thing corpse (skeletalised by now) (53, 39, D) a shapeshifter corpse (skeletalised by now) (53, 48, D) a staff of cold (unseen) (53, 49, D) a +1 cloak of poison resistance (unseen) (53, 50, D) a +0 buckler of reflection (unseen) (54, 0, D) a +0 animal skin (54, 1, D) a +0 short sword of protection (unseen) (54, 24, D) a +1 crystal plate armour (unseen) (54, 36, D) a staff of air (unseen) (54, 38, D) a glowing shapeshifter corpse (skeletalised by now) (54, 39, D) an ugly thing corpse (skeletalised by now) (54, 48, D) a +0 dagger of venom (unseen) (54, 49, D) a +1 hand axe of venom (unseen) (54, 50, D) a parchment of Disjunction (55, 0, D) a staff of earth (unseen) (55, 1, D) a +4 ring mail of willpower (unseen) (55, 12, D) a +0 glaive (55, 13, D) the blade talisman "Wawyco" {Dex+4} [blade talisman] Dex+4: It affects your dexterity (+4). (unseen) (55, 24, D) a parchment of Malign Gateway (57, 48, D) 3 large rocks (58, 47, D) a +2 scimitar of holy wrath (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a +0 short sword (still there?) (58, 48, D) the +9 quarterstaff of Premature Burial {spect, rF+ rCorr} (still there?) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 arbalest (still there?) a ring of poison resistance (still there?) (58, 49, D) a +4 ring of protection (59, 36, D) a +2 leather armour of fire resistance (unseen) (59, 39, D) a +0 halberd (59, 40, D) a +0 great mace a +0 plate armour (59, 48, D) 4 large rocks (still there?) a +3 scale mail of willpower (still there?) (59, 49, D) a +0 orcbow (still there?) a +5 shortbow (still there?) (60, 36, D) the +8 ring mail of Devotion {rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (60, 37, D) a +1 dagger of venom (60, 38, D) a +0 war axe a +0 robe (60, 39, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (60, 47, D) a +0 arbalest 4 scrolls of enchant armour (60, 48, D) a scroll of brand weapon (61, 0, D) a +1 heavy morningstar (unseen) (61, 2, D) an adder corpse (skeletalised by now) (61, 8, D) a staff of alchemy (unseen) (61, 16, D) the orb of Jotouw {Energy, Fly rC+ Str+3} Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (61, 19, D) a +0 arbalest (61, 26, D) a manual of Short Blades (61, 36, D) the alchemy staff "Emnareb" {rPois Will+ Int+2 Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. (61, 37, D) a manual of Ice Magic (61, 38, D) the +0 robe "Wenuydet" {Dex+4} Dex+4: It affects your dexterity (+4). (61, 39, D) a +2 mace a +0 robe (61, 47, D) 3 large rocks (still there?) a +1 leather armour of poison resistance (still there?) a cyclops corpse (still there?) (61, 48, D) a +0 arbalest (still there?) a +1 dire flail of draining (still there?) (61, 50, D) a +0 spear of venom (still there?) 2 javelins (still there?) a +0 leather armour (still there?) the amulet of the Jester {Spirit Str+4} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). a merfolk corpse (still there?) (62, 0, D) a staff of earth (62, 1, D) a staff of earth (62, 2, D) a water moccasin corpse (skeletalised by now) (62, 16, D) a +2 robe of fire resistance (unseen) (62, 18, D) a +0 arbalest a ring of positive energy (62, 19, D) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (62, 36, D) a staff of necromancy (unseen) (62, 37, D) a parchment of Sticky Flame (62, 47, D) a +0 shortbow (still there?) the +0 scale mail of Lugonu's Condemnation {Int+3 SInv} (still there?) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (62, 48, D) a +0 shortbow a ring of poison resistance a parchment of Dimensional Bullseye a centaur corpse (62, 49, D) 4 large rocks a stone giant corpse (62, 50, D) a +0 arbalest the amulet "Dudghair" {Alch+ ^Drain rElec rPois rC+} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. a +4 spear of pain 3 javelins a +0 leather armour the ring "Abajom" {Fly Wiz Str+6 Int+2 Stlth-} [ring of wizardry] Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (62, 51, D) a +2 mace of protection (still there?) a +0 arbalest (still there?) (63, 0, D) a +3 long sword of holy wrath (unseen) (63, 1, D) an adder corpse (skeletalised by now) (63, 8, D) a scroll of brand weapon (63, 16, D) a staff of earth (63, 17, D) a +2 rapier of freezing (63, 18, D) a +0 long sword a +0 plate armour of willpower a +0 tower shield (63, 19, D) a +0 great sword a +0 chain mail (63, 26, D) a staff of air (63, 27, D) a +3 ring mail of fire resistance (63, 36, D) a +3 shortbow of draining (unseen) (63, 37, D) a staff of necromancy (unseen) (63, 47, D) a +0 halberd a +0 longbow a parchment of Plasma Beam (63, 48, D) a +0 arbalest (63, 49, D) a +0 orcbow a centaur corpse (63, 50, D) a +0 great sword of electrocution (unseen) (63, 51, D) a +0 shortbow a +0 dire flail a +0 robe a naga corpse (63, 52, D) 4 large rocks (64, 18, D) the +4 arbalest "Ritzam" {penet, Str+3} (still there?) Str+3: It affects your strength (+3). a +0 arbalest (still there?) (64, 26, D) a storm talisman (64, 47, D) a +0 long sword (still there?) a +0 longbow (still there?) a +1 pair of boots of stealth (still there?) (64, 48, D) a +0 arbalest the alchemy staff "Xustier" {rPois rF+++ rC- Str+2 Alch} [staff of alchemy] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Alch: It increases the power of your Alchemy spells. (64, 49, D) a staff of fire (still there?) a +0 arbalest (still there?) (64, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +1 quarterstaff of speed (still there?) (65, 17, D) a +3 war axe (still there?) a +0 arbalest (still there?) a +0 scale mail (still there?) (65, 26, D) a +2 ring mail of fire resistance (unseen) (65, 47, D) a staff of necromancy (65, 48, D) a +0 trident (still there?) a +0 arbalest (still there?) a +2 plate armour of cold resistance (still there?) (65, 49, D) a +0 longbow a +0 leather armour a fortress talisman an elf corpse (65, 50, D) a +0 arbalest a parchment of Detonation Catalyst (65, 52, D) a +0 arbalest (66, 48, D) 4 large rocks (still there?) the +1 pair of gloves of the Hecatoncheires {Str+5} (still there?) Str+5: It affects your strength (+5). (66, 49, D) 5 large rocks (still there?) a +2 long sword of distortion (still there?) (66, 50, D) 4 large rocks (66, 51, D) 6 large rocks (still there?) a +7 halberd of venom (still there?) (66, 52, D) a +2 spear of venom (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a +6 ring of intelligence (still there?) (67, 1, D) a +0 scythe (still there?) the +2 great sword of Runegesk {distort, Dex+4} (still there?) Dex+4: It affects your dexterity (+4). a +0 robe (still there?) a wand of polymorph (11) (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (67, 48, D) a +0 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a parchment of Yara's Violent Unravelling (still there?) (67, 49, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (67, 50, D) a +0 arbalest (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 short sword of holy wrath (still there?) a yaktaur corpse (still there?) an elf corpse (still there?) (67, 51, D) a +0 spear (still there?) 2 silver javelins (still there?) a +2 leather armour of poison resistance (still there?) a merfolk corpse (still there?) (68, 1, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (68, 47, D) a +0 orcbow a +1 cloak of stealth (68, 48, D) a +0 arbalest (still there?) the amulet of the Air {Inacc Fly rElec RMsl Air} (still there?) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a potion of might (still there?) (68, 49, D) a +0 heavy battleaxe (unseen) (68, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) a ring of see invisible (still there?) a staff of earth (still there?) (68, 51, D) a +0 longbow a +0 leather armour an elf corpse (69, 36, D) a parchment of Enfeeble (69, 40, D) an adder corpse (skeletalised by now) (69, 47, D) a +0 scimitar of protection (69, 48, D) a +2 great sword of flaming a +0 arbalest a +0 robe a lightning rod (4/4) (69, 49, D) a +0 spear (still there?) 2 silver javelins (still there?) a +3 ring mail of cold resistance (still there?) (69, 50, D) a +0 morningstar a +0 arbalest a ring of protection from fire a naga corpse (69, 51, D) a +0 hand cannon (70, 4, D) a +0 partisan (still there?) a +1 robe of willpower (still there?) a ring of willpower (still there?) the orc corpse of Blorkula the orcula (skeletalised by now) (still there?) (70, 8, D) a +5 heavy mace (unseen) (70, 30, D) an iguana corpse (skeletalised by now) (70, 36, D) a parchment of Yara's Violent Unravelling (70, 38, D) a +0 mace a +0 robe a +5 ring of evasion (70, 47, D) a +0 spear 2 javelins a +0 leather armour the +1 buckler "Acseoff" {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 leather armour (70, 49, D) a +0 shortbow a +0 leather armour a centaur corpse (70, 50, D) a +0 longbow (still there?) a +0 ring mail of cold resistance (still there?) an elf corpse (still there?) (71, 16, D) a parchment of Metabolic Englaciation (71, 17, D) a fortress talisman (71, 26, D) a staff of air (unseen) (71, 27, D) a +1 scale mail of poison resistance (unseen) (71, 36, D) a parchment of Eringya's Noxious Bog (71, 38, D) a +0 battleaxe a naga corpse (skeletalised by now) (71, 40, D) a black mamba corpse (skeletalised by now) (71, 47, D) a +1 orcbow of electrocution (still there?) a +0 orcbow (still there?) a centaur corpse (still there?) (71, 48, D) a +0 longbow a +0 leather armour (71, 49, D) a +0 shortbow a +0 long sword a +3 sling a +0 shortbow (71, 50, D) a +0 arbalest a +0 shortbow a ring of positive energy (72, 8, D) a parchment of Metabolic Englaciation (72, 9, D) the conjuration staff of Chagrin {rN++ Int+4 Conj} [staff of conjuration] rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. (unseen) (72, 16, D) the +1 war axe of Guile {freeze, Str+2} Str+2: It affects your strength (+2). (unseen) (72, 17, D) the +6 short sword of Instant Death {heavy, rF+ rC+ Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (unseen) (72, 18, D) a basilisk corpse (skeletalised by now) (72, 26, D) a +0 scale mail of positive energy (72, 30, D) a bullfrog corpse (skeletalised by now) (72, 36, D) a +1 battleaxe of electrocution (72, 37, D) a +1 rapier of holy wrath (unseen) (72, 48, D) a +0 shortbow a centaur corpse (72, 49, D) a +0 arbalest a parchment of Spellspark Servitor (72, 50, D) a +0 arbalest (73, 17, D) a yak corpse (skeletalised by now) (73, 19, D) a cane toad corpse (skeletalised by now) (73, 26, D) a +0 helmet of intelligence (unseen) (73, 27, D) a staff of necromancy (unseen) (73, 36, D) a parchment of Permafrost Eruption (73, 37, D) a staff of air (unseen) (73, 39, D) a +0 long sword (73, 48, D) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) the +0 plate armour of the Carved God {*Corrode rPois Str+3 Dex+6} (still there?) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (73, 49, D) 4 large rocks a scroll of acquirement a cyclops corpse (74, 2, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (74, 47, D) a staff of conjuration (unseen) (74, 48, D) a staff of air (still there?) a +0 orcbow (still there?) the ring of Qemic {rC+ Int+3} (still there?) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a centaur corpse (still there?) (74, 49, D) a lightning rod (4/4) (75, 2, D) a +0 dagger a +0 robe (75, 49, D) a parchment of Vampiric Draining