Z33 Level 1 of the Dungeon (0, 0, D:1) a medusa talisman (1, -3, D:1) a frilled lizard corpse (skeletalised by now) (3, 3, D:1) a +0 leather armour (9, 7, D:1) 4 stones (10, -3, D:1) a +0 spear (22, 4, D:1) a rat corpse (skeletalised by now) (26, 30, D:1) a +0 club a kobold corpse (skeletalised by now) (26, 43, D:1) a +0 ring mail (27, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 15, D:1) a +0 dagger a rat skeleton (35, -9, D:1) a ball python corpse (skeletalised by now) (36, 25, D:1) a +0 mace (41, -5, D:1) 3 poisoned darts (43, 5, D:1) a rat corpse (skeletalised by now) (45, 25, D:1) 6 poisoned darts (51, 21, D:1) a ball python skeleton (51, 31, D:1) a +0 sling Level 2 of the Dungeon (7, 52, D:2) a +0 dagger (27, 35, D:2) a +0 club (27, 38, D:2) a +0 short sword a +0 dagger a +0 robe (28, 40, D:2) a +0 flail (42, 40, D:2) a +0 sling (45, 47, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) (46, 47, D:2) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, 21, D:2) a quokka corpse (skeletalised by now) (53, 38, D:2) a ball python corpse (skeletalised by now) (56, 27, D:2) the +0 robe of Movvip {rPois rCorr Str-3 Archmagi} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (61, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, 47, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 42, D:3) the fire staff of the Depths {rElec rF+++ Str-4 Int-2 Fire} [staff of fire] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int-2: It affects your intelligence (-2). Fire: It increases the power of your Fire spells. (10, 22, D:3) a +0 trident (13, 23, D:3) a +0 club a +0 leather armour (13, 24, D:3) a +0 dagger a +0 scale mail (13, 25, D:3) a +0 mace a +0 scale mail (13, 26, D:3) a +0 whip (13, 27, D:3) a +0 devious dagger a +0 flail (13, 28, D:3) a +0 whip a +1 heavy hand axe a +0 dagger a +0 robe (14, 3, D:3) a +0 dagger (14, 22, D:3) a +0 dagger a +0 robe (14, 25, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 falchion 2 boomerangs (50, 10, D:3) a +0 helmet (55, 32, D:3) a gnoll skeleton (55, 40, D:3) a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +4 whip (3, 3, D:4) a +0 quarterstaff (27, 21, D:4) a +0 flail a +0 scale mail (28, 20, D:4) a +0 short sword a +0 flail (28, 21, D:4) a +0 whip a +0 ring mail (35, 12, D:4) a +0 club a +0 ring mail (36, 10, D:4) a +0 hand axe a +0 short sword (36, 14, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (39, 14, D:4) a +0 whip (40, 18, D:4) a +2 dagger of speed a +0 sling (43, 8, D:4) a +0 mace (43, 9, D:4) a +0 dagger a +0 robe (44, 9, D:4) a +0 dagger a +0 robe (45, 6, D:4) a +0 flail (45, 8, D:4) a +0 whip (46, 5, D:4) a +0 heavy flail (46, 10, D:4) the +1 sling "Demonbane" {flame, +Blink rPois Str-2 Dex+5} +Blink: It lets you blink. rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (50, 8, D:4) a +0 flail a +0 chain mail Level 5 of the Dungeon [Shop] Ybushara's Antique Weapon Shop a +0 war axe (84 gold) a +0 short sword (72 gold) a +2 heavy shortbow (417 gold) the +1 shortbow of Harmony {drain, Will++} (753 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +5 morningstar of holy wrath (907 gold) a +0 halberd (96 gold) a +3 rapier (540 gold) a +0 sling (36 gold) a +0 mace (72 gold) a +0 whip (60 gold) [Shop] Icotonung's Elemental Accessories a +1 pair of gloves of fire (371 gold) a ring of protection from cold (unknown) (350 gold) the earth staff "Jukh" {rElec rN+ Necro Earth} (683 gold) [staff of earth] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Peshroary's Precepts of the Storm (470 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Vhi's Electric Charge Translocation/Air 4 c - Plasma Beam Fire/Air 6 (1, 1, D:5) a scroll of silence (4, 3, D:5) 8 gold pieces a +0 hand axe (4, 4, D:5) 8 gold pieces (6, 4, D:5) 19 gold pieces a +0 giant spiked club (6, 7, D:5) a scroll of enchant weapon (9, -7, D:5) a medusa talisman (17, -22, D:5) a +0 quarterstaff (23, -22, D:5) a +0 spear (25, -33, D:5) 2 poisoned darts (27, -26, D:5) a +0 flail a +0 short sword a +0 chain mail (28, -26, D:5) a +0 dagger a +0 leather armour (28, -25, D:5) a +0 club (28, 17, D:5) a +0 scale mail