Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12911851678463756483 56 Zanok the Trooper (level 4, -3/3 HPs) Began as a Djinni Cinder Acolyte on May 20, 2025. Was a High Priest of Ignis. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1579 turns). Zanok the Trooper (Djinni Cinder Acolyte) Turns: 1579, Time: 00:03:57 Health: -3/3 AC: 2 Str: 15 XL: 4 Next: 15% Gold: 35 EV: 10 Int: 15 God: Ignis [*****.] SH: 0 Dex: 9 rFire + + + a - -1 falchion (flame) rCold . . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.20/turn %: infuse magic (-4 HP) @: death-form, flying A: vile attack, siphon essence, torment immunity, flying, reduced hp, no potions, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Siphon Essence, Begin Untransformation, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You were an undying horror. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) h - a +2 heavy spear m - a +0 trident of venom Armour b - a +0 robe (worn) Magical Staves g - a staff of fire Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} n - a scroll of revelation {unknown} o - a scroll of summoning {unknown} p - a scroll of silence {unknown} Potions d - 3 potions of attraction {unknown} i - a potion of cancellation {unknown} j - 3 potions of heal wounds {unknown} l - 2 potions of curing {unknown} r - a potion of magic {unknown} s - a potion of enlightenment {unknown} Talismans q - a talisman of death (active) Skills: + Level 3.6 Fighting + Level 3.4 Long Blades + Level 0.6 Dodging + Level 0.4 Stealth + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 11% 2 b - Magic Dart Conj 36% 1d4 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee attacks drain, slow and weaken victims. You can torment nearby foes to heal from their wounds. You are immune to unholy pain and torment. You are flying. Your maximum health is decreased, since you lack skill for your form. You cannot drink. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. An endoplasm and a ball python come into view. The bat hits you. The bat completely misses you. You barely miss the bat. The ball python hisses angrily. The bat hits you but does no damage. The endoplasm quivers. You hit the bat. The bat decays. You burn the bat. You kill the bat! The ball python barely misses you. x2 The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python bites you but does no damage. The ball python barely misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... Ignis goes out, and joins you in death. #.# #.#.# #.# #.#.# #.# #.#.# ##># #.#.# ...# #.#.# #### #.# # ## ########.#.# .# ......S..[.# .... ......Jz...# .### ###............ .# #.####..####.# .# # #..# .#####. # #..# ..(.... #. #..# ####### #.####..# # #.#.....####.# ###########............# You could see an endoplasm and a ball python. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 orcs (D:2) A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) 2 quokkas 3 ball pythons 2 bats (D:2) An endoplasm (D:1) 2 frilled lizards (D:1) 4 goblins 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zanok the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Zanok set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 15/25 MP: 0/0 353 | D:1 | Found a faded altar of an unknown god. 797 | D:1 | Reached XP level 3. HP: 25/30 MP: 0/0 797 | D:1 | Learned a level 1 spell: Magic Dart 1478 | D:2 | Reached XP level 4. HP: 15/35 MP: 0/0 1534 | D:2 | Found an ornate altar of the Wu Jian Council. 1579 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, dilly_ecumenical_altar_fadedgnrine, kennysheep_small_spiral, item_on_display_a_b D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.4 Fighting | | 3.6 Dodging | | 0.6 Stealth | | 0.4 Spellcasting | | 2.5 Conjurations | | 2.5 Hexes | | 2.5 Summonings | | 2.5 Necromancy | | 2.5 Translocations | | 2.5 Forgecraft | | 2.5 Fire Magic | | 2.5 Ice Magic | | 2.5 Air Magic | | 2.5 Earth Magic | | 2.5 Alchemy | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 117 | 7 || 124 Invoke: Foxfire Swarm | 1 | || 1 Fiery Armour | 1 | || 1 Armour: Robe | 87 | 8 || 95 Dodge: Dodged | 77 | 10 || 87 Form: Death | | 1 || 1