Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5161400132035407638 18 Zanok the Vexing (level 2, -2/20 HPs) Began as a Gnoll Wanderer on May 22, 2025. Slain by a black bear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1657 turns). Zanok the Vexing (Gnoll Wanderer) Turns: 1657, Time: 00:01:31 Health: -2/20 AC: 2 Str: 9 XL: 2 Next: 66% Magic: 5/5 EV: 10 Int: 16 God: Gold: 100 SH: 0 Dex: 8 Spells: 6/6 levels left rFire . . . i - +0 spear rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 club i - a +0 spear (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (3) (quivered) Scrolls e - a scroll of brand weapon {unknown} f - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of amnesia {unknown} Potions b - a potion of haste g - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 5.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 3.7 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 4.5 Evocations + Level 2.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 76% N/A 1% 1 Freeze Ice 56% 1d7 4% 1 Ensorcelled Hibernation Hex/Ice 32% N/A 4% 2 Confusing Touch Hex 19% N/A 6% 3 Frozen Ramparts Ice 28% 1d5 13% 3 Kiss of Death Conj/Necr 12% 2d6 17% 1 Magic Dart Conj 12% 1d3 17% 1 Dazzling Flash Hex/Fire 22% N/A 19% 3 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Dispel Undead Necr 3% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A frilled lizard and a goblin come into view. Found a pair of glowing boots. The frilled lizard hisses angrily. You hit the black bear. The black bear is lightly wounded. A frilled lizard comes into view. The black bear barely misses you. The black bear claws you but does no damage. The black bear barely misses you. You barely miss the black bear. The black bear is lightly wounded. The black bear closely misses you. The black bear claws you. x2 You closely miss the black bear. The black bear is lightly wounded. The frilled lizard closely misses you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear barely misses you. The frilled lizard barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the black bear but do no damage. The black bear is lightly wounded. The black bear bites you! You die... ##...#####.#####.# #..... #.# #.# #...# ###.#####.# #..# #.........# #.#####..###.#.####### ...............# #.#####.######## #.# #@# #.llh.# .....l#..# [~~~g.#l.# ~~~~~ #..# ~~~~~∆...# ~~~~ ...# ~~~~ .... You could see a black bear, a goblin and 4 frilled lizards. Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A ball python (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zanok the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Zanok set off with the following items: a +0 club, a potion | of haste, a +0 robe, a wand of flame (3); and the following | spells available to memorise: Slow, Freeze, Ensorcelled | Hibernation, Frozen Ramparts, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 370 | D:1 | Reached XP level 2. HP: 3/19 MP: 5/5 1300 | D:1 | Found a faded altar of an unknown god. 1650 | D:2 | Noticed a black bear 1657 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_cross, hellmonk_ecumenical_altar_zigzags, serial_park_tiny_1 D:2: layout_loops_corners, grunt_ministairs_10, amcnicky_mini_pool_small, minmay_lizard_pond Action || total ---------------------------++------- Melee: Club || 52 Spear || 72 Bite || 7 Stab: Sleeping || 1 Armour: Robe || 74 Dodge: Dodged || 82