Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8463392012878260422 11 Zanok the Ducker (level 2, -1/23 HPs) Began as a Gnoll Wanderer on May 23, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (761 turns). Zanok the Ducker (Gnoll Wanderer) Turns: 761, Time: 00:01:19 Health: -1/23 AC: 3 Str: 8 XL: 2 Next: 29% Magic: 5/5 EV: 13 Int: 12 God: Gold: 12 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ k - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts Armour d - a +0 helmet (worn) f - a +0 robe (worn) Jewellery k - a ring of willpower (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions j - a potion of heal wounds {unknown} Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 2.4 Armour + Level 6.4 Dodging + Level 5.9 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 2.0 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 17% 2 Sublimation of Blood Necr 6% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal bites you. The endoplasm hits you but does no damage. The jackal closely misses you. x2; The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal misses you. The endoplasm freezes you. You are frozen. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. The rat barely misses you. The endoplasm freezes you. You are frozen. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The rat closely misses you. The endoplasm closely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The endoplasm barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....##.#..... ##.. .......#...... .#.# ........?...... .#.# ......##......# ...# ....#.........####..# .#.## #..^....##...# ##.#######......J.r.#### ........# #...rhh.....# ........# #....@Jh##.... ........# #...w.h.# . ........####.......# ...................... ........####†......### ........# ######### ........# ........# ######### You could see an endoplasm, 4 jackals, a rat (ally target), a friendly dart slug (summoned), a friendly endoplasm (summoned) and a friendly quokka (summoned). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zanok the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Zanok set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, a +0 helmet, a | scroll of summoning, a +0 robe; and the following spells | available to memorise: Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 267 | D:1 | Reached XP level 2. HP: 4/23 MP: 5/5 761 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, minmay_misc_feat_pillars, kennysheep_minor_cross Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 0.3 Armour | | 2.4 Dodging | | 6.4 Stealth | | 5.9 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 68 Bite || 7 Throw: Dart || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 54 Dodge: Dodged || 96