Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1355960172792269580 71 Zanok the Shooter (level 4, 0/28 HPs) Began as a Coglin Hexslinger on Aug 14, 2025. Was a Follower of Hepliaklqana. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:35 (1758 turns). Zanok the Shooter (Coglin Hexslinger) Turns: 1758, Time: 00:04:36 Health: 0/28 AC: 10 Str: 8 XL: 4 Next: 24% Magic: 5/5 EV: -1 Int: 12 God: Hepliaklqana [*.....] Gold: 138 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +1 sling {Chisato} rCold . . . d - -2 sling {Surin} rNeg . . . e - +0 plate armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -10), revving A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Chisato} d - a -2 sling (offhand) {Surin} Armour c - a +0 robe e - a +0 plate armour (worn) i - an orb of mayhem j - a +0 ring mail Scrolls b - a scroll of poison g - 5 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of lignification {unknown} l - a potion of ambrosia {unknown} m - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 3.1 Ranged Weapons + Level 0.9 Armour + Level 2.0 Dodging + Level 1.2 Spellcasting + Level 2.8 Hexes + Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 100% 1 Jinxbite Hex 14% N/A 100% 2 Inner Flame Hex/Fire 5% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 7% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Cause Fear Hex 3% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard casts a spell at you. You resist with some effort. The water moccasin bites you but does no damage. The orc attacks as it pursues you! The orc hits you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc attacks as it pursues you! The orc hits you but does no damage. The water moccasin bites you but does no damage. You die... Hepliaklqana delivers you to your ancestors. #.#####†.......#.##.# #........##.##......##### #######.###.####.##.....#. #..........)......... ###...#####.#).#..#.# #...# #.#.....# #...# #.#.#...# #...# #.#.....# #..@# #.)......# ######...######.##.#..# ........oS..o.).. . ..# ............o..$.. ..............o.. #######...######. #...# #...# #...# You could see a water moccasin and an orc. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 orcs (D:3) 7 endoplasms 5 hobgoblins 3 quokkas 4 ball pythons A bat (D:1) 5 frilled lizards A giant cockroach (D:2) 4 goblins A kobold (D:1) 5 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A goblin (D:2) A rat (D:2) 3 creatures vanquished. Vanquished Creatures (others) An ancestor (D:3) 1 creature vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zanok the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 53 | D:1 | Reached skill level 1 in Fire Magic 73 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 331 | D:1 | Reached skill level 2 in Ranged Weapons 699 | D:1 | Found a faded altar of an unknown god. 711 | D:1 | Prayed at the altar of an unknown god. 711 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 711 | D:1 | Reached * piety under Hepliaklqana 935 | D:2 | Reached XP level 3. HP: 3/23 MP: 4/4 1291 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/5 1622 | D:3 | Reached skill level 3 in Ranged Weapons 1751 | D:3 | Noticed a water moccasin 1758 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, shapermc_ecumenical_altar_venn D:2: wad_river_or_something, layout_rooms D:3: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 1 | 1.1 Ranged Weapons | 2 3 | 3.1 Dodging | 2 | 2.0 Fighting | | 1.3 Armour | | 0.9 Spellcasting | | 1.2 Hexes | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 62 || 206 Invoke: Ancestor Identity | 2 | || 2 Armour: Plate armour | 94 | 36 || 130 Dodge: Dodged | 2 | 2 || 4