Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15253431262962722048 43 Zanok the Shield-Bearer (level 3, 0/23 HPs) Began as a Gargoyle Fighter on Apr 7, 2026. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1556 turns). Zanok the Shield-Bearer (Gargoyle Fighter) Turns: 1556, Time: 00:02:46 Health: 0/23 AC: 10 Str: 21 XL: 3 Next: 58% Magic: 3/3 EV: 8 Int: 8 God: Gold: 16 SH: 5 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) g - +0 morningstar rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - ring of flight HPRegen 0.23/turn i - +6 ring of dexterity MPRegen 0.08/turn %: no passive effects @: flying A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 flail e - a +2 mace of holy wrath f - a +1 devious dagger g - a +0 morningstar (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 ring mail Jewellery h - a ring of flight (worn) i - a +6 ring of dexterity (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} k - 3 scrolls of teleportation {unknown} Potions m - 2 potions of might d - 2 potions of heal wounds {unknown} f - 5 potions of curing {unknown} j - a potion of mutation {unknown} l - 2 potions of enlightenment {unknown} n - a potion of berserk rage {unknown} o - a potion of moonshine {unknown} Skills: + Level 3.6 Fighting + Level 2.4 Maces & Flails + Level 3.8 Armour + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 80% 1 Jinxbite Hex 0% 2d2 91% 2 Searing Ray Conj 0% 2d4 91% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Sigil of Binding Hex 0% N/A 99% 3 Petrify Alch/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You encounter a gnoll. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You sock the gnoll! The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll completely misses you. The gnoll closely misses you. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. The endoplasm hits you but does no damage. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #^#.....#.#..# #.#..........# ............# ........... #...#.... #...#..# .##.##...#..##..# #........Jj).....# .........@.j...... ............####.. #$##..#...#.# # #..#...#.# ....##+##.# .##.# .# #. You could see 2 gnolls and an endoplasm. Vanquished Creatures A gnoll (D:3) An adder (D:2) 4 endoplasms 3 hobgoblins 6 ball pythons 6 bats 2 frilled lizards A goblin (D:1) 4 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zanok the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 1118 | D:2 | Reached skill level 4 in Shields 1118 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1140 | D:2 | Found Pajahon's Jewellery Shoppe. 1556 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, hangedman_decor_growths D:2: layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble D:3: layout_basic, hellmonk_overflow_destroyed_library, vehumet_altar_wand_db Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.0 Fighting | | 3.6 Maces & Flails | | 2.4 Armour | | 3.8 Action || total ---------------------------++------- Attack: Normal || 84 Melee: Flail || 30 Mace || 19 Morningstar || 35 Armour: Scale mail || 80 Dodge: Dodged || 37 Block: Buckler || 24