Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 2480296259811203787 111 Zaphod the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on Oct 6, 2025. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:24:52 (1752 turns). Zaphod the Magician (Djinni Conjurer) Turns: 1752, Time: 00:24:52 Health: -5/35 AC: 4 Str: 6 XL: 5 Next: 15% Gold: 74 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ j - +0 helmet rElec . n - scarf {repulsion} rCorr . q - +0 pair of gloves SInv + (no amulet) Will ..... d - ring of see invisible Stlth ++ k - ring of positive energy HPRegen 0.25/turn %: repel missiles, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Missiles g - 23 stones s - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 leather armour of willpower j - a +0 helmet (worn) n - a scarf of repulsion (worn) q - a +0 pair of gloves (worn) Jewellery d - a ring of see invisible (worn) k - a ring of positive energy (worn) Wands u - a wand of charming (8) Scrolls e - 3 scrolls of identify {unknown} i - 5 scrolls of teleportation {unknown} l - a scroll of immolation {unknown} m - a scroll of butterflies {unknown} p - a scroll of fear {unknown} r - 3 scrolls of blinking {unknown} Potions b - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} h - 2 potions of cancellation {unknown} o - a potion of might {unknown} t - a potion of mutation {unknown} Skills: + Level 0.6 Armour + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 e - Kinetic Grapnel Frge 92% 1d7 1% 1 f - Ensorcelled Hibernat Hex/Ice 46% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, chance to affect: 64%) The river rat looks drowsy... * * * LOW HITPOINT WARNING * * * The river rat wakes up again. The river rat squeaks loudly. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, not susceptible) The river rat is unaffected. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat. The river rat is heavily wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is heavily wounded. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... #.....##.##....## #.....'.....#...## #.....#...#.#....## ### #####.#.....#.....## ...# #.#<#.......#... ### ..#####.#####..#....#. ###~~##+....†........#.##.## +~~~~~~#......######.#.##.# +~~~~~†#..r@..# #...#.[## ##'......# #####.#.. #........# ######.#.. ..............# #........< ..............# #......... ############### #......... #.......## #.......# ######### You could see a river rat. Vanquished Creatures 6 adders 2 river rats (D:3) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches 5 hobgoblins 4 jackals (D:1) 2 quokkas 4 ball pythons 6 bats 3 frilled lizards 9 goblins A kobold (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaphod the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zaphod set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 491 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 491 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1426 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1733 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 1733 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1752 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross D:2: minmay_door_path, layout_basic, basic_altar, chequers_jeans D:3: layout_basic, gup_sewer_entry_bowl Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Armour | | 0.6 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 1 || 3 Cast: Magic Dart | 71 | 35 || 106 Ensorcelled Hiber | | 2 || 2 Armour: Leather armour | 3 | || 3 Robe | 7 | 10 || 17 Dodge: Dodged | 7 | 6 || 13