Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 10131982119673284933 5 Zaphod the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Oct 6, 2025. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon on Oct 7, 2025. The game lasted 00:01:38 (74 turns). Zaphod the Magician (Djinni Air Elementalist) Turns: 74, Time: 00:01:38 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 7 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 17 gold pieces. The endoplasm freezes you. You are frozen. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The cold chills you terribly! The goblin hits you but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (60% to hit) The zap misses the goblin. * * * LOW HITPOINT WARNING * * * The goblin misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (60% to hit) The zap misses the goblin. * * * LOW HITPOINT WARNING * * * The goblin misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... .......# .......# ..##..# ......## # ## #.#.... .. .. #.#..########## ... #.##.#.....#...... .).#.#......g@......###+ ....................#ß.. ###.#............#..##.# # $. #...........## #ß.#.ß #.#.###.........## ##.#.## ...߆.....†......#..#ß.#.ß# ###.#.#......†......##.#.## ..!#........######ß...ß## #.# #........#ß#ß#ß#...#ß#ß# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaphod the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Zaphod set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, minmay_pentomino_v4 Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Shock || 12 Armour: Robe || 5 Dodge: Dodged || 9