Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3383455270777513323 423 Zeltar the Firebug (level 6, 0/51 HPs) Began as a Mountain Dwarf Fire Elementalist on Mar 28, 2026. Slain by a two-headed ogre ... wielding a +0 giant club (24 damage) ... on level 6 of the Dungeon on Mar 31, 2026. The game lasted 00:30:36 (5589 turns). Zeltar the Firebug (MDFE) Turns: 5589, Time: 00:30:36 Health: 0/51 AC: 7 Str: 10 XL: 6 Next: 63% Magic: 3/10 EV: 9 Int: 18 God: Gold: 222 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) m - +5 great sword "Ivinef" {freeze, Fly rC- Will++ Dex+3} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) c - +0 ring mail rPois . (100%) g - +1 hat rElec . (100%) j - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + h - ring of wizardry HPRegen 0.28/turn s - ring of resist corrosion MPRegen 0.12/turn %: wizardry (x1) @: flying, studying Axes A: runic magic, artefact enchanting a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 devious dagger f - a +0 short sword i - a +0 spear k - a +0 mace m - the +5 great sword "Ivinef" (weapon) {freeze, Fly rC- Will++ Dex+3} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. n - a +2 short sword of draining q - a +0 dire flail r - a +0 great mace t - a +0 giant club Missiles l - 7 poisoned darts o - 7 boomerangs (quivered) p - 5 curare-tipped darts Armour a - a +0 robe c - a +0 ring mail (worn) d - a +0 leather armour g - a +1 hat (worn) j - a +0 cloak (worn) Jewellery h - a ring of wizardry (worn) s - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of noise {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of silence {unknown} n - a scroll of amnesia {unknown} q - 2 scrolls of fear {unknown} u - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} k - 5 potions of curing {unknown} o - a potion of resistance {unknown} p - a potion of attraction {unknown} s - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 2.8 Conjurations + Level 5.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 1% 1 b - Scorch Fire 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 7% 2 Inner Flame Hex/Fire 12% N/A 9% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 9% 3 Grave Claw Necr 4% 2d7 12% 2 Sublimation of Blood Necr 2% N/A 12% 2 Flame Wave Conj/Fire 17% 2d7 16% 4 Fugue of the Fallen Necr 2% N/A 24% 3 Gloom Hex/Necr 4% N/A 24% 3 Teleport Other Tloc 2% N/A 24% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 38% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You conjure some foxfire! The foxfire burns the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre's fire resistance burns away. The foxfire burns the two-headed ogre. The two-headed ogre is heavily wounded. The foxfire burns the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant spiked club!! You die... #..# ....# #..## #...# #.#.# ...# ...# ### ....# #..## ##..# #.. #.#.# #...# #...# ##.. ....# ##...### #...# ##... ...######......####...#######...# .......#...<....§.#^............# ...............§@O..............# ...........####§§§............... ..###.....## ##.§...#............ .## ##.>..# ##......####......... .# #...####......## ###....... .# #...###.......# ###..### .# #...##..##....# ##.# .# ##....#####..## #.# ## #...## #..# #.# You could see a two-headed ogre (combustible). Vanquished Creatures An ogre (D:6) A scorpion (D:4) A bombardier beetle (D:4) 2 hounds (D:5) An iguana (D:5) 3 gnolls (D:5) 9 adders 2 ufetubi (D:3) 4 dart slugs A ribbon worm (D:2) An orc (D:6) 3 endoplasms 4 hobgoblins 2 jackals (D:1) 4 quokkas 3 ball pythons 3 bats 2 frilled lizards 3 goblins 2 kobolds (D:2) 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeltar the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Reached skill level 1 in Conjurations 486 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 859 | D:2 | Reached skill level 1 in Fighting 859 | D:2 | Reached skill level 1 in Armour 1128 | D:2 | Reached skill level 4 in Fire Magic 1255 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1929 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/7 2027 | D:2 | Learned a level 2 spell: Scorch 2564 | D:3 | Encountered Crazy Yiuf 2952 | D:3 | Encountered a black bear 3545 | D:4 | Identified the +5 great sword "Ivinef" {freeze, Fly rC- | Will++ Dex+3} 3603 | D:4 | Reached XP level 5. HP: 41/41 MP: 1/8 4260 | D:5 | Entered Level 5 of the Dungeon 4420 | D:5 | Reached XP level 6. HP: 45/50 MP: 5/10 4504 | D:5 | Found a sand-covered staircase. 4794 | D:5 | Found Ybritwech's Mayhem Merchandise. 4842 | D:5 | Reached skill level 5 in Fire Magic 5529 | D:6 | Encountered a two-headed ogre 5589 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, minmay_misc_feat_rugged, lemuel_flame_loot_1 D:2: kennysheep_big_flooded_room, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_2corner, co_window_broadway_c, co_window_cross_4, co_window_4corner_a, glass_columns_a D:3: layout_loops_ring, lightli_corner_chamber, uniq_crazy_yiuf_cottage D:4: layout_rooms D:5: layout_loops_ring, enter_ossuary_1, serial_glass, glass_columns_a, glass_columns_b, due_unseen_surprise, feat_on_display, minmay_shop_mayhem, serial_bayou_crossing D:6: layout_layer_cave, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_ca, co_window_cross_3, co_window_of_opportunity_b, glass_columns_a, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 | 2.8 Fighting | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Spellcasting | 2 3 | 3.0 Fire Magic | 4 5 | 5.1 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 17 || 59 Melee: Dagger | 12 | || 12 Unarmed | 1 | || 1 Short sword | 29 | 4 || 33 Mace | | 1 || 1 Great sword | | 12 || 12 Throw: Boomerang | | 1 || 1 Cast: Foxfire | 60 | 57 || 117 Scorch | | 28 || 28 Armour: Robe | 17 | || 17 Ring mail | 26 | 28 || 54 Leather armour | 8 | || 8 Dodge: Dodged | 36 | 18 || 54