Zenethylamine Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -24, D:1) a ball python corpse (skeletalised by now) (12, -14, D:1) a ball python corpse (skeletalised by now) (15, -24, D:1) a parchment of Eringya's Surprising Crocodile (15, -1, D:1) a ball python corpse (skeletalised by now) (22, -6, D:1) a parchment of Kinetic Grapnel (24, -22, D:1) a quokka corpse (skeletalised by now) (27, -8, D:1) a +0 pair of boots (29, -12, D:1) a parchment of Frozen Ramparts (30, -16, D:1) a +0 club a goblin skeleton (30, 12, D:1) a +0 leather armour (31, -23, D:1) a rat corpse (skeletalised by now) (32, -1, D:1) a ball python skeleton (33, -25, D:1) a bat corpse (skeletalised by now) (33, -22, D:1) a ball python corpse (skeletalised by now) (35, -26, D:1) a rat corpse (skeletalised by now) (36, -20, D:1) a +0 short sword (38, 10, D:1) a +0 plate armour (41, -13, D:1) a parchment of Vampiric Draining Level 2 of the Dungeon [Shop] Ejaskelu's Jewellery Shoppe a +6 ring of dexterity (360 gold) an inkwell talisman (100 gold) an amulet of dissipation (unknown) (300 gold) an amulet of chemistry (unknown) (300 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) the ring "Xoociom" {rN+ Int+4 Slay+4} (556 gold) [ring of slaying] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of positive energy (unknown) (200 gold) a +4 ring of slaying (unknown) (360 gold) (0, 0, D:2) a +0 leather armour (7, -5, D:2) a bat skeleton (7, 4, D:2) an adder skeleton (11, 15, D:2) a +0 ring mail (13, 17, D:2) a +0 ring mail (18, -1, D:2) a +0 flail (20, -12, D:2) a +0 spear (26, -16, D:2) a +0 dagger (29, -9, D:2) 2 poisoned darts (31, 6, D:2) a -1 dagger (34, -12, D:2) a ball python skeleton (43, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -11, D:2) a bat skeleton (49, -15, D:2) a +0 club a kobold skeleton (49, -4, D:2) a ball python skeleton (49, 10, D:2) a +0 leather armour (51, -6, D:2) a +0 dagger Level 3 of the Dungeon (8, -1, D:3) a +0 club (12, 33, D:3) a +0 dagger (15, 5, D:3) a parchment of Brom's Barrelling Boulder (17, 2, D:3) a +0 club a goblin skeleton (23, -9, D:3) a rat corpse (skeletalised by now) (23, 35, D:3) a +0 ring mail (24, 38, D:3) a rat corpse (skeletalised by now) (36, 24, D:3) a +0 leather armour (41, 14, D:3) a +0 chain mail the human skeleton of Terence (44, 0, D:3) a +0 spear Level 4 of the Dungeon [Shop] Vir Copsoud's Armour Shoppe a +1 plate armour of poison resistance (378 gold) a +0 chain mail (84 gold) a +2 helmet of sniping (301 gold) a +0 robe (12 gold) the +0 leather armour of Xoajor {Slay+4} (361 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +0 helmet of intelligence (161 gold) a +0 helmet of sniping (161 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) (4, 17, D:4) a +4 antimagic short sword (still there?) a +0 ring mail (still there?) the elf corpse of Duvessa (still there?) (4, 18, D:4) 6 gold pieces (13, 29, D:4) a +0 flail (15, 27, D:4) a +0 spear a throwing net a gnoll corpse (15, 35, D:4) a +0 club (17, 25, D:4) a scroll of summoning (21, 48, D:4) a +0 leather armour (31, 42, D:4) a +0 leather armour (37, 30, D:4) a +0 dagger a goblin skeleton (39, 20, D:4) a +0 mace (40, 19, D:4) a +0 dagger (44, 18, D:4) a +0 war axe (47, 18, D:4) a +0 flail a +0 robe an orc corpse (skeletalised by now) (54, 28, D:4) a +0 leather armour (55, 2, D:4) a +0 robe (56, 14, D:4) a +0 hand axe (56, 50, D:4) a +0 rapier (64, 50, D:4) a parchment of Blink