Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 15430880869402455540 105 Zenethylamine the Magician (level 5, -12/35 HPs) Began as a Djinni Conjurer on Mar 12, 2026. Killed by an exploding fulminant prism (23 damage) ... created by the player character ... on level 3 of the Dungeon. The game lasted 00:07:28 (1678 turns). Zenethylamine the Magician (Djinni Conjurer) Turns: 1678, Time: 00:07:28 Health: -12/35 AC: 3 Str: 6 XL: 5 Next: 8% Gold: 126 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) d - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ c - +5 ring of evasion HPRegen 0.25/turn %: infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Magical Staves d - a staff of cold (weapon) Jewellery b - a ring of protection from fire (worn) c - a +5 ring of evasion (worn) Talismans e - a dragon-coil talisman Wands c - a wand of roots (14) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} k - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} Potions f - a potion of invisibility {unknown} j - 3 potions of curing {unknown} l - a potion of brilliance {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Slow Hex 100% N/A 1% 1 f - Construct Spike Laun Frge 52% 2d5 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Fedhas Shops: D:2 [ D:3 ?([ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +2 ring mail of poison resistance and carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 65%) Ijyb seems to slow down. Ijyb shouts! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your spike launcher falls apart as you grow too distant to maintain it. Your fulminant prism crackles loudly. Your fulminant prism explodes! Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! The grasping roots constrict you! Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The grasping roots constrict you. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The roots' grasp on you weakens, but your attempt to escape fails. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab your fulminant prism! The grasping roots constrict you. The grasping roots constrict your fulminant prism. Your fulminant prism crackles loudly. You escape the roots' grasp. Your fulminant prism explodes! The blast of energy engulfs you!! Ouch! That really hurt! You die... ##.#####.# #..# #.# #.## #.# ###########.##.###.# ....>.......##....g# ####.#.......#####.# #.#.......#####.# ####+#)........#...# ................@### ....§..#'######### ....§..#.# ....∩§.#.################# ......§#...)..#..ß.<.∩.ß.# .+.....######.#..###.##..# .###.#.#........#.......## .<)..#.#.####.#.#.####### .###)[.#. #.#.###.## There were no monsters in sight! Vanquished Creatures 3 adders 4 gnolls 2 dart slugs 6 endoplasms 5 hobgoblins A quokka (D:1) 3 ball pythons 6 bats 4 frilled lizards 3 goblins 3 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Zenethylamine set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 243 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 243 | D:1 | Learned a level 1 spell: Slow 935 | D:2 | Found a blossoming altar of Fedhas. 1015 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1099 | D:2 | Found a faded altar of an unknown god. 1199 | D:2 | Found Boull's Armour Shop. 1400 | D:3 | Found Gaejaps's Antique Armour Emporium. 1413 | D:3 | Found Yfaat's Weapon Shoppe. 1475 | D:3 | Found a white marble altar of Elyvilon. 1554 | D:3 | Found Ugur's Magic Scroll Shoppe. 1568 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/0 1568 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1663 | D:3 | Encountered Ijyb 1678 | D:3 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_bimaterial_pillars, basic_altar, shapermc_ecumenical_altar_mp_vishouse D:3: layout_basic, marbit_many_paths, serial_shops, nicolae_shop_back_alley_shop, shop_statue, nicolae_shop_getting_attention, nicolae_shop_flopsided, minmay_goblin_outpost, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 22 || 80 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 3 || 3 Slow | | 1 || 1 Construct Spike L | | 1 || 1 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 3 | 1 || 4