Zenethylamine Level 1 of the Dungeon (4, 14, D:1) a +0 robe (4, 35, D:1) a ball python skeleton (8, 18, D:1) a +0 club (9, 44, D:1) a parchment of Kinetic Grapnel (11, 39, D:1) a +0 leather armour (13, 12, D:1) a hobgoblin skeleton (13, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 40, D:1) a parchment of Launch Clockwork Bee (19, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 39, D:1) a rat skeleton (23, 42, D:1) a bat skeleton (24, 40, D:1) a +0 short sword a kobold skeleton (25, 40, D:1) a bat skeleton (27, 38, D:1) a +0 club (28, 38, D:1) a +0 whip a kobold skeleton (30, 26, D:1) a rat corpse (skeletalised by now) (36, 2, D:1) a +0 club (38, 6, D:1) a bat corpse (skeletalised by now) (40, 21, D:1) a bat corpse (skeletalised by now) (40, 30, D:1) a +0 short sword (40, 34, D:1) a parchment of Ozocubu's Armour (45, 34, D:1) a +0 plate armour (47, 26, D:1) a parchment of Frozen Ramparts Level 2 of the Dungeon [Shop] Metoibel's Armour Shop a +0 pair of gloves (58 gold) a +0 robe (11 gold) the +12 crystal plate armour of Ilec {Rampage +Blink Will- Slay-2} (1489 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Will-: It decreases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a +0 robe (11 gold) a +0 crystal plate armour (780 gold) an orb of mesmerism (338 gold) the +0 scale mail of the Shore {+Inv rC+ Str+2 Dex+3} (461 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 plate armour (234 gold) a +2 robe of cold resistance (232 gold) a +2 scale mail of willpower (273 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) (14, -11, D:2) a +0 long sword (24, -6, D:2) a +1 pair of boots (28, -2, D:2) a +0 short sword (34, 14, D:2) a +0 dagger (34, 20, D:2) a +0 short sword 4 stones (35, -1, D:2) a +0 club a goblin skeleton (35, 18, D:2) a jackal skeleton (40, 34, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 9, D:3) a +0 whip of venom (unseen) (6, -1, D:3) a dart slug corpse (32, -1, D:3) a +0 dagger a +0 robe (32, 1, D:3) a +0 whip an orc corpse (skeletalised by now) (33, 1, D:3) a +0 mace (37, 2, D:3) a +0 hand axe (39, 6, D:3) a ball python corpse (skeletalised by now) (43, -2, D:3) a +2 flail of protection (still there?) a +0 scale mail (still there?) (43, 2, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a ribbon worm corpse